From f5f5ce0d33467b01e7830c580dc06e34739259c2 Mon Sep 17 00:00:00 2001 From: victorfisac Date: Wed, 8 Jun 2016 17:27:13 +0200 Subject: Fix default android project game with new functions --- templates/android_project/jni/basic_game.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'templates') diff --git a/templates/android_project/jni/basic_game.c b/templates/android_project/jni/basic_game.c index 8a0413c3..a1adb287 100644 --- a/templates/android_project/jni/basic_game.c +++ b/templates/android_project/jni/basic_game.c @@ -43,7 +43,7 @@ void android_main(struct android_app *app) int framesCounter = 0; // Used to count frames - PlayMusicStream("ambient.ogg"); + PlayMusicStream(0, "ambient.ogg"); SetTargetFPS(60); // Not required on Android, already locked to 60 fps //-------------------------------------------------------------------------------------- @@ -53,7 +53,7 @@ void android_main(struct android_app *app) { // Update //---------------------------------------------------------------------------------- - UpdateMusicStream(); + UpdateMusicStream(0); switch(currentScreen) { @@ -74,7 +74,7 @@ void android_main(struct android_app *app) // TODO: Update TITLE screen variables here! // Press enter to change to GAMEPLAY screen - if (GetGestureType() == GESTURE_TAP) + if (IsGestureDetected(GESTURE_TAP)) { PlaySound(fx); currentScreen = GAMEPLAY; @@ -85,7 +85,7 @@ void android_main(struct android_app *app) // TODO: Update GAMEPLAY screen variables here! // Press enter to change to ENDING screen - if (GetGestureType() == GESTURE_TAP) + if (IsGestureDetected(GESTURE_TAP)) { PlaySound(fx); currentScreen = ENDING; @@ -96,7 +96,7 @@ void android_main(struct android_app *app) // TODO: Update ENDING screen variables here! // Press enter to return to TITLE screen - if (GetGestureType() == GESTURE_TAP) + if (IsGestureDetected(GESTURE_TAP)) { PlaySound(fx); currentScreen = TITLE; -- cgit v1.2.3 From 8323f81ab598d9a9e6720e55eb7269e410f10d2e Mon Sep 17 00:00:00 2001 From: victorfisac Date: Wed, 8 Jun 2016 17:27:55 +0200 Subject: Add physac module to android compile instructions... ... and switch from debug build to release --- templates/android_project/jni/Android.mk | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'templates') diff --git a/templates/android_project/jni/Android.mk b/templates/android_project/jni/Android.mk index fe4ba813..15a21695 100644 --- a/templates/android_project/jni/Android.mk +++ b/templates/android_project/jni/Android.mk @@ -83,7 +83,7 @@ LOCAL_SRC_FILES := basic_game.c LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/include # Required flags for compilation: defines PLATFORM_ANDROID -LOCAL_CFLAGS := -Wall -std=c99 -g -DPLATFORM_ANDROID +LOCAL_CFLAGS := -Wall -std=c99 -DPLATFORM_ANDROID # Linker required libraries (not many...) LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv2 -lOpenSLES -- cgit v1.2.3