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/*******************************************************************************************
*
*   raygui 1.0 - IMGUI (Immedite Mode GUI) library for raylib (https://github.com/raysan5/raylib)
*
*   raygui is a library for creating simple IMGUI interfaces using raylib. 
*   It provides a set of basic components:
*
*       - Label
*       - Button
*       - ToggleButton
*       - ToggleGroup
*       - ComboBox
*       - CheckBox
*       - Slider
*       - SliderBar
*       - ProgressBar
*       - Spinner
*       - TextBox
*
*   It also provides a set of functions for styling the components based on its properties (size, color).
* 
*   CONFIGURATION:
*   
*   #define RAYGUI_IMPLEMENTATION
*       Generates the implementation of the library into the included file.
*       If not defined, the library is in header only mode and can be included in other headers 
*       or source files without problems. But only ONE file should hold the implementation.
*
*   #define RAYGUI_STATIC (defined by default)
*       The generated implementation will stay private inside implementation file and all 
*       internal symbols and functions will only be visible inside that file.
*
*   #define RAYGUI_STANDALONE
*       Avoid raylib.h header inclusion in this file. Data types defined on raylib are defined
*       internally in the library and input management and drawing functions must be provided by
*       the user (check library implementation for further details).
*
*   #define RAYGUI_MALLOC()
*   #define RAYGUI_FREE()
*       You can define your own malloc/free implementation replacing stdlib.h malloc()/free() functions.
*       Otherwise it will include stdlib.h and use the C standard library malloc()/free() function.
*       
*   LIMITATIONS: 
*
*       // TODO.
*
*   VERSIONS:
*
*   1.0 (07-Jun-2016) Converted to header-only by Ramon Santamaria.
*   0.9 (07-Mar-2016) Reviewed and tested by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria.
*   0.8 (27-Aug-2015) Initial release. Implemented by Kevin Gato, Daniel Nicolás and Ramon Santamaria.
*
*   CONTRIBUTORS:
*       Ramon Santamaria: Functions design and naming conventions.
*       Kevin Gato: Initial implementation of basic components.
*       Daniel Nicolas: Initial implementation of basic components.
*       Albert Martos: Review and testing of library.
*       Ian Eito: Review and testing of the library.
*       Sergio Martinez: Review and testing of the library.
*
*   LICENSE: zlib/libpng
*
*   Copyright (c) 2015-2016 emegeme (@emegemegames)
*
*   This software is provided "as-is", without any express or implied warranty. In no event
*   will the authors be held liable for any damages arising from the use of this software.
*
*   Permission is granted to anyone to use this software for any purpose, including commercial
*   applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
*     1. The origin of this software must not be misrepresented; you must not claim that you
*     wrote the original software. If you use this software in a product, an acknowledgment
*     in the product documentation would be appreciated but is not required.
*
*     2. Altered source versions must be plainly marked as such, and must not be misrepresented
*     as being the original software.
*
*     3. This notice may not be removed or altered from any source distribution.
*
**********************************************************************************************/

#ifndef RAYGUI_H
#define RAYGUI_H

#if !defined(RAYGUI_STANDALONE)
    #include "raylib.h"
#endif

#define RAYGUI_STATIC
#ifdef RAYGUI_STATIC
    #define RAYGUIDEF static            // Functions just visible to module including this file
#else
    #ifdef __cplusplus
        #define RAYGUIDEF extern "C"    // Functions visible from other files (no name mangling of functions in C++)
    #else
        #define RAYGUIDEF extern        // Functions visible from other files
    #endif
#endif

//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define NUM_PROPERTIES       98

//----------------------------------------------------------------------------------
// Types and Structures Definition
// NOTE: Some types are required for RAYGUI_STANDALONE usage
//----------------------------------------------------------------------------------
#if defined(RAYGUI_STANDALONE)
    #ifndef __cplusplus
    // Boolean type
        #ifndef true
            typedef enum { false, true } bool;
        #endif
    #endif

    // Vector2 type
    typedef struct Vector2 {
        float x;
        float y;
    } Vector2;

    // Color type, RGBA (32bit)
    typedef struct Color {
        unsigned char r;
        unsigned char g;
        unsigned char b;
        unsigned char a;
    } Color;

    // Rectangle type
    typedef struct Rectangle {
        int x;
        int y;
        int width;
        int height;
    } Rectangle;
#endif

// Gui properties enumeration
typedef enum GuiProperty {
    GLOBAL_BASE_COLOR = 0,
    GLOBAL_BORDER_COLOR,
    GLOBAL_TEXT_COLOR,
    GLOBAL_TEXT_FONTSIZE,
    GLOBAL_BORDER_WIDTH,
    BACKGROUND_COLOR,
    LABEL_BORDER_WIDTH,
    LABEL_TEXT_COLOR,
    LABEL_TEXT_PADDING,
    BUTTON_BORDER_WIDTH,
    BUTTON_TEXT_PADDING,
    BUTTON_DEFAULT_BORDER_COLOR,
    BUTTON_DEFAULT_INSIDE_COLOR,
    BUTTON_DEFAULT_TEXT_COLOR,
    BUTTON_HOVER_BORDER_COLOR,
    BUTTON_HOVER_INSIDE_COLOR,
    BUTTON_HOVER_TEXT_COLOR,
    BUTTON_PRESSED_BORDER_COLOR,
    BUTTON_PRESSED_INSIDE_COLOR,
    BUTTON_PRESSED_TEXT_COLOR,
    TOGGLE_TEXT_PADDING,
    TOGGLE_BORDER_WIDTH,
    TOGGLE_DEFAULT_BORDER_COLOR,
    TOGGLE_DEFAULT_INSIDE_COLOR,
    TOGGLE_DEFAULT_TEXT_COLOR,
    TOGGLE_HOVER_BORDER_COLOR,
    TOGGLE_HOVER_INSIDE_COLOR,
    TOGGLE_HOVER_TEXT_COLOR,
    TOGGLE_PRESSED_BORDER_COLOR,
    TOGGLE_PRESSED_INSIDE_COLOR,
    TOGGLE_PRESSED_TEXT_COLOR,
    TOGGLE_ACTIVE_BORDER_COLOR,
    TOGGLE_ACTIVE_INSIDE_COLOR,
    TOGGLE_ACTIVE_TEXT_COLOR,
    TOGGLEGROUP_PADDING,
    SLIDER_BORDER_WIDTH,
    SLIDER_BUTTON_BORDER_WIDTH,
    SLIDER_BORDER_COLOR,
    SLIDER_INSIDE_COLOR,
    SLIDER_DEFAULT_COLOR,
    SLIDER_HOVER_COLOR,
    SLIDER_ACTIVE_COLOR,
    SLIDERBAR_BORDER_COLOR,
    SLIDERBAR_INSIDE_COLOR,
    SLIDERBAR_DEFAULT_COLOR,
    SLIDERBAR_HOVER_COLOR,
    SLIDERBAR_ACTIVE_COLOR,
    SLIDERBAR_ZERO_LINE_COLOR,
    PROGRESSBAR_BORDER_COLOR,
    PROGRESSBAR_INSIDE_COLOR,
    PROGRESSBAR_PROGRESS_COLOR,
    PROGRESSBAR_BORDER_WIDTH,
    SPINNER_LABEL_BORDER_COLOR,
    SPINNER_LABEL_INSIDE_COLOR,
    SPINNER_DEFAULT_BUTTON_BORDER_COLOR,
    SPINNER_DEFAULT_BUTTON_INSIDE_COLOR,
    SPINNER_DEFAULT_SYMBOL_COLOR,
    SPINNER_DEFAULT_TEXT_COLOR,
    SPINNER_HOVER_BUTTON_BORDER_COLOR,
    SPINNER_HOVER_BUTTON_INSIDE_COLOR,
    SPINNER_HOVER_SYMBOL_COLOR,
    SPINNER_HOVER_TEXT_COLOR,
    SPINNER_PRESSED_BUTTON_BORDER_COLOR,
    SPINNER_PRESSED_BUTTON_INSIDE_COLOR,
    SPINNER_PRESSED_SYMBOL_COLOR,
    SPINNER_PRESSED_TEXT_COLOR,
    COMBOBOX_PADDING,
    COMBOBOX_BUTTON_WIDTH,
    COMBOBOX_BUTTON_HEIGHT,
    COMBOBOX_BORDER_WIDTH,
    COMBOBOX_DEFAULT_BORDER_COLOR,
    COMBOBOX_DEFAULT_INSIDE_COLOR,
    COMBOBOX_DEFAULT_TEXT_COLOR,
    COMBOBOX_DEFAULT_LIST_TEXT_COLOR,
    COMBOBOX_HOVER_BORDER_COLOR,
    COMBOBOX_HOVER_INSIDE_COLOR,
    COMBOBOX_HOVER_TEXT_COLOR,
    COMBOBOX_HOVER_LIST_TEXT_COLOR,
    COMBOBOX_PRESSED_BORDER_COLOR,
    COMBOBOX_PRESSED_INSIDE_COLOR,
    COMBOBOX_PRESSED_TEXT_COLOR,
    COMBOBOX_PRESSED_LIST_BORDER_COLOR,
    COMBOBOX_PRESSED_LIST_INSIDE_COLOR,
    COMBOBOX_PRESSED_LIST_TEXT_COLOR,
    CHECKBOX_DEFAULT_BORDER_COLOR,
    CHECKBOX_DEFAULT_INSIDE_COLOR,
    CHECKBOX_HOVER_BORDER_COLOR,
    CHECKBOX_HOVER_INSIDE_COLOR,
    CHECKBOX_CLICK_BORDER_COLOR,
    CHECKBOX_CLICK_INSIDE_COLOR,
    CHECKBOX_STATUS_ACTIVE_COLOR,
    CHECKBOX_INSIDE_WIDTH,
    TEXTBOX_BORDER_WIDTH,
    TEXTBOX_BORDER_COLOR,
    TEXTBOX_INSIDE_COLOR,
    TEXTBOX_TEXT_COLOR,
    TEXTBOX_LINE_COLOR,
    TEXTBOX_TEXT_FONTSIZE
} GuiProperty;

