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<title>vcpkg/ports/shaderc/spirv-tools, branch aws-lambda-cpp</title>
<subtitle>Forked from https://github.com/microsoft/vcpkg</subtitle>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/vcpkg/'/>
<entry>
<title>[glslang] Update to 11.1.0 (#15719)</title>
<updated>2021-07-15T14:00:19+00:00</updated>
<author>
<name>Luke</name>
<email>Luke-Filewalker@users.noreply.github.com</email>
</author>
<published>2021-07-15T14:00:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.otimperi.dev/vcpkg/commit/?id=071f53715b988b93a20da59c55fd85ee2aa6d65d'/>
<id>071f53715b988b93a20da59c55fd85ee2aa6d65d</id>
<content type='text'>
* [shaderc] remove port since it does not build

* [glslang] updated to version 11.1.0

* [glslang] Add python path

* [glslang] baseline.json and glslang.json updated

* Update portfile.cmake

* Update CONTROL

* Update port_versions

* Update port_versions

* Update port_versions

* Update port_versions

* Update port_versions

* [glslang] port update to version 11.4.0

* [glslang] port version removed from json

* [glslang] remove shaderc

* [glslang] baseline update

* [glslang] versions hash update

* [glslang] portfile format fix + use of ${PORT}

* [glslang] new hash

* [glslang] revert portfile back

* [glslang] portfile apply changes

* [glslang] update hash for x86 windows

* [glslang] update to 1.5.0

* [glslang] git-tree hash update

* [glslang] remove old version 1.4.0

* [glslang] git-tree hash update

* [glslang][shaderc] Update and fix targets to match upstream

* Update versions

Co-authored-by: Lukas Lipp &lt;llipp@cg.tuwien.ac.at&gt;
Co-authored-by: JonLiu1993 &lt;63675417+JonLiu1993@users.noreply.github.com&gt;
Co-authored-by: JonLiu1993 &lt;13720414433@163.com&gt;
Co-authored-by: Robert Schumacher &lt;ras0219@outlook.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* [shaderc] remove port since it does not build

* [glslang] updated to version 11.1.0

* [glslang] Add python path

* [glslang] baseline.json and glslang.json updated

* Update portfile.cmake

* Update CONTROL

* Update port_versions

* Update port_versions

* Update port_versions

* Update port_versions

* Update port_versions

* [glslang] port update to version 11.4.0

* [glslang] port version removed from json

* [glslang] remove shaderc

* [glslang] baseline update

* [glslang] versions hash update

* [glslang] portfile format fix + use of ${PORT}

* [glslang] new hash

* [glslang] revert portfile back

* [glslang] portfile apply changes

* [glslang] update hash for x86 windows

* [glslang] update to 1.5.0

* [glslang] git-tree hash update

* [glslang] remove old version 1.4.0

* [glslang] git-tree hash update

* [glslang][shaderc] Update and fix targets to match upstream

* Update versions

Co-authored-by: Lukas Lipp &lt;llipp@cg.tuwien.ac.at&gt;
Co-authored-by: JonLiu1993 &lt;63675417+JonLiu1993@users.noreply.github.com&gt;
Co-authored-by: JonLiu1993 &lt;13720414433@163.com&gt;
Co-authored-by: Robert Schumacher &lt;ras0219@outlook.com&gt;</pre>
</div>
</content>
</entry>
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