diff options
| author | RT222 <contact@rt2.fr> | 2019-10-17 21:35:47 +0200 |
|---|---|---|
| committer | dan-shaw <51385773+dan-shaw@users.noreply.github.com> | 2019-10-17 12:35:47 -0700 |
| commit | 11ef794475f3de755508a78e139c663c55e69ff7 (patch) | |
| tree | 02daeb2398dfa219695e71b73efa98a89de72f12 | |
| parent | 75b4620da5c201d577426aafe101ecb045e7411b (diff) | |
| download | vcpkg-11ef794475f3de755508a78e139c663c55e69ff7.tar.gz vcpkg-11ef794475f3de755508a78e139c663c55e69ff7.zip | |
[sdl2] Update to 2.0.10 (#8643)
| -rw-r--r-- | ports/sdl2/CONTROL | 2 | ||||
| -rw-r--r-- | ports/sdl2/disable-hidapi-for-uwp.patch | 11 | ||||
| -rw-r--r-- | ports/sdl2/enable-winrt-cmake.patch | 26 | ||||
| -rw-r--r-- | ports/sdl2/fix-arm64-headers.patch | 14 | ||||
| -rw-r--r-- | ports/sdl2/portfile.cmake | 12 |
5 files changed, 45 insertions, 20 deletions
diff --git a/ports/sdl2/CONTROL b/ports/sdl2/CONTROL index d76db966f..9f195d5e7 100644 --- a/ports/sdl2/CONTROL +++ b/ports/sdl2/CONTROL @@ -1,5 +1,5 @@ Source: sdl2 -Version: 2.0.9-4 +Version: 2.0.10-1 Homepage: https://github.com/SDL-Mirror/SDL Description: Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. diff --git a/ports/sdl2/disable-hidapi-for-uwp.patch b/ports/sdl2/disable-hidapi-for-uwp.patch new file mode 100644 index 000000000..13d1ca8d1 --- /dev/null +++ b/ports/sdl2/disable-hidapi-for-uwp.patch @@ -0,0 +1,11 @@ +--- a/CMakeLists.txt
++++ b/CMakeLists.txt
+@@ -172,7 +172,7 @@
+ # requires root permissions to open devices, so that's not generally
+ # useful, and we'll disable this by default on Unix. Windows and macOS
+ # can use it without root access, though, so enable by default there.
+-if(WINDOWS OR APPLE OR ANDROID)
++if((WINDOWS AND NOT WINDOWS_STORE) OR APPLE OR ANDROID)
+ set(HIDAPI_SKIP_LIBUSB TRUE)
+ else()
+ set(HIDAPI_SKIP_LIBUSB FALSE)
diff --git a/ports/sdl2/enable-winrt-cmake.patch b/ports/sdl2/enable-winrt-cmake.patch index 1d1356fba..836ffcdd7 100644 --- a/ports/sdl2/enable-winrt-cmake.patch +++ b/ports/sdl2/enable-winrt-cmake.patch @@ -4,7 +4,7 @@ index 0128c7a..bd534e4 100644 +++ b/CMakeLists.txt
@@ -5,6 +5,18 @@ endif()
cmake_minimum_required(VERSION 2.8.11)
- project(SDL2 C)
+ project(SDL2 C CXX)
+if(WINDOWS_STORE)
+ enable_language(CXX)
@@ -21,7 +21,7 @@ index 0128c7a..bd534e4 100644 # !!! FIXME: this should probably do "MACOSX_RPATH ON" as a target property
# !!! FIXME: for the SDL2 shared library (so you get an
# !!! FIXME: install_name ("soname") of "@rpath/libSDL-whatever.dylib"
-@@ -1166,6 +1178,11 @@ elseif(WINDOWS)
+@@ -1209,6 +1221,11 @@ elseif(WINDOWS)
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
@@ -33,7 +33,7 @@ index 0128c7a..bd534e4 100644 if(MSVC)
# Prevent codegen that would use the VC runtime libraries.
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-")
-@@ -1211,6 +1228,9 @@ elseif(WINDOWS)
+@@ -1254,6 +1271,9 @@ elseif(WINDOWS)
check_include_file(ddraw.h HAVE_DDRAW_H)
check_include_file(dsound.h HAVE_DSOUND_H)
check_include_file(dinput.h HAVE_DINPUT_H)
@@ -43,7 +43,7 @@ index 0128c7a..bd534e4 100644 check_include_file(dxgi.h HAVE_DXGI_H)
if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H)
set(HAVE_DIRECTX TRUE)
-@@ -1229,18 +1249,20 @@ elseif(WINDOWS)
+@@ -1272,18 +1292,20 @@ elseif(WINDOWS)
check_include_file(endpointvolume.h HAVE_ENDPOINTVOLUME_H)
if(SDL_AUDIO)
@@ -66,7 +66,7 @@ index 0128c7a..bd534e4 100644 set(SDL_AUDIO_DRIVER_WASAPI 1)
file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c)
set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES})
-@@ -1252,11 +1274,20 @@ elseif(WINDOWS)
+@@ -1295,11 +1317,20 @@ elseif(WINDOWS)
if(NOT SDL_LOADSO)
message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled")
endif()
@@ -88,7 +88,7 @@ index 0128c7a..bd534e4 100644 set(SDL_VIDEO_RENDER_D3D 1)
set(HAVE_RENDER_D3D TRUE)
endif()
-@@ -1279,20 +1310,31 @@ elseif(WINDOWS)
+@@ -1322,20 +1353,31 @@ elseif(WINDOWS)
endif()
if(SDL_POWER)
@@ -115,12 +115,12 @@ index 0128c7a..bd534e4 100644 # Libraries for Win32 native and MinGW
+ if(NOT WINDOWS_STORE)
- list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 shell32)
+ list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32)
+ endif()
