<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|ARM">
      <Configuration>Debug</Configuration>
      <Platform>ARM</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|ARM">
      <Configuration>Release</Configuration>
      <Platform>ARM</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{b842558c-c034-4e4b-9457-a286f26e83cc}</ProjectGuid>
    <RootNamespace>raylibUWP</RootNamespace>
    <DefaultLanguage>en-US</DefaultLanguage>
    <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
    <AppContainerApplication>true</AppContainerApplication>
    <ApplicationType>Windows Store</ApplicationType>
    <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
    <WindowsTargetPlatformMinVersion>10.0.14393.0</WindowsTargetPlatformMinVersion>
    <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
    <ProjectName>raylib.App.UWP</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <PlatformToolset>v140</PlatformToolset>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <PackageCertificateKeyFile>raylib.App.UWP.TemporaryKey.pfx</PackageCertificateKeyFile>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
    <IncludePath>$(IncludePath)</IncludePath>
    <LibraryPath>$(LibraryPath)</LibraryPath>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Platform)'=='ARM'">
    <Link>
      <AdditionalDependencies>mincore.lib;raylib.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories);$(VCInstallDir)\lib\store\arm;$(VCInstallDir)\lib\arm;$(SolutionDir)\raylib\Debug</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
    <Link>
      <AdditionalDependencies>mincore.lib;raylib.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>$(SolutionDir)raylib\Debug;%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
    <Link>
      <AdditionalDependencies>mincore.lib;raylib.lib;%(AdditionalDependencies)</AdditionalDependencies>
      <AdditionalLibraryDirectories>C:\Users\Sam\Documents\GitHub\raylib\project\vs2015.UWP\x64\Debug;C:\Users\Alumno\Downloads\angle\UWP_OpenGLES2\raylib;%(AdditionalLibraryDirectories);$(VCInstallDir)\lib\store\amd64;$(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
    <ClCompile>
      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
      <AdditionalIncludeDirectories>$(SolutionDir)..\..\src;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
      <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <ProjectReference>
      <LinkLibraryDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkLibraryDependencies>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
    <ClCompile>
      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
      <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
      <AdditionalIncludeDirectories>$(SolutionDir)..\..\src;$(ProjectDir);$(IntermediateOutputPath);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
      <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Default</CompileAs>
      <OmitDefaultLibName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</OmitDefaultLibName>
    </ClCompile>
    <Link>
      <AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">/NODEFAULTLIB %(AdditionalOptions)</AdditionalOptions>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <Image Include="Assets\Logo.scale-100.png" />
    <Image Include="Assets\SmallLogo.scale-100.png" />
    <Image Include="Assets\StoreLogo.scale-100.png" />
    <Image Include="Assets\SplashScreen.scale-100.png" />
    <Image Include="Assets\WideLogo.scale-100.png" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="App.h" />
    <ClInclude Include="pch.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="App.cpp" />
    <ClCompile Include="pch.cpp">
      <PrecompiledHeader>Create</PrecompiledHeader>
    </ClCompile>
  </ItemGroup>
  <ItemGroup>
    <AppxManifest Include="Package.appxmanifest">
      <SubType>Designer</SubType>
    </AppxManifest>
    <None Include="packages.config" />
    <None Include="raylib.App.UWP.TemporaryKey.pfx" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
    <Import Project="..\packages\ANGLE.WindowsStore.2.1.13\build\native\ANGLE.WindowsStore.targets" Condition="Exists('..\packages\ANGLE.WindowsStore.2.1.13\build\native\ANGLE.WindowsStore.targets')" />
  </ImportGroup>
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
    <PropertyGroup>
      <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them.  For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
    </PropertyGroup>
    <Error Condition="!Exists('..\packages\ANGLE.WindowsStore.2.1.13\build\native\ANGLE.WindowsStore.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\ANGLE.WindowsStore.2.1.13\build\native\ANGLE.WindowsStore.targets'))" />
  </Target>
</Project>