//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
// ...

//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text);                                                  // Label element, show text
RAYGUIDEF void GuiLabelEx(Rectangle bounds, const char *text, Color textColor, Color border, Color inner);    // Label element extended, configurable colors
RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text);                                                 // Button element, returns true when clicked
RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle);                              // Toggle Button element, returns true when active
RAYGUIDEF int GuiToggleGroup(Rectangle bounds, int toggleNum, char **toggleText, int toggleActive);           // Toggle Group element, returns toggled button index
RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboNum, char **comboText, int comboActive);                 // Combo Box element, returns selected item index
RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked);                                 // Check Box element, returns true when active
RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float maxValue);                     // Slider element, returns selected value
RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue);                  // Slider Bar element, returns selected value
RAYGUIDEF void GuiProgressBar(Rectangle bounds, float value);                                                 // Progress Bar element, shows current progress value
RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue);                            // Spinner element, returns selected value
RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text);                                                     // Text Box element, returns input text

RAYGUIDEF void SaveGuiStyle(const char *fileName);                        // Save GUI style file
RAYGUIDEF void LoadGuiStyle(const char *fileName);                        // Load GUI style file

RAYGUIDEF void SetStyleProperty(int guiProperty, int value);              // Set one style property
RAYGUIDEF int GetStyleProperty(int guiProperty);                          // Get one style property

#endif // RAYGUI_H


/***********************************************************************************
*
*   RAYGUI IMPLEMENTATION
*
************************************************************************************/

#if defined(RAYGUI_IMPLEMENTATION)

#include <stdio.h>          // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf()
                            // NOTE: Those functions are only used in SaveGuiStyle() and LoadGuiStyle()
                        
// Check if custom malloc/free functions defined, if not, using standard ones
#if !defined(RAYGUI_MALLOC)
    #include <stdlib.h>     // Required for: malloc(), free() [Used only on LoadGuiStyle()]
    
    #define RAYGUI_MALLOC(size)  malloc(size)
    #define RAYGUI_FREE(ptr)     free(ptr)
#endif

#include <string.h>         // Required for: strcmp() [Used only on LoadGuiStyle()]
#include <stdarg.h>         // Required for: va_list, va_start(), vfprintf(), va_end()

//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#if defined(RAYGUI_STANDALONE)
    #define KEY_LEFT            263
    #define KEY_RIGHT           262
    #define MOUSE_LEFT_BUTTON     0
#endif

//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------

// GUI elements states
typedef enum { BUTTON_DEFAULT, BUTTON_HOVER, BUTTON_PRESSED, BUTTON_CLICKED } ButtonState;
typedef enum { TOGGLE_UNACTIVE, TOGGLE_HOVER, TOGGLE_PRESSED, TOGGLE_ACTIVE } ToggleState;
typedef enum { COMBOBOX_UNACTIVE, COMBOBOX_HOVER, COMBOBOX_PRESSED, COMBOBOX_ACTIVE } ComboBoxState;
typedef enum { SPINNER_DEFAULT, SPINNER_HOVER, SPINNER_PRESSED } SpinnerState;
typedef enum { CHECKBOX_STATUS, CHECKBOX_HOVER, CHECKBOX_PRESSED } CheckBoxState;
typedef enum { SLIDER_DEFAULT, SLIDER_HOVER, SLIDER_ACTIVE } SliderState;