- # TODO: in configure.in the check for timers is set on
+ # TODO: in configure.ac the check for timers is set on
# cygwin | mingw32* - does this include mingw32CE?
-@@ -1314,7 +1356,7 @@ elseif(WINDOWS)
+@@ -1357,7 +1399,7 @@ elseif(WINDOWS)
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
if(SDL_VIDEO)
@@ -129,7 +129,7 @@ index 0128c7a..bd534e4 100644 set(SDL_VIDEO_OPENGL 1)
set(SDL_VIDEO_OPENGL_WGL 1)
set(SDL_VIDEO_RENDER_OGL 1)
-@@ -1731,12 +1773,14 @@ endif()
+@@ -1788,12 +1830,14 @@ endif()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
# Always build SDLmain
@@ -148,7 +148,7 @@ diff --git a/include/SDL_config.h.cmake b/include/SDL_config.h.cmake index 48dd2d4..0c4fa28 100644
--- a/include/SDL_config.h.cmake
+++ b/include/SDL_config.h.cmake
-@@ -324,6 +324,7 @@
+@@ -326,6 +326,7 @@
#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC @SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC@
#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
@@ -156,7 +156,7 @@ index 48dd2d4..0c4fa28 100644 #cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@
#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@
-@@ -392,6 +393,7 @@
+@@ -391,6 +392,7 @@
#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
@@ -164,7 +164,7 @@ index 48dd2d4..0c4fa28 100644 #cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
-@@ -414,7 +416,7 @@
+@@ -413,7 +415,7 @@
#cmakedefine SDL_LIBSAMPLERATE_DYNAMIC @SDL_LIBSAMPLERATE_DYNAMIC@
/* Platform specific definitions */
diff --git a/ports/sdl2/fix-arm64-headers.patch b/ports/sdl2/fix-arm64-headers.patch new file mode 100644 index 000000000..862b65f0b --- /dev/null +++ b/ports/sdl2/fix-arm64-headers.patch @@ -0,0 +1,14 @@ +--- a/include/SDL_cpuinfo.h Tue Jul 23 21:41:00 2019 -0400
++++ b/include/SDL_cpuinfo.h Tue Aug 13 20:26:27 2019 -0700
+@@ -73,8 +73,8 @@
+ # define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
+ # endif
+ # if defined (_M_ARM64)
+-# include <armintr.h>
+-# include <arm_neon.h>
++# include <arm64intr.h>
++# include <arm64_neon.h>
+ # define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
+ # endif
+ # endif
+
\ No newline at end of file diff --git a/ports/sdl2/portfile.cmake b/ports/sdl2/portfile.cmake index a2bc6363a..c075c3403 100644 --- a/ports/sdl2/portfile.cmake +++ b/ports/sdl2/portfile.cmake @@ -3,14 +3,14 @@ include(vcpkg_common_functions) vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO SDL-Mirror/SDL - REF release-2.0.9 - SHA512 444c906c0baa720c86ca72d1b4cd66fdf6f516d5d2a9836169081a2997a5aebaaf9caa687ec060fa02292d79cfa4a62442333e00f90a0239edd1601529f6b056 + REF release-2.0.10 + SHA512 c5fe59eed7ba9c6a82cceaf513623480793727fceec84b01d819e7cbefc8229a84be93067d7539f12d5811c49d3d54fd407272786aef3e419f439d0105c34b21 HEAD_REF master PATCHES export-symbols-only-in-shared-build.patch - fix-x86-windows.patch enable-winrt-cmake.patch - SDL-2.0.9-bug-4391-fix.patch # See: https://bugzilla.libsdl.org/show_bug.cgi?id=4391 # Can be removed once SDL 2.0.10 is released + fix-arm64-headers.patch + disable-hidapi-for-uwp.patch ) string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" SDL_STATIC) @@ -78,6 +78,6 @@ if(NOT VCPKG_CMAKE_SYSTEM_NAME) endforeach() endif() -file(COPY ${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/sdl2) -configure_file(${SOURCE_PATH}/COPYING.txt ${CURRENT_PACKAGES_DIR}/share/sdl2/copyright COPYONLY) +file(COPY ${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}) +configure_file(${SOURCE_PATH}/COPYING.txt ${CURRENT_PACKAGES_DIR}/share/${PORT}/copyright COPYONLY) vcpkg_copy_pdbs() |
