From f79beffc34f2d89a4091f5164697a6adc29047d3 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 1 Dec 2013 12:34:31 +0100 Subject: Audio issues solved... Audio Works! --- src/raylib.h | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/raylib.h') diff --git a/src/raylib.h b/src/raylib.h index 7f14113f..30838d72 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -50,8 +50,6 @@ #ifndef RAYLIB_H #define RAYLIB_H -#define NO_AUDIO // Audio is still being tested, deactivated by default - //---------------------------------------------------------------------------------- // Some basic Defines //---------------------------------------------------------------------------------- @@ -367,8 +365,6 @@ void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, Vec void DrawHeightmap(Image heightmap, Vector3 centerPos, Vector3 scale, Color color); // REVIEW: Draw heightmap using image map (raylib 1.x) void DrawHeightmapEx(Image heightmap, Texture2D texture, Vector3 centerPos, Vector3 scale, Color tint); // REVIEW: Draw textured heightmap (raylib 1.x) -#ifndef NO_AUDIO - //------------------------------------------------------------------------------------ // Audio Loading and Playing Functions (Module: audio) //------------------------------------------------------------------------------------ @@ -381,8 +377,6 @@ void PlaySoundEx(Sound sound, float timePosition, bool loop); // Play a sound void PauseSound(Sound sound); // Pause a sound void StopSound(Sound sound); // Stop playing a sound -#endif // NO_AUDIO - #ifdef __cplusplus } #endif -- cgit v1.2.3