language: c
sudo: required
dist: trusty

git:
  depth: 3

os:
  - osx
  - linux

env:
  global:
    - VERBOSE=1
  matrix:
    - CFLAGS=-m64
    - CFLAGS=-m32

before_script:
  - export CFLAGS="-std=gnu99 $CFLAGS"

before_install:
  - if [ "$TRAVIS_OS_NAME" == "linux" ]; then
      sudo apt-get install -y gcc-multilib
                              libopenal-dev
                              libxcursor-dev libxinerama-dev
                              mesa-common-dev libx11-dev libxrandr-dev libxi-dev xorg-dev libgl1-mesa-dev libglu1-mesa-dev libglew-dev;
      wget 'https://github.com/a3f/GLFW-3.2.1-Debian-binary-package/releases/download/v3.2.1/GLFW-3.2.1-Linux.deb' && sudo dpkg -i GLFW-3.2.1-Linux.deb;
    fi
  - if [ "$TRAVIS_OS_NAME" == "osx" ]; then brew update; brew install glfw; fi
  - "$CC --version"

script:
  - mkdir build
  - cd build
  - cmake -DBUILD_EXAMPLES=OFF -DBUILD_GAMES=OFF ..
  - make
#  - make package
#  - sudo make install
#
#deploy:
#  provider: releases
#  api_key:
#    secure: XXX
#  file_glob: true
#  file: raylib-*.tar.gz
#  skip_cleanup: true
#  on:
#    branch: master
#    tags: true
