/********************************************************************************//** \file OVR_CAPI.h \brief Keys for CAPI proprty function calls \copyright Copyright 2015 Oculus VR, LLC All Rights reserved. ************************************************************************************/ #ifndef OVR_CAPI_Keys_h #define OVR_CAPI_Keys_h #include "OVR_Version.h" #define OVR_KEY_USER "User" // string #define OVR_KEY_NAME "Name" // string #define OVR_KEY_GENDER "Gender" // string "Male", "Female", or "Unknown" #define OVR_DEFAULT_GENDER "Unknown" #define OVR_KEY_PLAYER_HEIGHT "PlayerHeight" // float meters #define OVR_DEFAULT_PLAYER_HEIGHT 1.778f #define OVR_KEY_EYE_HEIGHT "EyeHeight" // float meters #define OVR_DEFAULT_EYE_HEIGHT 1.675f #define OVR_KEY_NECK_TO_EYE_DISTANCE "NeckEyeDistance" // float[2] meters #define OVR_DEFAULT_NECK_TO_EYE_HORIZONTAL 0.0805f #define OVR_DEFAULT_NECK_TO_EYE_VERTICAL 0.075f #define OVR_KEY_EYE_TO_NOSE_DISTANCE "EyeToNoseDist" // float[2] meters #define OVR_PERF_HUD_MODE "PerfHudMode" // int, allowed values are defined in enum ovrPerfHudMode #define OVR_LAYER_HUD_MODE "LayerHudMode" // int, allowed values are defined in enum ovrLayerHudMode #define OVR_LAYER_HUD_CURRENT_LAYER "LayerHudCurrentLayer" // int, The layer to show #define OVR_LAYER_HUD_SHOW_ALL_LAYERS "LayerHudShowAll" // bool, Hide other layers when the hud is enabled #define OVR_DEBUG_HUD_STEREO_MODE "DebugHudStereoMode" // int, allowed values are defined in enum ovrDebugHudStereoMode #define OVR_DEBUG_HUD_STEREO_GUIDE_INFO_ENABLE "DebugHudStereoGuideInfoEnable" // bool #define OVR_DEBUG_HUD_STEREO_GUIDE_SIZE "DebugHudStereoGuideSize2f" // float[2] #define OVR_DEBUG_HUD_STEREO_GUIDE_POSITION "DebugHudStereoGuidePosition3f" // float[3] #define OVR_DEBUG_HUD_STEREO_GUIDE_YAWPITCHROLL "DebugHudStereoGuideYawPitchRoll3f" // float[3] #define OVR_DEBUG_HUD_STEREO_GUIDE_COLOR "DebugHudStereoGuideColor4f" // float[4] #endif // OVR_CAPI_Keys_h