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| author | Rémy Tassoux <contact@rt2.fr> | 2021-08-19 02:19:15 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-08-18 17:19:15 -0700 |
| commit | 25382e39f7bf93e1d501d9342c6845e7bb0d2574 (patch) | |
| tree | dcd70fee293d4d299697d73f8387d5a86b8f25cb | |
| parent | c721ff67847649837274dfe3ee4cb658dc57baa1 (diff) | |
| download | vcpkg-25382e39f7bf93e1d501d9342c6845e7bb0d2574.tar.gz vcpkg-25382e39f7bf93e1d501d9342c6845e7bb0d2574.zip | |
[sdl2] Update to 2.0.16 (#19509)
* [sdl2] Update to 2.0.16
* [sdl2] Update version files
* [sdl2] Fix uwp builds
* [sdl2] Update version files
* [sdl2] Change version-semver to version
* [sdl2] Fix uwp pkgconfig file creation
* [sdl2] Add alias on static build
* [sdl2] Remove cmake wrapper
* [sdl2] Update version files
* [sdl2] Disable SDL2::SDL2main target search on uwp
* [sdl2] Update version files
Co-authored-by: Rémy Tassoux <rt2@rasterizedworld.com>
Co-authored-by: Billy Robert O'Neal III <bion@microsoft.com>
| -rw-r--r-- | ports/sdl2/0001-sdl2-Enable-creation-of-pkg-cfg-file-on-windows.patch | 25 | ||||
| -rw-r--r-- | ports/sdl2/0002-sdl2-skip-ibus-on-linux.patch | 4 | ||||
| -rw-r--r-- | ports/sdl2/0003-sdl2-disable-sdlmain-target-search-on-uwp.patch | 34 | ||||
| -rw-r--r-- | ports/sdl2/0003-sdl2-fix-uwp-build.patch | 25 | ||||
| -rw-r--r-- | ports/sdl2/0004-sdl2-alias-on-static-build.patch | 17 | ||||
| -rw-r--r-- | ports/sdl2/0004-sdl2-macos-thread-detection-fix.patch | 12 | ||||
| -rw-r--r-- | ports/sdl2/portfile.cmake | 22 | ||||
| -rw-r--r-- | ports/sdl2/vcpkg-cmake-wrapper.cmake | 8 | ||||
| -rw-r--r-- | ports/sdl2/vcpkg.json | 3 | ||||
| -rw-r--r-- | versions/baseline.json | 4 | ||||
| -rw-r--r-- | versions/s-/sdl2.json | 5 |
11 files changed, 86 insertions, 73 deletions
diff --git a/ports/sdl2/0001-sdl2-Enable-creation-of-pkg-cfg-file-on-windows.patch b/ports/sdl2/0001-sdl2-Enable-creation-of-pkg-cfg-file-on-windows.patch index 5aaf4db33..e69568b23 100644 --- a/ports/sdl2/0001-sdl2-Enable-creation-of-pkg-cfg-file-on-windows.patch +++ b/ports/sdl2/0001-sdl2-Enable-creation-of-pkg-cfg-file-on-windows.patch @@ -1,22 +1,31 @@ --- a/CMakeLists.txt +++ b/CMakeLists.txt -@@ -2086,7 +2086,6 @@ +@@ -2348,7 +2348,6 @@ execute_process(COMMAND sh ${SDL2_SOURCE_DIR}/build-scripts/updaterev.sh WORKING_DIRECTORY ${SDL2_BINARY_DIR}) endif() --if(NOT WINDOWS OR CYGWIN) +-if(NOT WINDOWS OR CYGWIN OR MINGW) + set(prefix ${CMAKE_INSTALL_PREFIX}) - set(exec_prefix "\${prefix}") - set(libdir "\${exec_prefix}/lib${LIB_SUFFIX}") -@@ -2129,7 +2129,6 @@ + +@@ -2375,7 +2375,7 @@ + set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS}) + listtostrrev(SDL_LIBS _SDL_LIBS) + set(SDL_LIBS ${_SDL_LIBS}) +- else() ++ elseif(NOT WINDOWS_STORE) + listtostr(EXTRA_LIBS _EXTRA_LIBS "-l") + set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS}) + list(REMOVE_DUPLICATES SDL_STATIC_LIBS) +@@ -2403,7 +2403,6 @@ "${SDL2_BINARY_DIR}/sdl2-config" @ONLY) configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in" "${SDL2_BINARY_DIR}/SDL2.spec" @ONLY) -endif() - ##### Info