//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------

// Current GUI style (default light)
static int style[NUM_PROPERTIES] = {
    0xf5f5f5ff,         // GLOBAL_BASE_COLOR,
    0xf5f5f5ff,         // GLOBAL_BORDER_COLOR,
    0xf5f5f5ff,         // GLOBAL_TEXT_COLOR,
    10,                 // GLOBAL_TEXT_FONTSIZE
    1,                  // GLOBAL_BORDER_WIDTH
    0xf5f5f5ff,         // BACKGROUND_COLOR
    1,                  // LABEL_BORDER_WIDTH
    0x4d4d4dff,         // LABEL_TEXT_COLOR
    20,                 // LABEL_TEXT_PADDING
    2,                  // BUTTON_BORDER_WIDTH
    20,                 // BUTTON_TEXT_PADDING
    0x828282ff,         // BUTTON_DEFAULT_BORDER_COLOR
    0xc8c8c8ff,         // BUTTON_DEFAULT_INSIDE_COLOR
    0x4d4d4dff,         // BUTTON_DEFAULT_TEXT_COLOR
    0xc8c8c8ff,         // BUTTON_HOVER_BORDER_COLOR
    0xffffffff,         // BUTTON_HOVER_INSIDE_COLOR
    0x353535ff,         // BUTTON_HOVER_TEXT_COLOR
    0x7bb0d6ff,         // BUTTON_PRESSED_BORDER_COLOR
    0xbcecffff,         // BUTTON_PRESSED_INSIDE_COLOR
    0x5f9aa7ff,         // BUTTON_PRESSED_TEXT_COLOR
    20,                 // TOGGLE_TEXT_PADDING
    1,                  // TOGGLE_BORDER_WIDTH
    0x828282ff,         // TOGGLE_DEFAULT_BORDER_COLOR
    0xc8c8c8ff,         // TOGGLE_DEFAULT_INSIDE_COLOR
    0x828282ff,         // TOGGLE_DEFAULT_TEXT_COLOR
    0xc8c8c8ff,         // TOGGLE_HOVER_BORDER_COLOR
    0xffffffff,         // TOGGLE_HOVER_INSIDE_COLOR
    0x828282ff,         // TOGGLE_HOVER_TEXT_COLOR
    0xbdd7eaff,         // TOGGLE_PRESSED_BORDER_COLOR
    0xddf5ffff,         // TOGGLE_PRESSED_INSIDE_COLOR
    0xafccd3ff,         // TOGGLE_PRESSED_TEXT_COLOR
    0x7bb0d6ff,         // TOGGLE_ACTIVE_BORDER_COLOR
    0xbcecffff,         // TOGGLE_ACTIVE_INSIDE_COLOR
    0x5f9aa7ff,         // TOGGLE_ACTIVE_TEXT_COLOR
    3,                  // TOGGLEGROUP_PADDING
    1,                  // SLIDER_BORDER_WIDTH
    1,                  // SLIDER_BUTTON_BORDER_WIDTH
    0x828282ff,         // SLIDER_BORDER_COLOR
    0xc8c8c8ff,         // SLIDER_INSIDE_COLOR
    0xbcecffff,         // SLIDER_DEFAULT_COLOR
    0xffffffff,         // SLIDER_HOVER_COLOR
    0xddf5ffff,         // SLIDER_ACTIVE_COLOR
    0x828282ff,         // SLIDERBAR_BORDER_COLOR
    0xc8c8c8ff,         // SLIDERBAR_INSIDE_COLOR
    0xbcecffff,         // SLIDERBAR_DEFAULT_COLOR
    0xffffffff,         // SLIDERBAR_HOVER_COLOR
    0xddf5ffff,         // SLIDERBAR_ACTIVE_COLOR
    0x828282ff,         // SLIDERBAR_ZERO_LINE_COLOR
    0x828282ff,         // PROGRESSBAR_BORDER_COLOR
    0xc8c8c8ff,         // PROGRESSBAR_INSIDE_COLOR
    0xbcecffff,         // PROGRESSBAR_PROGRESS_COLOR
    2,                  // PROGRESSBAR_BORDER_WIDTH
    0x828282ff,         // SPINNER_LABEL_BORDER_COLOR
    0xc8c8c8ff,         // SPINNER_LABEL_INSIDE_COLOR
    0x828282ff,         // SPINNER_DEFAULT_BUTTON_BORDER_COLOR
    0xc8c8c8ff,         // SPINNER_DEFAULT_BUTTON_INSIDE_COLOR
    0x000000ff,         // SPINNER_DEFAULT_SYMBOL_COLOR
    0x000000ff,         // SPINNER_DEFAULT_TEXT_COLOR
    0xc8c8c8ff,         // SPINNER_HOVER_BUTTON_BORDER_COLOR
    0xffffffff,         // SPINNER_HOVER_BUTTON_INSIDE_COLOR
    0x000000ff,         // SPINNER_HOVER_SYMBOL_COLOR
    0x000000ff,         // SPINNER_HOVER_TEXT_COLOR
    0x7bb0d6ff,         // SPINNER_PRESSED_BUTTON_BORDER_COLOR
    0xbcecffff,         // SPINNER_PRESSED_BUTTON_INSIDE_COLOR
    0x5f9aa7ff,         // SPINNER_PRESSED_SYMBOL_COLOR
    0x000000ff,         // SPINNER_PRESSED_TEXT_COLOR
    1,                  // COMBOBOX_PADDING
    30,                 // COMBOBOX_BUTTON_WIDTH
    20,                 // COMBOBOX_BUTTON_HEIGHT
    1,                  // COMBOBOX_BORDER_WIDTH
    0x828282ff,         // COMBOBOX_DEFAULT_BORDER_COLOR
    0xc8c8c8ff,         // COMBOBOX_DEFAULT_INSIDE_COLOR
    0x828282ff,         // COMBOBOX_DEFAULT_TEXT_COLOR
    0x828282ff,         // COMBOBOX_DEFAULT_LIST_TEXT_COLOR
    0xc8c8c8ff,         // COMBOBOX_HOVER_BORDER_COLOR
    0xffffffff,         // COMBOBOX_HOVER_INSIDE_COLOR
    0x828282ff,         // COMBOBOX_HOVER_TEXT_COLOR
    0x828282ff,         // COMBOBOX_HOVER_LIST_TEXT_COLOR
    0x7bb0d6ff,         // COMBOBOX_PRESSED_BORDER_COLOR
    0xbcecffff,         // COMBOBOX_PRESSED_INSIDE_COLOR
    0x5f9aa7ff,         // COMBOBOX_PRESSED_TEXT_COLOR
    0x0078acff,         // COMBOBOX_PRESSED_LIST_BORDER_COLOR
    0x66e7ffff,         // COMBOBOX_PRESSED_LIST_INSIDE_COLOR
    0x0078acff,         // COMBOBOX_PRESSED_LIST_TEXT_COLOR
    0x828282ff,         // CHECKBOX_DEFAULT_BORDER_COLOR
    0xffffffff,         // CHECKBOX_DEFAULT_INSIDE_COLOR
    0xc8c8c8ff,         // CHECKBOX_HOVER_BORDER_COLOR
    0xffffffff,         // CHECKBOX_HOVER_INSIDE_COLOR
    0x66e7ffff,         // CHECKBOX_CLICK_BORDER_COLOR
    0xddf5ffff,         // CHECKBOX_CLICK_INSIDE_COLOR
    0x7bb0d6ff,         // CHECKBOX_STATUS_ACTIVE_COLOR
    4,                  // CHECKBOX_INSIDE_WIDTH
    1,                  // TEXTBOX_BORDER_WIDTH
    0x828282ff,         // TEXTBOX_BORDER_COLOR
    0xf5f5f5ff,         // TEXTBOX_INSIDE_COLOR
    0x000000ff,         // TEXTBOX_TEXT_COLOR
    0x000000ff,         // TEXTBOX_LINE_COLOR
    10                  // TEXTBOX_TEXT_FONTSIZE
};

// GUI property names (to read/write style text files)
static const char *guiPropertyName[] = {
    "GLOBAL_BASE_COLOR",
    "GLOBAL_BORDER_COLOR",
    "GLOBAL_TEXT_COLOR",
    "GLOBAL_TEXT_FONTSIZE",
    "GLOBAL_BORDER_WIDTH",
    "BACKGROUND_COLOR",
    "LABEL_BORDER_WIDTH",
    "LABEL_TEXT_COLOR",
    "LABEL_TEXT_PADDING",
    "BUTTON_BORDER_WIDTH",
    "BUTTON_TEXT_PADDING",
    "BUTTON_DEFAULT_BORDER_COLOR",
    "BUTTON_DEFAULT_INSIDE_COLOR",
    "BUTTON_DEFAULT_TEXT_COLOR",
    "BUTTON_HOVER_BORDER_COLOR",
    "BUTTON_HOVER_INSIDE_COLOR",
    "BUTTON_HOVER_TEXT_COLOR",
    "BUTTON_PRESSED_BORDER_COLOR",
    "BUTTON_PRESSED_INSIDE_COLOR",
    "BUTTON_PRESSED_TEXT_COLOR",
    "TOGGLE_TEXT_PADDING",
    "TOGGLE_BORDER_WIDTH",
    "TOGGLE_DEFAULT_BORDER_COLOR",
    "TOGGLE_DEFAULT_INSIDE_COLOR",
    "TOGGLE_DEFAULT_TEXT_COLOR",
    "TOGGLE_HOVER_BORDER_COLOR",
    "TOGGLE_HOVER_INSIDE_COLOR",
    "TOGGLE_HOVER_TEXT_COLOR",
    "TOGGLE_PRESSED_BORDER_COLOR",
    "TOGGLE_PRESSED_INSIDE_COLOR",
    "TOGGLE_PRESSED_TEXT_COLOR",
    "TOGGLE_ACTIVE_BORDER_COLOR",
    "TOGGLE_ACTIVE_INSIDE_COLOR",
    "TOGGLE_ACTIVE_TEXT_COLOR",
    "TOGGLEGROUP_PADDING",
    "SLIDER_BORDER_WIDTH",
    "SLIDER_BUTTON_BORDER_WIDTH",
    "SLIDER_BORDER_COLOR",
    "SLIDER_INSIDE_COLOR",
    "SLIDER_DEFAULT_COLOR",
    "SLIDER_HOVER_COLOR",
    "SLIDER_ACTIVE_COLOR",
    "SLIDERBAR_BORDER_COLOR",
    "SLIDERBAR_INSIDE_COLOR",
    "SLIDERBAR_DEFAULT_COLOR",
    "SLIDERBAR_HOVER_COLOR",
    "SLIDERBAR_ACTIVE_COLOR",
    "SLIDERBAR_ZERO_LINE_COLOR",
    "PROGRESSBAR_BORDER_COLOR",
    "PROGRESSBAR_INSIDE_COLOR",
    "PROGRESSBAR_PROGRESS_COLOR",
    "PROGRESSBAR_BORDER_WIDTH",
    "SPINNER_LABEL_BORDER_COLOR",
    "SPINNER_LABEL_INSIDE_COLOR",
    "SPINNER_DEFAULT_BUTTON_BORDER_COLOR",
    "SPINNER_DEFAULT_BUTTON_INSIDE_COLOR",
    "SPINNER_DEFAULT_SYMBOL_COLOR",
    "SPINNER_DEFAULT_TEXT_COLOR",
    "SPINNER_HOVER_BUTTON_BORDER_COLOR",
    "SPINNER_HOVER_BUTTON_INSIDE_COLOR",
    "SPINNER_HOVER_SYMBOL_COLOR",
    "SPINNER_HOVER_TEXT_COLOR",
    "SPINNER_PRESSED_BUTTON_BORDER_COLOR",
    "SPINNER_PRESSED_BUTTON_INSIDE_COLOR",
    "SPINNER_PRESSED_SYMBOL_COLOR",
    "SPINNER_PRESSED_TEXT_COLOR",
    "COMBOBOX_PADDING",
    "COMBOBOX_BUTTON_WIDTH",
    "COMBOBOX_BUTTON_HEIGHT",
    "COMBOBOX_BORDER_WIDTH",
    "COMBOBOX_DEFAULT_BORDER_COLOR",
    "COMBOBOX_DEFAULT_INSIDE_COLOR",
    "COMBOBOX_DEFAULT_TEXT_COLOR",
    "COMBOBOX_DEFAULT_LIST_TEXT_COLOR",
    "COMBOBOX_HOVER_BORDER_COLOR",
    "COMBOBOX_HOVER_INSIDE_COLOR",
    "COMBOBOX_HOVER_TEXT_COLOR",
    "COMBOBOX_HOVER_LIST_TEXT_COLOR",
    "COMBOBOX_PRESSED_BORDER_COLOR",
    "COMBOBOX_PRESSED_INSIDE_COLOR",
    "COMBOBOX_PRESSED_TEXT_COLOR",
    "COMBOBOX_PRESSED_LIST_BORDER_COLOR",
    "COMBOBOX_PRESSED_LIST_INSIDE_COLOR",
    "COMBOBOX_PRESSED_LIST_TEXT_COLOR",
    "CHECKBOX_DEFAULT_BORDER_COLOR",
    "CHECKBOX_DEFAULT_INSIDE_COLOR",
    "CHECKBOX_HOVER_BORDER_COLOR",
    "CHECKBOX_HOVER_INSIDE_COLOR",
    "CHECKBOX_CLICK_BORDER_COLOR",
    "CHECKBOX_CLICK_INSIDE_COLOR",
    "CHECKBOX_STATUS_ACTIVE_COLOR",
    "CHECKBOX_INSIDE_WIDTH",
    "TEXTBOX_BORDER_WIDTH",
    "TEXTBOX_BORDER_COLOR",
    "TEXTBOX_INSIDE_COLOR",
    "TEXTBOX_TEXT_COLOR",
    "TEXTBOX_LINE_COLOR",
    "TEXTBOX_TEXT_FONTSIZE"
};

