From 8895a165b1f975bb467c353284aafab4ef44447e Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 24 Nov 2013 20:30:34 +0100 Subject: Updated with some minor changes --- src/models.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src') diff --git a/src/models.c b/src/models.c index 12db08ba..e15ea31f 100644 --- a/src/models.c +++ b/src/models.c @@ -674,7 +674,6 @@ void UnloadModel(Model model) void DrawModel(Model model, Vector3 position, float scale, Color color) { // NOTE: For models we use Vertex Arrays (OpenGL 1.1) - static float rotation = 0; glEnableClientState(GL_VERTEX_ARRAY); // Enable vertex array glEnableClientState(GL_TEXTURE_COORD_ARRAY); // Enable texture coords array @@ -687,7 +686,7 @@ void DrawModel(Model model, Vector3 position, float scale, Color color) glPushMatrix(); glTranslatef(position.x, position.y, position.z); - glRotatef(rotation * GetFrameTime(), 0, 1, 0); + //glRotatef(rotation * GetFrameTime(), 0, 1, 0); glScalef(scale, scale, scale); glColor4ub(color.r, color.g, color.b, color.a); @@ -698,8 +697,6 @@ void DrawModel(Model model, Vector3 position, float scale, Color color) glDisableClientState(GL_VERTEX_ARRAY); // Disable vertex array glDisableClientState(GL_TEXTURE_COORD_ARRAY); // Disable texture coords array glDisableClientState(GL_NORMAL_ARRAY); // Disable normals array - - rotation += 10; } // Draw a textured model -- cgit v1.2.3