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/*
* This file is part of sxml - stupid XML generator
*
* Copyright (c) 2011 Oskari Timperi
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute
* it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must
* not claim that you wrote the original software. If you use this
* software in a product, an acknowledgment in the product documentation
* would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must
* not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef SXML_H
#define SXML_H
#include <string>
#include <sstream>
#include <map>
#include <vector>
namespace sxml {
class element;
typedef std::vector<element *> element_list;
typedef std::map<std::string, std::string> attribute_map;
class element
{
public:
//! Constructs an empty element (i.e., no name,
//! children, attributes) with the specified parent.
explicit element(element *parent = NULL);
//! Constructs an element with the specified name and parent.
explicit element(const std::string &name, element *parent = NULL);
//! Copy constructor.
element(const element &elem);
virtual ~element();
//! Creates a textual representation of the element. If nice
//! is true, the returned string is formatted with indentations
//! and newlines.
std::string to_string(bool nice = false, int indent = 0);
//! Adds a child element to this element. This version doesn't allocate
//! memory and takes the ownership of the given element. Returns a
//! pointer to the child.
element *add_child(element *child);
//! Adds a child element to this element. This version allocates memory
//! for a new child. Returns a pointer to the child.
element *add_child(const element &child);
//! Adds a child with the given tag to this element. Returns a pointer
//! to the child.
element *add_child(const std::string &tag);
//! Set the text for this element. An element can either have text
//! or children. If an element has both, children take precedence
//! when calling to_string(). Returns a pointer to this element.
template<class T> element *set_text(const T &text);
//! Set an attribute for this element with the specified name and
//! value. Returns a pointer to this element.
template<class T> element *set_attr(const std::string &name,
const T &value);
private:
element_list clone_children() const;
void set_modified(bool modified);
element *m_parent;
element_list m_children;
attribute_map m_attributes;
std::string m_name;
std::string m_text;
std::string m_cached;
bool m_modified;
};
template<class T> element *element::set_text(const T &text)
{
std::string s;
std::stringstream ss(s);
ss << text;
return set_text<std::string>(ss.str());
}
template<> element *element::set_text<>(const std::string &text);
template<class T> element *element::set_attr(const std::string &name,
const T &value)
{
std::string s;
std::stringstream ss(s);
ss << value;
return set_attr<std::string>(name, ss.str());
}
template<> element *element::set_attr(const std::string &name,
const std::string &value);
} // namespace sxml
#endif // SXML_H
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