//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------
static Color ColorMultiply(Color baseColor, float value);

#if defined RAYGUI_STANDALONE
static Color GetColor(int hexValue);   // Returns a Color struct from hexadecimal value
static int GetHexValue(Color color);   // Returns hexadecimal value for a Color
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec);  // Check if point is inside rectangle
static const char *FormatText(const char *text, ...);   // Formatting of text with variables to 'embed'

// NOTE: raygui depend on some raylib input and drawing functions
// TODO: To use raygui as standalone library, those functions must be overwrite by custom ones

// Input management functions
static Vector2 GetMousePosition() { return (Vector2){ 0.0f, 0.0f }; }
static int IsMouseButtonDown(int button) { return 0; }
static int IsMouseButtonPressed(int button) { return 0; }
static int IsMouseButtonReleased(int button) { return 0; }
static int IsMouseButtonUp(int button) { return 0; }

static int GetKeyPressed(void) { return 0; }    // NOTE: Only used by GuiTextBox()
static int IsKeyDown(int key) { return 0; }     // NOTE: Only used by GuiSpinner()

// Drawing related functions
static int MeasureText(const char *text, int fontSize) { return 0; }
static void DrawText(const char *text, int posX, int posY, int fontSize, Color color) { }
static void DrawRectangleRec(Rectangle rec, Color color) { }
static void DrawRectangle(int posX, int posY, int width, int height, Color color) { DrawRectangleRec((Rectangle){ posX, posY, width, height }, color); }
#endif

//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------

// Label element, show text
RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text)
{
    #define BLANK (Color){ 0, 0, 0, 0 } // Blank (Transparent)

    GuiLabelEx(bounds, text, GetColor(style[LABEL_TEXT_COLOR]), BLANK, BLANK);
}

// Label element extended, configurable colors
RAYGUIDEF void GuiLabelEx(Rectangle bounds, const char *text, Color textColor, Color border, Color inner)
{
    // Update control
    //--------------------------------------------------------------------
    int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]);
    int textHeight = style[GLOBAL_TEXT_FONTSIZE];

    if (bounds.width < textWidth) bounds.width = textWidth + style[LABEL_TEXT_PADDING];
    if (bounds.height < textHeight) bounds.height = textHeight + style[LABEL_TEXT_PADDING]/2;
    //--------------------------------------------------------------------
    
    // Draw control
    //--------------------------------------------------------------------
    DrawRectangleRec(bounds, border);
    DrawRectangle(bounds.x + style[LABEL_BORDER_WIDTH], bounds.y + style[LABEL_BORDER_WIDTH], bounds.width - (2 * style[LABEL_BORDER_WIDTH]), bounds.height - (2 * style[LABEL_BORDER_WIDTH]), inner);
    DrawText(text, bounds.x + ((bounds.width/2) - (textWidth/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], textColor);
    //--------------------------------------------------------------------
}

// Button element, returns true when clicked
RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
{
    ButtonState buttonState = BUTTON_DEFAULT;
    Vector2 mousePoint = GetMousePosition();
    
    int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]);
    int textHeight = style[GLOBAL_TEXT_FONTSIZE];
    
    // Update control
    //--------------------------------------------------------------------
    if (bounds.width < textWidth) bounds.width = textWidth + style[BUTTON_TEXT_PADDING];
    if (bounds.height < textHeight) bounds.height = textHeight + style[BUTTON_TEXT_PADDING]/2;
    
    if (CheckCollisionPointRec(mousePoint, bounds))
    {
        if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) buttonState = BUTTON_PRESSED;
        else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) buttonState = BUTTON_CLICKED;
        else buttonState = BUTTON_HOVER;
    }
    //--------------------------------------------------------------------
    
    // Draw control
    //--------------------------------------------------------------------
    switch (buttonState)
    {
        case BUTTON_DEFAULT:
        {
            DrawRectangleRec(bounds, GetColor(style[BUTTON_DEFAULT_BORDER_COLOR]));
            DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_DEFAULT_INSIDE_COLOR]));
            DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_DEFAULT_TEXT_COLOR]));
        } break;
        case BUTTON_HOVER:
        {
            DrawRectangleRec(bounds, GetColor(style[BUTTON_HOVER_BORDER_COLOR]));
            DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_HOVER_INSIDE_COLOR]));
            DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_HOVER_TEXT_COLOR]));
        } break;
        case BUTTON_PRESSED:
        {
            DrawRectangleRec(bounds, GetColor(style[BUTTON_PRESSED_BORDER_COLOR]));
            DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_PRESSED_INSIDE_COLOR]));
            DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_PRESSED_TEXT_COLOR]));
        } break;
        case BUTTON_CLICKED:
        {
            DrawRectangleRec(bounds, GetColor(style[BUTTON_PRESSED_BORDER_COLOR]));
            DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_PRESSED_INSIDE_COLOR]));
        } break;
        default: break;
    }
    //------------------------------------------------------------------
    
    if (buttonState == BUTTON_CLICKED) return true;
    else return false;
}

// Toggle Button element, returns true when active
RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle)
{
    ToggleState toggleState = TOGGLE_UNACTIVE;
    Rectangle toggleButton = bounds;
    Vector2 mousePoint = GetMousePosition();
    
    int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]);
    int textHeight = style[GLOBAL_TEXT_FONTSIZE];
    
    // Update control
    //--------------------------------------------------------------------   
    if (toggleButton.width < textWidth) toggleButton.width = textWidth + style[TOGGLE_TEXT_PADDING];
    if (toggleButton.height < textHeight) toggleButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
    
    if (toggle) toggleState = TOGGLE_ACTIVE;
    else toggleState = TOGGLE_UNACTIVE;
    
    if (CheckCollisionPointRec(mousePoint, toggleButton))
    {
        if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) toggleState = TOGGLE_PRESSED;
        else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
        {
            if (toggle)
            {
                toggle = false;
                toggleState = TOGGLE_UNACTIVE;
            }
            else
            {
                toggle = true;
                toggleState = TOGGLE_ACTIVE;
            }
        }
        else toggleState = TOGGLE_HOVER;
    }
    //--------------------------------------------------------------------   
    
