From cfa60ab7e6313f85594f63d2830fdc2ce19e180e Mon Sep 17 00:00:00 2001 From: raysan5 Date: Mon, 15 Dec 2014 01:08:30 +0100 Subject: Added support for emscripten and more Added PLATFORM_WEB support (emscripten-webgl) [audio] Added LoadSoundFromWave() [textures] Added LoadTextureFromImage() to replace CreateTexture() Some TraceLogs edited... --- src/text.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/text.c') diff --git a/src/text.c b/src/text.c index 8b7e5b12..bc5eb7d3 100644 --- a/src/text.c +++ b/src/text.c @@ -135,7 +135,7 @@ extern void LoadDefaultFont(void) if (counter > 256) counter = 0; // Security check... } - defaultFont.texture = CreateTexture(image, false); // Convert loaded image to OpenGL texture + defaultFont.texture = LoadTextureFromImage(image, false); // Convert loaded image to OpenGL texture UnloadImage(image); // Reconstruct charSet using charsWidth[], charsHeight, charsDivisor, numChars @@ -168,7 +168,7 @@ extern void LoadDefaultFont(void) else currentPosX = testPosX; } - TraceLog(INFO, "Default font loaded successfully"); + TraceLog(INFO, "[TEX ID %i] Default font loaded successfully", defaultFont.texture.id); } extern void UnloadDefaultFont(void) @@ -240,7 +240,7 @@ SpriteFont LoadSpriteFont(const char *fileName) image.height = potHeight; } */ - spriteFont.texture = CreateTexture(image, false); // Convert loaded image to OpenGL texture + spriteFont.texture = LoadTextureFromImage(image, false); // Convert loaded image to OpenGL texture UnloadImage(image); } @@ -566,7 +566,7 @@ static SpriteFont LoadRBMF(const char *fileName) TraceLog(INFO, "[%s] Image reconstructed correctly, now converting it to texture", fileName); - spriteFont.texture = CreateTexture(image, false); + spriteFont.texture = LoadTextureFromImage(image, false); UnloadImage(image); // Unload image data TraceLog(INFO, "[%s] Starting charSet reconstruction", fileName); -- cgit v1.2.3