From 88dfd2ab236a28db3cf1e3715b9e98a426de48d6 Mon Sep 17 00:00:00 2001 From: Ray Date: Thu, 28 Mar 2019 18:53:41 +0100 Subject: REDESIGNED: DrawCircleSector() --- src/raylib.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/raylib.h') diff --git a/src/raylib.h b/src/raylib.h index c72f0682..5db50c04 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1043,7 +1043,7 @@ RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line defining thickness RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line using cubic-bezier curves in-out RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle -RLAPI void DrawCircleSector(Vector2 center, float radius, int startAngle, int endAngle, Color color); // Draw a piece of a circle +RLAPI void DrawCircleSector(Vector2 center, float radius, int startAngle, int endAngle, int segments, Color color); // Draw a piece of a circle RLAPI void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2); // Draw a gradient-filled circle RLAPI void DrawCircleV(Vector2 center, float radius, Color color); // Draw a color-filled circle (Vector version) RLAPI void DrawCircleLines(int centerX, int centerY, float radius, Color color); // Draw circle outline -- cgit v1.2.3