    // Draw control
    //--------------------------------------------------------------------
    switch (toggleState)
    {
        case TOGGLE_UNACTIVE:
        {
            DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_DEFAULT_BORDER_COLOR]));
            DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_DEFAULT_INSIDE_COLOR]));
            DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_DEFAULT_TEXT_COLOR]));
        } break;
        case TOGGLE_HOVER:
        {
            DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_HOVER_BORDER_COLOR]));
            DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_HOVER_INSIDE_COLOR]));
            DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_HOVER_TEXT_COLOR]));
        } break;
        case TOGGLE_PRESSED:
        {
            DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_PRESSED_BORDER_COLOR]));
            DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_PRESSED_INSIDE_COLOR]));
            DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_PRESSED_TEXT_COLOR]));
        } break;
        case TOGGLE_ACTIVE:
        {
            DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_ACTIVE_BORDER_COLOR]));
            DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_ACTIVE_INSIDE_COLOR]));
            DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_ACTIVE_TEXT_COLOR]));
        } break;
        default: break;
    }
    //-------------------------------------------------------------------- 
    
    return toggle;
}

// Toggle Group element, returns toggled button index
RAYGUIDEF int GuiToggleGroup(Rectangle bounds, int toggleNum, char **toggleText, int toggleActive)
{ 
    for (int i = 0; i < toggleNum; i++)
    {
        if (i == toggleActive) GuiToggleButton((Rectangle){bounds.x + i*(bounds.width + style[TOGGLEGROUP_PADDING]),bounds.y,bounds.width,bounds.height}, toggleText[i], true);      
        else if (GuiToggleButton((Rectangle){bounds.x + i*(bounds.width + style[TOGGLEGROUP_PADDING]),bounds.y,bounds.width,bounds.height}, toggleText[i], false) == true) toggleActive = i;
    }
    
    return toggleActive;
}

// Combo Box element, returns selected item index
RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboNum, char **comboText, int comboActive)
{
    ComboBoxState comboBoxState = COMBOBOX_UNACTIVE;
    Rectangle comboBoxButton = bounds;
    Rectangle click = { bounds.x + bounds.width + style[COMBOBOX_PADDING], bounds.y, style[COMBOBOX_BUTTON_WIDTH], style[COMBOBOX_BUTTON_HEIGHT] };
    Vector2 mousePoint = GetMousePosition();

    int textHeight = style[GLOBAL_TEXT_FONTSIZE];
     
    for (int i = 0; i < comboNum; i++)
    {
        if (i == comboActive)
        {
		    // Update control
    		//-------------------------------------------------------------------- 
            int textWidth = MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE]);
                
            if (comboBoxButton.width < textWidth) comboBoxButton.width = textWidth + style[TOGGLE_TEXT_PADDING];
            if (comboBoxButton.height < textHeight) comboBoxButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
            
            if (CheckCollisionPointRec(mousePoint, comboBoxButton) || CheckCollisionPointRec(mousePoint, click))
            {
                if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) comboBoxState = COMBOBOX_PRESSED;
                else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) comboBoxState = COMBOBOX_ACTIVE;
                else comboBoxState = COMBOBOX_HOVER;
            }
    		//--------------------------------------------------------------------   
            
            // Draw control
            //--------------------------------------------------------------------
            switch (comboBoxState)
            {
                case COMBOBOX_UNACTIVE:
                {
                    DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_DEFAULT_BORDER_COLOR]));
                    DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_DEFAULT_INSIDE_COLOR]));
                
                    DrawRectangleRec(click, GetColor(style[COMBOBOX_DEFAULT_BORDER_COLOR]));
                    DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_DEFAULT_INSIDE_COLOR]));
                    DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_DEFAULT_LIST_TEXT_COLOR]));
                    DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_DEFAULT_TEXT_COLOR]));
                } break;
                case COMBOBOX_HOVER:
                {
                    DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_HOVER_BORDER_COLOR]));
                    DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_HOVER_INSIDE_COLOR]));
                    
                    DrawRectangleRec(click, GetColor(style[COMBOBOX_HOVER_BORDER_COLOR]));
                    DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_HOVER_INSIDE_COLOR]));
                    DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_HOVER_LIST_TEXT_COLOR]));
                    DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_HOVER_TEXT_COLOR]));
                } break;
                case COMBOBOX_PRESSED:
                {
                    DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR]));
                    DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR]));
                
                    DrawRectangleRec(click, GetColor(style[COMBOBOX_PRESSED_LIST_BORDER_COLOR]));
                    DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR]));
                    DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_LIST_TEXT_COLOR]));
                    DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR]));
                } break;
                case COMBOBOX_ACTIVE:
                {
                    DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR]));
                    DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR]));
                
                    DrawRectangleRec(click, GetColor(style[COMBOBOX_PRESSED_LIST_BORDER_COLOR]));
                    DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR]));
                    DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_LIST_TEXT_COLOR]));
                    DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR]));
                } break;
                default: break;
            }
            
            //DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[]globalTextFontSize)/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[]globalTextFontSize/2)), style[]globalTextFontSize, COMBOBOX_PRESSED_TEXT_COLOR);            
            //-------------------------------------------------------------------- 
        }
    }
    
    if (CheckCollisionPointRec(GetMousePosition(), bounds) || CheckCollisionPointRec(GetMousePosition(), click))
    {
        if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) 
        {
           comboActive += 1; 
           if(comboActive >= comboNum) comboActive = 0;
        }
    } 

    return comboActive;
}

// Check Box element, returns true when active
RAYGUIDEF bool GuiCheckBox(Rectangle checkBoxBounds, const char *text, bool checked)
{
    CheckBoxState checkBoxState = CHECKBOX_STATUS;
    Vector2 mousePoint = GetMousePosition();
    
    // Update control
    //-------------------------------------------------------------------- 
    if (CheckCollisionPointRec(mousePoint, checkBoxBounds))
    {
        if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) checkBoxState = CHECKBOX_PRESSED;
        else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
        {
            checkBoxState = CHECKBOX_STATUS;
            checked = !checked;
        } 
        else checkBoxState = CHECKBOX_HOVER;
    }
    //-------------------------------------------------------------------- 
    
    // Draw control
    //--------------------------------------------------------------------
    switch (checkBoxState)
    {
        case CHECKBOX_HOVER:
        {
            DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_HOVER_BORDER_COLOR]));
            DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_HOVER_INSIDE_COLOR]));        
        } break;
        case CHECKBOX_STATUS:
        { 
            DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_DEFAULT_BORDER_COLOR]));
            DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_DEFAULT_INSIDE_COLOR]));
        } break; 
        case CHECKBOX_PRESSED:
        {
            DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_CLICK_BORDER_COLOR]));
            DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_CLICK_INSIDE_COLOR]));
        } break;
        default: break;               
    }
    
    if (text != NULL) DrawText(text, checkBoxBounds.x + checkBoxBounds.width + 2, checkBoxBounds.y + ((checkBoxBounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2) + 1), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[LABEL_TEXT_COLOR]));

    if (checked)
    {
        DrawRectangle((int)(checkBoxBounds.x + style[CHECKBOX_INSIDE_WIDTH]), (int)(checkBoxBounds.y + style[CHECKBOX_INSIDE_WIDTH]), (int)(checkBoxBounds.width - (2*style[CHECKBOX_INSIDE_WIDTH])), (int)(checkBoxBounds.height - (2*style[CHECKBOX_INSIDE_WIDTH])), GetColor(style[CHECKBOX_STATUS_ACTIVE_COLOR]));
    }
    //--------------------------------------------------------------------
    
    return checked;
}

// Slider element, returns selected value
RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float maxValue)
{
    SliderState sliderState = SLIDER_DEFAULT;
    float buttonTravelDistance = 0;
    float sliderPos = 0;
    Vector2 mousePoint = GetMousePosition();
    
    // Update control
    //--------------------------------------------------------------------     
    if (value < minValue) value = minValue;
    else if (value >= maxValue) value = maxValue;
    
    sliderPos = (value - minValue)/(maxValue - minValue);
    
