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<title>vcpkg/ports/fltk, branch 2019.09</title>
<subtitle>Forked from https://github.com/microsoft/vcpkg</subtitle>
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<entry>
<title>modernize many ports (#7986)</title>
<updated>2019-09-05T17:43:09+00:00</updated>
<author>
<name>Phoebe</name>
<email>925731795@qq.com</email>
</author>
<published>2019-09-05T17:43:09+00:00</published>
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* modernize many ports

* Update the code to handle copyright

* Retriger to build qt5-gamepad
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* modernize many ports

* Update the code to handle copyright

* Retriger to build qt5-gamepad
</pre>
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</entry>
<entry>
<title>[WIP] Add a Homepage URL entry for vcpkg ports (#2933)</title>
<updated>2019-06-15T23:54:47+00:00</updated>
<author>
<name>pravic</name>
<email>ehysta@gmail.com</email>
</author>
<published>2019-06-15T23:54:47+00:00</published>
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* [vcpkg] Add "Homepage" field to the CONTROL files.</content>
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* [vcpkg] Add "Homepage" field to the CONTROL files.</pre>
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</entry>
<entry>
<title>[fltk] Windows ARM/ARM64 support (#6241)</title>
<updated>2019-04-29T07:44:22+00:00</updated>
<author>
<name>driver1998</name>
<email>driver1998@foxmail.com</email>
</author>
<published>2019-04-29T07:44:22+00:00</published>
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* update fltk for arm/arm64-windows

* add windows libraries for arm/arm64
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* update fltk for arm/arm64-windows

* add windows libraries for arm/arm64
</pre>
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</entry>
<entry>
<title>vcpkg_configure_cmake (and _meson) now embed debug symbols within static libs (/Z7)</title>
<updated>2017-09-09T07:12:54+00:00</updated>
<author>
<name>Alexander Karatarakis</name>
<email>alkarata@microsoft.com</email>
</author>
<published>2017-09-09T07:12:54+00:00</published>
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<entry>
<title>[fltk] force import macro to either 0 or 1</title>
<updated>2017-06-08T22:55:17+00:00</updated>
<author>
<name>codicodi</name>
<email>rob.ceglinski@gmail.com</email>
</author>
<published>2017-06-08T22:55:17+00:00</published>
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<entry>
<title>[fltk] Place fluid.exe into tools/fltk. Remove static import libs in shared builds.</title>
<updated>2017-05-23T08:11:52+00:00</updated>
<author>
<name>Robert Schumacher</name>
<email>roschuma@microsoft.com</email>
</author>
<published>2017-05-23T08:11:52+00:00</published>
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<entry>
<title>Added fluid.exe to output tools </title>
<updated>2017-05-23T01:06:33+00:00</updated>
<author>
<name>Scott</name>
<email>smasherprog@gmail.com</email>
</author>
<published>2017-05-23T01:06:33+00:00</published>
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This is added as per the conversion here https://github.com/Microsoft/vcpkg/pull/551#issuecomment-303247813
If this should not be in the vcpkg output, please close the PR.</content>
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This is added as per the conversion here https://github.com/Microsoft/vcpkg/pull/551#issuecomment-303247813
If this should not be in the vcpkg output, please close the PR.</pre>
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</entry>
<entry>
<title>[fltk] Bump version to correspond with binary layout change</title>
<updated>2017-01-31T03:47:14+00:00</updated>
<author>
<name>Robert Schumacher</name>
<email>roschuma@microsoft.com</email>
</author>
<published>2017-01-31T03:47:14+00:00</published>
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<entry>
<title>Fixed incorrect naming of files</title>
<updated>2017-01-29T23:38:44+00:00</updated>
<author>
<name>Scott</name>
<email>smasherprog@gmail.com</email>
</author>
<published>2017-01-29T23:38:44+00:00</published>
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<id>d1595aca30c03c7bfa13eb433cae6a35e7d87de4</id>
<content type='text'>
Reverting the naming to stick with how the FLTK library naturally decided to name their files. 
There was an error in the renaming where the incorrect libraries were being renamed. Reverting this fixes build linking issues</content>
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Reverting the naming to stick with how the FLTK library naturally decided to name their files. 
There was an error in the renaming where the incorrect libraries were being renamed. Reverting this fixes build linking issues</pre>
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</entry>
<entry>
<title>[fltk] Avoid renaming DLLs -- they are referred to by name in LIBs.</title>
<updated>2017-01-20T02:55:07+00:00</updated>
<author>
<name>Robert Schumacher</name>
<email>roschuma@microsoft.com</email>
</author>
<published>2017-01-20T02:55:07+00:00</published>
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