From b2acff66dec7bce30e9704aa9b13070f7c3ffac1 Mon Sep 17 00:00:00 2001 From: Ahmad Fatoum Date: Wed, 22 Nov 2017 22:33:47 +0100 Subject: Fix macOS build of new rglfw.c approach There have been two problems: * GLFW itself was compiled with the definitions for compiling _against_ GLFW (fixed by removing requirement for external glfw) * rglfw.c was being compiled as C code, although it includes Objective C files. This _might_ break the Windows build, needs to be checked. Fixes #391, but as noted I'd prefer though a separate source directory and build script for GLFW. --- src/rglfw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/rglfw.c') diff --git a/src/rglfw.c b/src/rglfw.c index b1b4eed7..83e0021b 100644 --- a/src/rglfw.c +++ b/src/rglfw.c @@ -86,5 +86,5 @@ #include "external/glfw/src/posix_thread.c" #include "external/glfw/src/nsgl_context.m" #include "external/glfw/src/egl_context.c" - #include "external/glfw/src/osmesa_context.c.m" + #include "external/glfw/src/osmesa_context.c" #endif -- cgit v1.2.3