    Rectangle sliderButton;
    sliderButton.width = ((int)(bounds.width - (2 * style[SLIDER_BUTTON_BORDER_WIDTH]))/10 - 8);
    sliderButton.height =((int)(bounds.height - ( 2 * style[SLIDER_BORDER_WIDTH] + 2 * style[SLIDER_BUTTON_BORDER_WIDTH])));
    
    float sliderButtonMinPos = bounds.x + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH];
    float sliderButtonMaxPos = bounds.x + bounds.width - (style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH] + sliderButton.width);
    
    buttonTravelDistance = sliderButtonMaxPos - sliderButtonMinPos;
    
    sliderButton.x = ((int)(bounds.x + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH]) + (sliderPos * buttonTravelDistance));
    sliderButton.y = ((int)(bounds.y + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH]));
    
    if (CheckCollisionPointRec(mousePoint, bounds))
    {
        sliderState = SLIDER_HOVER;
        
        if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) sliderState = SLIDER_ACTIVE;
        
        if ((sliderState == SLIDER_ACTIVE) && (IsMouseButtonDown(MOUSE_LEFT_BUTTON)))
        {
            sliderButton.x = mousePoint.x - sliderButton.width / 2;
            
            if (sliderButton.x <= sliderButtonMinPos) sliderButton.x = sliderButtonMinPos;
            else if (sliderButton.x >= sliderButtonMaxPos) sliderButton.x = sliderButtonMaxPos;
            
            sliderPos = (sliderButton.x - sliderButtonMinPos) / buttonTravelDistance;
        }   
    }
    else sliderState = SLIDER_DEFAULT;
    //-------------------------------------------------------------------- 
    
    // Draw control
    //--------------------------------------------------------------------
    DrawRectangleRec(bounds, GetColor(style[SLIDER_BORDER_COLOR]));
    DrawRectangle((int)(bounds.x + style[SLIDER_BORDER_WIDTH]), (int)(bounds.y + style[SLIDER_BORDER_WIDTH]), (int)(bounds.width - (2*style[SLIDER_BORDER_WIDTH])), (int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH])), GetColor(style[SLIDER_INSIDE_COLOR]));
    
    switch (sliderState)
    {
        case SLIDER_DEFAULT: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_DEFAULT_COLOR])); break;
        case SLIDER_HOVER: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_HOVER_COLOR])); break;
        case SLIDER_ACTIVE: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_ACTIVE_COLOR])); break;
        default: break;
    } 
    //--------------------------------------------------------------------
    
    return minValue + (maxValue - minValue)*sliderPos;
}

// Slider Bar element, returns selected value
RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue)
{
    SliderState sliderState = SLIDER_DEFAULT;
    Vector2 mousePoint = GetMousePosition();
    float fixedValue;
    float fixedMinValue;
    
    fixedValue = value - minValue;
    maxValue = maxValue - minValue;
    fixedMinValue = 0;
    
    // Update control
    //-------------------------------------------------------------------- 
    if (fixedValue <= fixedMinValue) fixedValue = fixedMinValue;
    else if (fixedValue >= maxValue) fixedValue = maxValue;
 
    Rectangle sliderBar;

    sliderBar.x = bounds.x + style[SLIDER_BORDER_WIDTH];
    sliderBar.y = bounds.y + style[SLIDER_BORDER_WIDTH];
    sliderBar.width = ((fixedValue*((float)bounds.width - 2*style[SLIDER_BORDER_WIDTH]))/(maxValue - fixedMinValue));
    sliderBar.height = bounds.height - 2*style[SLIDER_BORDER_WIDTH];

    if (CheckCollisionPointRec(mousePoint, bounds))
    {
        sliderState = SLIDER_HOVER;
        
        if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) 
        {
            sliderState = SLIDER_ACTIVE;
            
            sliderBar.width = (mousePoint.x - bounds.x - style[SLIDER_BORDER_WIDTH]);
            
            if (mousePoint.x <= (bounds.x + style[SLIDER_BORDER_WIDTH])) sliderBar.width = 0;
            else if (mousePoint.x >= (bounds.x + bounds.width - style[SLIDER_BORDER_WIDTH])) sliderBar.width = bounds.width - 2*style[SLIDER_BORDER_WIDTH];
        }
    }
    else sliderState = SLIDER_DEFAULT;

    fixedValue = ((float)sliderBar.width*(maxValue - fixedMinValue))/((float)bounds.width - 2*style[SLIDER_BORDER_WIDTH]);
    //-------------------------------------------------------------------- 
    
    // Draw control
    //--------------------------------------------------------------------
    DrawRectangleRec(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR]));
    DrawRectangle((int)(bounds.x + style[SLIDER_BORDER_WIDTH]), (int)(bounds.y + style[SLIDER_BORDER_WIDTH]) , (int)(bounds.width - (2*style[SLIDER_BORDER_WIDTH])), (int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH])), GetColor(style[SLIDERBAR_INSIDE_COLOR]));
    
    switch (sliderState)
    {
        case SLIDER_DEFAULT: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_DEFAULT_COLOR])); break;
        case SLIDER_HOVER: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_HOVER_COLOR])); break;
        case SLIDER_ACTIVE: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_ACTIVE_COLOR])); break;
        default: break;
    }
    
    if (minValue < 0 && maxValue > 0) DrawRectangle((bounds.x + style[SLIDER_BORDER_WIDTH]) - (minValue * ((bounds.width - (style[SLIDER_BORDER_WIDTH]*2))/maxValue)), sliderBar.y, 1, sliderBar.height, GetColor(style[SLIDERBAR_ZERO_LINE_COLOR]));
    //--------------------------------------------------------------------

    return fixedValue + minValue;
}

// Progress Bar element, shows current progress value
RAYGUIDEF void GuiProgressBar(Rectangle bounds, float value)
{
    if (value > 1.0f) value = 1.0f;
    else if (value < 0.0f) value = 0.0f;

    Rectangle progressBar = { bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - (style[PROGRESSBAR_BORDER_WIDTH] * 2), bounds.height - (style[PROGRESSBAR_BORDER_WIDTH] * 2)};
    Rectangle progressValue = { bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], value * (bounds.width - (style[PROGRESSBAR_BORDER_WIDTH] * 2)), bounds.height - (style[PROGRESSBAR_BORDER_WIDTH] * 2)};

    // Draw control
    //--------------------------------------------------------------------
    DrawRectangleRec(bounds, GetColor(style[PROGRESSBAR_BORDER_COLOR]));
    DrawRectangleRec(progressBar, GetColor(style[PROGRESSBAR_INSIDE_COLOR]));
    DrawRectangleRec(progressValue, GetColor(style[PROGRESSBAR_PROGRESS_COLOR]));
    //--------------------------------------------------------------------
}

// Spinner element, returns selected value
// NOTE: Requires static variables: framesCounter, valueSpeed - ERROR!
RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue)
{
    SpinnerState spinnerState = SPINNER_DEFAULT;
    Rectangle labelBoxBound = { bounds.x + bounds.width/4 + 1, bounds.y, bounds.width/2, bounds.height };
    Rectangle leftButtonBound = { bounds.x, bounds.y, bounds.width/4, bounds.height };
    Rectangle rightButtonBound = { bounds.x + bounds.width - bounds.width/4 + 1, bounds.y, bounds.width/4, bounds.height };
    Vector2 mousePoint = GetMousePosition();

    int textWidth = MeasureText(FormatText("%i", value), style[GLOBAL_TEXT_FONTSIZE]);
    //int textHeight = style[GLOBAL_TEXT_FONTSIZE];     // Unused variable
    
    int buttonSide = 0;
    
    static int framesCounter = 0;
    static bool valueSpeed = false;;
    
    //if (comboBoxButton.width < textWidth) comboBoxButton.width = textWidth + style[TOGGLE_TEXT_PADDING];
    //if (comboBoxButton.height < textHeight) comboBoxButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
    
