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authorJulien Bernard <julien.bernard@univ-fcomte.fr>2020-08-05 22:59:26 +0200
committerGitHub <noreply@github.com>2020-08-05 13:59:26 -0700
commit18356053b76270b9a3f96d6f3f3575a2dbdff39b (patch)
tree64b79c03480e51dc976c6f662b61eee4ed6577e3
parent64581abea24a79a0b46e76755d934faeed6020f2 (diff)
downloadvcpkg-18356053b76270b9a3f96d6f3f3575a2dbdff39b.tar.gz
vcpkg-18356053b76270b9a3f96d6f3f3575a2dbdff39b.zip
[gamedev-framework] fix install path of *.cmake files (#12680)
* [gf] fix install path of *.cmake files The port name (gamedev-framework) differs from the package name (gf). * [gf] increase port version
-rw-r--r--ports/gamedev-framework/CONTROL1
-rw-r--r--ports/gamedev-framework/portfile.cmake2
2 files changed, 2 insertions, 1 deletions
diff --git a/ports/gamedev-framework/CONTROL b/ports/gamedev-framework/CONTROL
index 851a07f95..d152e8426 100644
--- a/ports/gamedev-framework/CONTROL
+++ b/ports/gamedev-framework/CONTROL
@@ -1,5 +1,6 @@
Source: gamedev-framework
Version: 0.17
+Port-Version: 1
Homepage: https://github.com/GamedevFramework/gf
Description: gf is a framework to build 2D games in C++14.
Build-Depends: sdl2, freetype, zlib, boost-algorithm, boost-filesystem, boost-heap, boost-container, stb, pugixml
diff --git a/ports/gamedev-framework/portfile.cmake b/ports/gamedev-framework/portfile.cmake
index 8ee146e65..511bf9c23 100644
--- a/ports/gamedev-framework/portfile.cmake
+++ b/ports/gamedev-framework/portfile.cmake
@@ -27,7 +27,7 @@ vcpkg_configure_cmake(
)
vcpkg_install_cmake()
-vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/gf)
+vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/gf TARGET_PATH share/gf)
vcpkg_copy_pdbs()
file(REMOVE_RECURSE