From ddea9d68bfa7c75fd71997ef93f633ed0769cc1a Mon Sep 17 00:00:00 2001 From: Ray San Date: Wed, 4 Oct 2017 12:11:40 +0200 Subject: Review VR simulator Requires some work, distortion shader could be move out of raylib to example code... --- src/rlgl.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/rlgl.h') diff --git a/src/rlgl.h b/src/rlgl.h index b9ea0f43..6f1b6adc 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -27,7 +27,7 @@ * #define SUPPORT_VR_SIMULATION / SUPPORT_STEREO_RENDERING * Support VR simulation functionality (stereo rendering) * -* #define SUPPORT_SHADER_DISTORTION +* #define SUPPORT_DISTORTION_SHADER * Include stereo rendering distortion shader (shader_distortion.h) * * DEPENDENCIES: -- cgit v1.2.3