From 5ecb6801fa5bf4f59a4459adfda922169523567f Mon Sep 17 00:00:00 2001 From: raysan5 Date: Sun, 21 Sep 2014 14:26:42 +0200 Subject: Examples renaming and test examples merge Examples have been renamed for coherence with raylib modules and test examples have been merged into examples folder. --- tests/test_texture_pro.c | 66 ------------------------------------------------ 1 file changed, 66 deletions(-) delete mode 100644 tests/test_texture_pro.c (limited to 'tests/test_texture_pro.c') diff --git a/tests/test_texture_pro.c b/tests/test_texture_pro.c deleted file mode 100644 index 02bf86cd..00000000 --- a/tests/test_texture_pro.c +++ /dev/null @@ -1,66 +0,0 @@ -/******************************************************************************************* -* -* raylib test - Texture loading and drawing with pro parameters (rotation, origin, scale...) -* -* This test has been created using raylib 1.1 (www.raylib.com) -* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -* -* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) -* -********************************************************************************************/ - -#include "raylib.h" - -int main() -{ - // Initialization - //-------------------------------------------------------------------------------------- - int screenWidth = 800; - int screenHeight = 450; - - InitWindow(screenWidth, screenHeight, "raylib test - texture pro"); - - // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) - Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading - - Vector2 position = { 200, 100 }; - - Rectangle sourceRec = { 128, 128, 128, 128 }; - Rectangle destRec = { 128, 128, 128, 128 }; - Vector2 origin = { 64, 64 }; // NOTE: origin is relative to destRec size - //-------------------------------------------------------------------------------------- - - // Main game loop - while (!WindowShouldClose()) // Detect window close button or ESC key - { - // Update - //---------------------------------------------------------------------------------- - // TODO: Update your variables here - //---------------------------------------------------------------------------------- - - // Draw - //---------------------------------------------------------------------------------- - BeginDrawing(); - - ClearBackground(RAYWHITE); - - //DrawTextureEx(texture, position, 45, 1, MAROON); - - DrawTexturePro(texture, sourceRec, destRec, origin, 45, GREEN); - - DrawLine(destRec.x, 0, destRec.x, screenHeight, RED); - DrawLine(0, destRec.y, screenWidth, destRec.y, RED); - - EndDrawing(); - //---------------------------------------------------------------------------------- - } - - // De-Initialization - //-------------------------------------------------------------------------------------- - UnloadTexture(texture); // Texture unloading - - CloseWindow(); // Close window and OpenGL context - //-------------------------------------------------------------------------------------- - - return 0; -} \ No newline at end of file -- cgit v1.2.3