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<title>vcpkg/ports/arrayfire, branch master</title>
<subtitle>Forked from https://github.com/microsoft/vcpkg</subtitle>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/vcpkg/'/>
<entry>
<title>[arrayfire] Remove forge and graphics deps from port (#15027)</title>
<updated>2020-12-12T23:35:03+00:00</updated>
<author>
<name>Jacob Kahn</name>
<email>jacobkahn1@gmail.com</email>
</author>
<published>2020-12-12T23:35:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/vcpkg/commit/?id=c77aad39199b7199be05d3bef7814c01405f3140'/>
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<entry>
<title>[arrayfire] Update port to fix cuSparse issue with CUDA 10.1 (#14911)</title>
<updated>2020-12-05T00:47:00+00:00</updated>
<author>
<name>Jacob Kahn</name>
<email>jacobkahn1@gmail.com</email>
</author>
<published>2020-12-05T00:47:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/vcpkg/commit/?id=2835810bfa5fa9ebdf3d47aaa2b31f9426c65f58'/>
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<entry>
<title>[arrayfire] New Port (#14240)</title>
<updated>2020-11-19T18:50:38+00:00</updated>
<author>
<name>Jacob Kahn</name>
<email>jacobkahn1@gmail.com</email>
</author>
<published>2020-11-19T18:50:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/vcpkg/commit/?id=4297ade917a64893d669639c05f5300d32c8fc44'/>
<id>4297ade917a64893d669639c05f5300d32c8fc44</id>
<content type='text'>
* [arrayfire] New Port

* Format manifest file

* Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch

* Remove arrayfire/assets and don't build examples

* Remove arrayfire/glad submodule, use port, update patch

* Add optional freeimage dependency for graphics lib

* Remove rename of arrayfire threads/pass path to build

* Update ports/arrayfire/portfile.cmake

Co-authored-by: Phoebe &lt;20694052+PhoebeHui@users.noreply.github.com&gt;

* Fix up cmake targets files, install bin/dlls to the proper location

* Use debug bin dir if in debug mode

* Fixes for unified, Windows dlls, and more
- Make the unified backend its own feature
- Make the unified and CPU backend default features
- Conditionally create a bin directory if a Windows non-static build for the unified dll
- Remove fftw dependency (relies on MKL)
- Only support x64

* Add warning for Windows static builds

* Ensure CMake assets are in the proper dir for non-Windows builds

* Actually, don't change cmake targets in non-Windows systems

* Remove port-version

* Use MKL for CPU and OpenCL backends

* Patch arrayfire/threads - fix duplicate include

* Use newer af/threads, replace include path to fix Windows builds

* Fix binary dir for output DLLs

* Update select_compute_arch to work with CUDA 11

* Don't include CUB if using CUDA &gt;= 11

* Bump port verison to 3.7.3 to handle CUDA 11+

* Update port to use 3.7.3

* Update to include MSVC 2019 fixes, fixup CMake targets on *nix

* Apply suggestions from code review

* Update ports/arrayfire/portfile.cmake

* Change AF CMake dir since targets.cmake are included by other targets

* Bump to commit with fixed AF version for bits

The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed

Co-authored-by: Phoebe &lt;20694052+PhoebeHui@users.noreply.github.com&gt;
Co-authored-by: nicole mazzuca &lt;mazzucan@outlook.com&gt;</content>
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* [arrayfire] New Port

* Format manifest file

* Remove nvidia cub, forge, and spdlog submodules and use vcpkg ports - add patch

* Remove arrayfire/assets and don't build examples

* Remove arrayfire/glad submodule, use port, update patch

* Add optional freeimage dependency for graphics lib

* Remove rename of arrayfire threads/pass path to build

* Update ports/arrayfire/portfile.cmake

Co-authored-by: Phoebe &lt;20694052+PhoebeHui@users.noreply.github.com&gt;

* Fix up cmake targets files, install bin/dlls to the proper location

* Use debug bin dir if in debug mode

* Fixes for unified, Windows dlls, and more
- Make the unified backend its own feature
- Make the unified and CPU backend default features
- Conditionally create a bin directory if a Windows non-static build for the unified dll
- Remove fftw dependency (relies on MKL)
- Only support x64

* Add warning for Windows static builds

* Ensure CMake assets are in the proper dir for non-Windows builds

* Actually, don't change cmake targets in non-Windows systems

* Remove port-version

* Use MKL for CPU and OpenCL backends

* Patch arrayfire/threads - fix duplicate include

* Use newer af/threads, replace include path to fix Windows builds

* Fix binary dir for output DLLs

* Update select_compute_arch to work with CUDA 11

* Don't include CUB if using CUDA &gt;= 11

* Bump port verison to 3.7.3 to handle CUDA 11+

* Update port to use 3.7.3

* Update to include MSVC 2019 fixes, fixup CMake targets on *nix

* Apply suggestions from code review

* Update ports/arrayfire/portfile.cmake

* Change AF CMake dir since targets.cmake are included by other targets

* Bump to commit with fixed AF version for bits

The v3.7 branch tip was still outputting shared objects with 3.7.2 versions attached to them. It's now fixed

Co-authored-by: Phoebe &lt;20694052+PhoebeHui@users.noreply.github.com&gt;
Co-authored-by: nicole mazzuca &lt;mazzucan@outlook.com&gt;</pre>
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