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| author | Julien Bernard <julien.bernard@univ-fcomte.fr> | 2020-08-05 22:59:26 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-05 13:59:26 -0700 |
| commit | 18356053b76270b9a3f96d6f3f3575a2dbdff39b (patch) | |
| tree | 64b79c03480e51dc976c6f662b61eee4ed6577e3 | |
| parent | 64581abea24a79a0b46e76755d934faeed6020f2 (diff) | |
| download | vcpkg-18356053b76270b9a3f96d6f3f3575a2dbdff39b.tar.gz vcpkg-18356053b76270b9a3f96d6f3f3575a2dbdff39b.zip | |
[gamedev-framework] fix install path of *.cmake files (#12680)
* [gf] fix install path of *.cmake files
The port name (gamedev-framework) differs from the package name (gf).
* [gf] increase port version
| -rw-r--r-- | ports/gamedev-framework/CONTROL | 1 | ||||
| -rw-r--r-- | ports/gamedev-framework/portfile.cmake | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/ports/gamedev-framework/CONTROL b/ports/gamedev-framework/CONTROL index 851a07f95..d152e8426 100644 --- a/ports/gamedev-framework/CONTROL +++ b/ports/gamedev-framework/CONTROL @@ -1,5 +1,6 @@ Source: gamedev-framework Version: 0.17 +Port-Version: 1 Homepage: https://github.com/GamedevFramework/gf Description: gf is a framework to build 2D games in C++14. Build-Depends: sdl2, freetype, zlib, boost-algorithm, boost-filesystem, boost-heap, boost-container, stb, pugixml diff --git a/ports/gamedev-framework/portfile.cmake b/ports/gamedev-framework/portfile.cmake index 8ee146e65..511bf9c23 100644 --- a/ports/gamedev-framework/portfile.cmake +++ b/ports/gamedev-framework/portfile.cmake @@ -27,7 +27,7 @@ vcpkg_configure_cmake( ) vcpkg_install_cmake() -vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/gf) +vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/gf TARGET_PATH share/gf) vcpkg_copy_pdbs() file(REMOVE_RECURSE |
