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| author | NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> | 2019-09-12 16:26:17 -0700 |
|---|---|---|
| committer | Phil Christensen <philc@microsoft.com> | 2019-09-12 16:26:17 -0700 |
| commit | 0e23cd50fec3f5df9c84a18c9cc1f2bd4709ef71 (patch) | |
| tree | fcf2725252a1cb639692f21ccc1de560d5e24fd4 | |
| parent | 563166f21aa01cd9c4dcca771428a69ece7be1bf (diff) | |
| download | vcpkg-0e23cd50fec3f5df9c84a18c9cc1f2bd4709ef71.tar.gz vcpkg-0e23cd50fec3f5df9c84a18c9cc1f2bd4709ef71.zip | |
[llgl] Add new port (#7701)
* [llgl] Add new port
| -rw-r--r-- | ports/llgl/CONTROL | 10 | ||||
| -rw-r--r-- | ports/llgl/fix-arm64-build-error.patch | 13 | ||||
| -rw-r--r-- | ports/llgl/fix-install-error.patch | 44 | ||||
| -rw-r--r-- | ports/llgl/portfile.cmake | 41 |
4 files changed, 108 insertions, 0 deletions
diff --git a/ports/llgl/CONTROL b/ports/llgl/CONTROL new file mode 100644 index 000000000..476ccd8c2 --- /dev/null +++ b/ports/llgl/CONTROL @@ -0,0 +1,10 @@ +Source: llgl +Version: 2019-08-15 +Homepage: https://github.com/LukasBanana/LLGL +Description: Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal. + +Feature: opengl +Description: Support for opengl + +Feature: direct3d11 +Description: Support for direct3d11
\ No newline at end of file diff --git a/ports/llgl/fix-arm64-build-error.patch b/ports/llgl/fix-arm64-build-error.patch new file mode 100644 index 000000000..d80061c16 --- /dev/null +++ b/ports/llgl/fix-arm64-build-error.patch @@ -0,0 +1,13 @@ +diff --git a/CMakeLists.txt b/CMakeLists.txt
+index f440884..f1a9190 100644
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -559,6 +559,8 @@ if(APPLE)
+ endif()
+ elseif(UNIX)
+ target_link_libraries(LLGL X11 pthread Xxf86vm Xrandr)
++elseif(WIN32)
++ target_link_libraries(LLGL gdi32 shell32)
+ endif()
+
+ set_target_properties(LLGL PROPERTIES LINKER_LANGUAGE CXX DEBUG_POSTFIX "D")
diff --git a/ports/llgl/fix-install-error.patch b/ports/llgl/fix-install-error.patch new file mode 100644 index 000000000..30b9c3040 --- /dev/null +++ b/ports/llgl/fix-install-error.patch @@ -0,0 +1,44 @@ +diff --git a/CMakeLists.txt b/CMakeLists.txt
+index f440884..d1b0c2f 100644
+--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -614,6 +614,12 @@ if(LLGL_BUILD_RENDERER_OPENGL)
+ target_link_libraries(LLGL_OpenGL LLGL ${OPENGL_LIBRARIES})
+
+ ADD_DEFINE(LLGL_BUILD_RENDERER_OPENGL)
++
++ install(TARGETS LLGL_OpenGL
++ RUNTIME DESTINATION bin
++ LIBRARY DESTINATION lib
++ ARCHIVE DESTINATION lib
++ )
+ else()
+ message("Missing OpenGL -> LLGL_OpenGL renderer will be excluded from project")
+ endif()
+@@ -681,6 +687,12 @@ if(WIN32)
+ target_link_libraries(LLGL_Direct3D11 LLGL d3d11 dxgi D3DCompiler)
+
+ ADD_DEFINE(LLGL_BUILD_RENDERER_DIRECT3D11)
++
++ install(TARGETS LLGL_Direct3D11
++ RUNTIME DESTINATION bin
++ LIBRARY DESTINATION lib
++ ARCHIVE DESTINATION lib
++ )
+ endif()
+
+ if(LLGL_BUILD_RENDERER_DIRECT3D12)
+@@ -821,4 +833,13 @@ if(LLGL_ENABLE_SPIRV_REFLECT)
+ message("Including Submodule: SPIRV")
+ endif()
+
++# Install targets
++install(TARGETS ${PROJECT_NAME}
++ RUNTIME DESTINATION bin
++ LIBRARY DESTINATION lib
++ ARCHIVE DESTINATION lib
++)
++# Install headers
++install(DIRECTORY ${PROJECT_INCLUDE_DIR} DESTINATION include)
++
+
diff --git a/ports/llgl/portfile.cmake b/ports/llgl/portfile.cmake new file mode 100644 index 000000000..c41de8b45 --- /dev/null +++ b/ports/llgl/portfile.cmake @@ -0,0 +1,41 @@ +include(vcpkg_common_functions) + +if(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore") + message(FATAL_ERROR "${PORT} currently doesn't supports UWP.") +endif() + +vcpkg_from_github( + OUT_SOURCE_PATH SOURCE_PATH + REPO LukasBanana/LLGL + REF 8f28437960ed60622e94f4f97b24e842b5a0e9e6 + SHA512 8a6bd4109e977f9def0f04a3d31f7bd4beebbe162c52eaa08a54daf8335871615215ece166e5a9d5b5475b834fd53a26ff9638ff270a2f00c88bab21ed156760 + HEAD_REF master + PATCHES + fix-install-error.patch + fix-arm64-build-error.patch +) + +vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS + opengl LLGL_BUILD_RENDERER_OPENGL + direct3d11 LLGL_BUILD_RENDERER_DIRECT3D11 +) + +vcpkg_configure_cmake( + SOURCE_PATH ${SOURCE_PATH} + PREFER_NINJA + OPTIONS ${FEATURE_OPTIONS} +) + +vcpkg_install_cmake() + +file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) + +if(VCPKG_LIBRARY_LINKAGE STREQUAL static) + file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin) +endif() + +vcpkg_copy_pdbs() + +# Handle copyright +file(COPY ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}) +file(RENAME ${CURRENT_PACKAGES_DIR}/share/${PORT}/LICENSE.txt ${CURRENT_PACKAGES_DIR}/share/${PORT}/copyright)
\ No newline at end of file |