    // Update control
    //-------------------------------------------------------------------- 
    if (CheckCollisionPointRec(mousePoint, leftButtonBound) || CheckCollisionPointRec(mousePoint, rightButtonBound) || CheckCollisionPointRec(mousePoint, labelBoxBound))
    {
        if (IsKeyDown(KEY_LEFT))
        {
            spinnerState = SPINNER_PRESSED;
            buttonSide = 1;
            
            if (value > minValue) value -= 1;
        }
        else if (IsKeyDown(KEY_RIGHT))
        {
            spinnerState = SPINNER_PRESSED;
            buttonSide = 2;
            
            if (value < maxValue) value += 1;
        }
    }
    
    if (CheckCollisionPointRec(mousePoint, leftButtonBound))
    {
       buttonSide = 1;
       spinnerState = SPINNER_HOVER;
       
       if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
       {
            if (!valueSpeed) 
            {
                if (value > minValue) value--;
                valueSpeed = true;
            }
            else framesCounter++;
            
            spinnerState = SPINNER_PRESSED;
            
            if (value > minValue) 
            {
                if (framesCounter >= 30) value -= 1;
            }
       }
    }
    else if (CheckCollisionPointRec(mousePoint, rightButtonBound))
    {
        buttonSide = 2;
        spinnerState = SPINNER_HOVER;
        
        if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) 
       {
            if (!valueSpeed) 
            {
                if (value < maxValue) value++;
                valueSpeed = true;
            }
            else framesCounter++;
            
            spinnerState = SPINNER_PRESSED;
            
            if (value < maxValue) 
            {
                if (framesCounter >= 30) value += 1;
            }
       }
    }
    else if (!CheckCollisionPointRec(mousePoint, labelBoxBound)) buttonSide = 0;
    
    if (IsMouseButtonUp(MOUSE_LEFT_BUTTON))
    {
        valueSpeed = false;
        framesCounter = 0;
    }
    //-------------------------------------------------------------------- 
    
    // Draw control
    //--------------------------------------------------------------------
    switch (spinnerState)
    {
        case SPINNER_DEFAULT:
        {
            DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
            DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
            
            DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
            DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
            
            DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); 
            DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); 
            
            DrawRectangleRec(labelBoxBound, GetColor(style[SPINNER_LABEL_BORDER_COLOR]));
            DrawRectangle(labelBoxBound.x + 1, labelBoxBound.y + 1, labelBoxBound.width - 2, labelBoxBound.height - 2, GetColor(style[SPINNER_LABEL_INSIDE_COLOR]));
            
            DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_TEXT_COLOR]));
        } break;
        case SPINNER_HOVER:
        {
            if (buttonSide == 1)
            {
                DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_HOVER_BUTTON_BORDER_COLOR]));
                DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_HOVER_BUTTON_INSIDE_COLOR]));
                
                DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
                DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
                
                DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_SYMBOL_COLOR])); 
                DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); 
            }                
            else if (buttonSide == 2)
            {
                DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
                DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
                
                DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_HOVER_BUTTON_BORDER_COLOR]));
                DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_HOVER_BUTTON_INSIDE_COLOR]));
                
                DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); 
                DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_SYMBOL_COLOR])); 
            }
            
            DrawRectangleRec(labelBoxBound, GetColor(style[SPINNER_LABEL_BORDER_COLOR]));
            DrawRectangle(labelBoxBound.x + 1, labelBoxBound.y + 1, labelBoxBound.width - 2, labelBoxBound.height - 2, GetColor(style[SPINNER_LABEL_INSIDE_COLOR]));
            
            DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_TEXT_COLOR]));  
        } break;
        case SPINNER_PRESSED:
        {
            if (buttonSide == 1)
            {
                DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_PRESSED_BUTTON_BORDER_COLOR]));
                DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_PRESSED_BUTTON_INSIDE_COLOR]));
                
                DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
                DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
                
                DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_PRESSED_SYMBOL_COLOR])); 
                DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); 
            }
            else if (buttonSide == 2)
            {
                DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
                DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
                
                DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_PRESSED_BUTTON_BORDER_COLOR]));
                DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_PRESSED_BUTTON_INSIDE_COLOR]));
                
                DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); 
                DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_PRESSED_SYMBOL_COLOR])); 
            }
            
            DrawRectangleRec(labelBoxBound, GetColor(style[SPINNER_LABEL_BORDER_COLOR]));
            DrawRectangle(labelBoxBound.x + 1, labelBoxBound.y + 1, labelBoxBound.width - 2, labelBoxBound.height - 2, GetColor(style[SPINNER_LABEL_INSIDE_COLOR]));
            
            DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_PRESSED_TEXT_COLOR]));  
        } break;
        default: break;
    }
    
    return value;
}

// Text Box element, returns input text
// NOTE: Requires static variables: framesCounter - ERROR!
RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text)
{
    #define MAX_CHARS_LENGTH  	 20
    #define KEY_BACKSPACE_TEXT  259     // GLFW BACKSPACE: 3 + 256
    
    int initPos = bounds.x + 4;
    int letter = -1;
    static int framesCounter = 0;
    Vector2 mousePoint = GetMousePosition();
    
    // Update control
    //-------------------------------------------------------------------- 
    framesCounter++;
    
    letter = GetKeyPressed();
  
    if (CheckCollisionPointRec(mousePoint, bounds)) 
    {        
        if (letter != -1)
        {
            if (letter == KEY_BACKSPACE_TEXT)
            {
                for (int i = 0; i < MAX_CHARS_LENGTH; i++)
                {
                    if ((text[i] == '\0') && (i > 0))
                    {
                        text[i - 1] = '\0';
                        break;
                    }
                }
                
                text[MAX_CHARS_LENGTH - 1] = '\0';
            }
            else
            {
                if ((letter >= 32) && (letter < 127))
                {
                    for (int i = 0; i < MAX_CHARS_LENGTH; i++)
                    {
                        if (text[i] == '\0')
                        {
                            text[i] = (char)letter;
                            break;
                        }
                    }
                }
            }
        }
    }
    //-------------------------------------------------------------------- 

    // Draw control
    //--------------------------------------------------------------------
    if (CheckCollisionPointRec(mousePoint, bounds)) DrawRectangleRec(bounds, GetColor(style[TOGGLE_ACTIVE_BORDER_COLOR]));
    else DrawRectangleRec(bounds, GetColor(style[TEXTBOX_BORDER_COLOR]));
    
    DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - (style[TEXTBOX_BORDER_WIDTH] * 2), bounds.height - (style[TEXTBOX_BORDER_WIDTH] * 2), GetColor(style[TEXTBOX_INSIDE_COLOR]));
    
    for (int i = 0; i < MAX_CHARS_LENGTH; i++)
    {
        if (text[i] == '\0') break;
        
        DrawText(FormatText("%c", text[i]), initPos, bounds.y + style[TEXTBOX_TEXT_FONTSIZE], style[TEXTBOX_TEXT_FONTSIZE], GetColor(style[TEXTBOX_TEXT_COLOR]));
        
        initPos += (MeasureText(FormatText("%c", text[i]), style[GLOBAL_TEXT_FONTSIZE]) + 2);
        //initPos += ((GetDefaultFont().charRecs[(int)text[i] - 32].width + 2));
    }

    if ((framesCounter/20)%2 && CheckCollisionPointRec(mousePoint, bounds)) DrawRectangle(initPos + 2, bounds.y + 5, 1, 20, GetColor(style[TEXTBOX_LINE_COLOR]));
    //--------------------------------------------------------------------    

    return text;
}

// Save current GUI style into a text file
RAYGUIDEF void SaveGuiStyle(const char *fileName)
{
    FILE *styleFile = fopen(fileName, "wt");
    
    for (int i = 0; i < NUM_PROPERTIES; i++) fprintf(styleFile, "%-40s0x%x\n", guiPropertyName[i], GetStyleProperty(i));
    
    fclose(styleFile);
}

// Load GUI style from a text file
RAYGUIDEF void LoadGuiStyle(const char *fileName)
{
    #define MAX_STYLE_PROPERTIES    128
    
    typedef struct {
        char id[64];
        int value;
    } StyleProperty;
    
    StyleProperty *styleProp = (StyleProperty *)RAYGUI_MALLOC(MAX_STYLE_PROPERTIES*sizeof(StyleProperty));; 
    int counter = 0;
    
    FILE *styleFile = fopen(fileName, "rt");

    while (!feof(styleFile))
    {
        fscanf(styleFile, "%s %i\n", styleProp[counter].id, &styleProp[counter].value);
        counter++;
    }

    fclose(styleFile);

    for (int i = 0; i < counter; i++)
    {
        for (int j = 0; j < NUM_PROPERTIES; j++)
        {
            if (strcmp(styleProp[i].id, guiPropertyName[j]) == 0)
            {
                // Assign correct property to style
                style[j] = styleProp[i].value;
            }
        }
    }
    
