From 2cf5fa77658af7f5e72245e798db6b3a3f256371 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Thu, 23 Jan 2014 12:36:18 +0100 Subject: Updated raylib to version 1.0.4 Lots of changes added, check CHANGELOG for detailed description --- tools/README.txt | 36 ++++++++++++++++++++++++++++++++++++ tools/rrem.exe | Bin 0 -> 241166 bytes 2 files changed, 36 insertions(+) create mode 100644 tools/README.txt create mode 100644 tools/rrem.exe (limited to 'tools') diff --git a/tools/README.txt b/tools/README.txt new file mode 100644 index 00000000..4c9f6614 --- /dev/null +++ b/tools/README.txt @@ -0,0 +1,36 @@ +/********************************************************************************************** +* +* rREM - raylib Resource Embedder 1.0.0 (alpha) +* +* Tool to embed resources (images, text, sounds, models...) into a rRES file. +* +* Copyright 2014 Ramon Santamaria. All rights reserved. +* +***********************************************************************************************/ + + +rrem creates a .rres resource with embedded files and a .h header to access embedded data + + +Usage example: + +1) Create 'resources.rres' and 'resources.h' including 3 files: + + rrem image01.png image02.jpg sound03.wav + + +2) In your raylib program, just add at top: + + #include "resources.h" + + +3) When a resource is required, just load it using: + + Texture2D mytex = LoadTextureFromRES("resources.rres", RES_image01); + Sound mysound = LoadSoundFromRES("resources.rres", RES_sound03); + + +Note that you can check resources id names in resources.h file + + +Have fun! :) diff --git a/tools/rrem.exe b/tools/rrem.exe new file mode 100644 index 00000000..1d058bf4 Binary files /dev/null and b/tools/rrem.exe differ -- cgit v1.2.3