    RAYGUI_FREE(styleProp);
}

// Set one style property value
RAYGUIDEF void SetStyleProperty(int guiProperty, int value) 
{
    #define NUM_COLOR_SAMPLES   10
    
    if (guiProperty == GLOBAL_BASE_COLOR)
    {
        Color baseColor = GetColor(value);
        Color fadeColor[NUM_COLOR_SAMPLES];
        
        for (int i = 0; i < NUM_COLOR_SAMPLES; i++) fadeColor[i] = ColorMultiply(baseColor, 1.0f - (float)i/(NUM_COLOR_SAMPLES - 1));
        
        style[GLOBAL_BASE_COLOR] = value;
        style[BACKGROUND_COLOR] = GetHexValue(fadeColor[3]);
        style[BUTTON_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[BUTTON_HOVER_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[BUTTON_PRESSED_INSIDE_COLOR] = GetHexValue(fadeColor[5]);
        style[TOGGLE_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[TOGGLE_HOVER_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[TOGGLE_PRESSED_INSIDE_COLOR] = GetHexValue(fadeColor[5]);
        style[TOGGLE_ACTIVE_INSIDE_COLOR] = GetHexValue(fadeColor[8]);
        style[SLIDER_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[SLIDER_DEFAULT_COLOR] = GetHexValue(fadeColor[6]);
        style[SLIDER_HOVER_COLOR] = GetHexValue(fadeColor[7]);
        style[SLIDER_ACTIVE_COLOR] = GetHexValue(fadeColor[9]);
        style[SLIDERBAR_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[SLIDERBAR_DEFAULT_COLOR] = GetHexValue(fadeColor[6]);
        style[SLIDERBAR_HOVER_COLOR] = GetHexValue(fadeColor[7]);
        style[SLIDERBAR_ACTIVE_COLOR] = GetHexValue(fadeColor[9]);
        style[SLIDERBAR_ZERO_LINE_COLOR] = GetHexValue(fadeColor[8]);
        style[PROGRESSBAR_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[PROGRESSBAR_PROGRESS_COLOR] = GetHexValue(fadeColor[6]);
        style[SPINNER_LABEL_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[SPINNER_HOVER_BUTTON_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[SPINNER_PRESSED_BUTTON_INSIDE_COLOR] = GetHexValue(fadeColor[5]);
        style[COMBOBOX_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[COMBOBOX_HOVER_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[COMBOBOX_PRESSED_INSIDE_COLOR] = GetHexValue(fadeColor[8]);
        style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR] = GetHexValue(fadeColor[8]);
        style[CHECKBOX_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
        style[CHECKBOX_CLICK_INSIDE_COLOR] = GetHexValue(fadeColor[6]);
        style[CHECKBOX_STATUS_ACTIVE_COLOR] = GetHexValue(fadeColor[8]);
        style[TEXTBOX_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
    }
    else if (guiProperty == GLOBAL_BORDER_COLOR)
    {
        Color baseColor = GetColor(value);
        Color fadeColor[NUM_COLOR_SAMPLES];
        
        for (int i = 0; i < NUM_COLOR_SAMPLES; i++) fadeColor[i] = ColorMultiply(baseColor, 1.0f - (float)i/(NUM_COLOR_SAMPLES - 1));
        
        style[GLOBAL_BORDER_COLOR] = value;
        style[BUTTON_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]);
        style[BUTTON_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]);
        style[BUTTON_PRESSED_BORDER_COLOR] = GetHexValue(fadeColor[9]);
        style[TOGGLE_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]);
        style[TOGGLE_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]);
        style[TOGGLE_PRESSED_BORDER_COLOR] = GetHexValue(fadeColor[9]);
        style[TOGGLE_ACTIVE_BORDER_COLOR] = GetHexValue(fadeColor[9]);
        style[SLIDER_BORDER_COLOR] = GetHexValue(fadeColor[7]);
        style[SLIDERBAR_BORDER_COLOR] = GetHexValue(fadeColor[7]);
        style[PROGRESSBAR_BORDER_COLOR] = GetHexValue(fadeColor[7]);
        style[SPINNER_LABEL_BORDER_COLOR] = GetHexValue(fadeColor[7]);
        style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR] = GetHexValue(fadeColor[7]);
        style[SPINNER_HOVER_BUTTON_BORDER_COLOR] = GetHexValue(fadeColor[8]);
        style[SPINNER_PRESSED_BUTTON_BORDER_COLOR] = GetHexValue(fadeColor[9]);
        style[COMBOBOX_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]);
        style[COMBOBOX_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]);
        style[COMBOBOX_PRESSED_BORDER_COLOR] = GetHexValue(fadeColor[9]);
        style[COMBOBOX_PRESSED_LIST_BORDER_COLOR] = GetHexValue(fadeColor[9]);
        style[CHECKBOX_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]);
        style[CHECKBOX_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]);
        style[CHECKBOX_CLICK_BORDER_COLOR] = GetHexValue(fadeColor[9]);
        style[TEXTBOX_BORDER_COLOR] = GetHexValue(fadeColor[7]);
    }
    else if (guiProperty == GLOBAL_TEXT_COLOR)
    {
        Color baseColor = GetColor(value);
        Color fadeColor[NUM_COLOR_SAMPLES];
        
        for (int i = 0; i < NUM_COLOR_SAMPLES; i++) fadeColor[i] = ColorMultiply(baseColor, 1.0f - (float)i/(NUM_COLOR_SAMPLES - 1));
        
        style[GLOBAL_TEXT_COLOR] = value;
        style[LABEL_TEXT_COLOR] = GetHexValue(fadeColor[9]);
        style[BUTTON_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]);
        style[BUTTON_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]);
        style[BUTTON_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[5]);
        style[TOGGLE_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]);
        style[TOGGLE_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]);
        style[TOGGLE_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[5]);
        style[TOGGLE_ACTIVE_TEXT_COLOR] = GetHexValue(fadeColor[5]);
        style[SPINNER_DEFAULT_SYMBOL_COLOR] = GetHexValue(fadeColor[9]);
        style[SPINNER_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]);
        style[SPINNER_HOVER_SYMBOL_COLOR] = GetHexValue(fadeColor[8]);
        style[SPINNER_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]);
        style[SPINNER_PRESSED_SYMBOL_COLOR] = GetHexValue(fadeColor[5]);
        style[SPINNER_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[5]);
        style[COMBOBOX_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]);
        style[COMBOBOX_DEFAULT_LIST_TEXT_COLOR] = GetHexValue(fadeColor[9]);
        style[COMBOBOX_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]);
        style[COMBOBOX_HOVER_LIST_TEXT_COLOR] = GetHexValue(fadeColor[8]);
        style[COMBOBOX_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[4]);
        style[COMBOBOX_PRESSED_LIST_TEXT_COLOR] = GetHexValue(fadeColor[4]);
        style[TEXTBOX_TEXT_COLOR] = GetHexValue(fadeColor[9]);
        style[TEXTBOX_LINE_COLOR] = GetHexValue(fadeColor[6]);
    }
    else style[guiProperty] = value; 

}

// Get one style property value
RAYGUIDEF int GetStyleProperty(int guiProperty) { return style[guiProperty]; }

//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------

static Color ColorMultiply(Color baseColor, float value)
{
    Color multColor = baseColor;

    if (value > 1.0f) value = 1.0f;
    else if (value < 0.0f) value = 0.0f;
    
    multColor.r += (255 - multColor.r)*value;
    multColor.g += (255 - multColor.g)*value;
    multColor.b += (255 - multColor.b)*value;
    
    return multColor;
}

#if defined (RAYGUI_STANDALONE)
// Returns a Color struct from hexadecimal value
static Color GetColor(int hexValue)
{
    Color color;

    color.r = (unsigned char)(hexValue >> 24) & 0xFF;
    color.g = (unsigned char)(hexValue >> 16) & 0xFF;
    color.b = (unsigned char)(hexValue >> 8) & 0xFF;
    color.a = (unsigned char)hexValue & 0xFF;

    return color;
}

// Returns hexadecimal value for a Color
static int GetHexValue(Color color)
{
    return (((int)color.r << 24) | ((int)color.g << 16) | ((int)color.b << 8) | (int)color.a);
}

// Check if point is inside rectangle
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
{
    bool collision = false;

    if ((point.x >= rec.x) && (point.x <= (rec.x + rec.width)) && (point.y >= rec.y) && (point.y <= (rec.y + rec.height))) collision = true;

    return collision;
}

// Formatting of text with variables to 'embed'
static const char *FormatText(const char *text, ...)
{
    #define MAX_FORMATTEXT_LENGTH   64
    
    static char buffer[MAX_FORMATTEXT_LENGTH];

    va_list args;
    va_start(args, text);
    vsprintf(buffer, text, args);
    va_end(args);

    return buffer;
}
#endif

#endif // RAYGUI_IMPLEMENTATION