output ##### - message(STATUS "") -@@ -2376,6 +2376,7 @@ + macro(check_add_debug_flag FLAG SUFFIX) + check_c_compiler_flag(${FLAG} HAS_C_FLAG_${SUFFIX}) +@@ -2728,6 +2728,7 @@ # TODO: what about the .spec file? Is it only needed for RPM creation? install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "${CMAKE_INSTALL_FULL_DATAROOTDIR}/aclocal") endif() diff --git a/ports/sdl2/0002-sdl2-skip-ibus-on-linux.patch b/ports/sdl2/0002-sdl2-skip-ibus-on-linux.patch index bef831556..b23212fa0 100644 --- a/ports/sdl2/0002-sdl2-skip-ibus-on-linux.patch +++ b/ports/sdl2/0002-sdl2-skip-ibus-on-linux.patch @@ -1,8 +1,6 @@ -diff --git a/CMakeLists.txt b/CMakeLists.txt -index 06aa026..81d7645 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt -@@ -1240,12 +1240,6 @@ elseif(UNIX AND NOT APPLE AND NOT ANDROID AND NOT RISCOS) +@@ -1295,12 +1295,6 @@ set(HAVE_FCITX TRUE) endif() diff --git a/ports/sdl2/0003-sdl2-disable-sdlmain-target-search-on-uwp.patch b/ports/sdl2/0003-sdl2-disable-sdlmain-target-search-on-uwp.patch new file mode 100644 index 000000000..e5ab21467 --- /dev/null +++ b/ports/sdl2/0003-sdl2-disable-sdlmain-target-search-on-uwp.patch @@ -0,0 +1,34 @@ +--- a/SDL2Config.cmake
++++ b/SDL2Config.cmake
+@@ -32,6 +2,7 @@
+ endif()
+ endforeach()
+
++if(NOT WINDOWS_STORE)
+ foreach(prop ${relprops})
+ get_target_property(sdl2mainimplib SDL2::SDL2main ${prop})
+ if(sdl2mainimplib)
+@@ -37,6 +37,7 @@
+ break()
+ endif()
+ endforeach()
++endif()
+
+ foreach(prop ${dbgprops})
+ get_target_property(sdl2implibdbg SDL2::SDL2 ${prop})
+@@ -47,6 +47,7 @@
+ endif()
+ endforeach()
+
++if(NOT WINDOWS_STORE)
+ foreach(prop ${dbgprops})
+ get_target_property(sdl2mainimplibdbg SDL2::SDL2main ${prop})
+ if(sdl2mainimplibdbg)
+@@ -55,6 +55,7 @@
+ break()
+ endif()
+ endforeach()
++endif()
+
+ if( sdl2implib AND sdl2mainimplib AND sdl2implibdbg AND sdl2mainimplibdbg )
+ # we have both release and debug builds of SDL2 and SDL2main, so use this ugly
diff --git a/ports/sdl2/0003-sdl2-fix-uwp-build.patch b/ports/sdl2/0003-sdl2-fix-uwp-build.patch deleted file mode 100644 index 5175343ce..000000000 --- a/ports/sdl2/0003-sdl2-fix-uwp-build.patch +++ /dev/null @@ -1,25 +0,0 @@ ---- a/CMakeLists.txt -+++ b/CMakeLists.txt -@@ -1395,8 +1395,13 @@ - endif() - endif() - -+ if(WINDOWS_STORE) -+ file(GLOB WINRT_MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/winrt/*.cpp) -+ set(SOURCE_FILES ${SOURCE_FILES} ${WINRT_MISC_SOURCES}) -+ else() - file(GLOB MISC_SOURCES ${SDL2_SOURCE_DIR}/src/misc/windows/*.c) - set(SOURCE_FILES ${SOURCE_FILES} ${MISC_SOURCES}) -+ endif() - set(HAVE_SDL_MISC TRUE) - - # Check for DirectX -@@ -1522,7 +1522,7 @@ - set(HAVE_SDL_THREADS TRUE) - endif() - -- if(SDL_SENSOR AND HAVE_SENSORSAPI_H) -+ if(SDL_SENSOR AND HAVE_SENSORSAPI_H AND NOT WINDOWS_STORE) - set(SDL_SENSOR_WINDOWS 1) - set(HAVE_SDL_SENSORS TRUE) - file(GLOB WINDOWS_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/windows/*.c) diff --git a/ports/sdl2/0004-sdl2-alias-on-static-build.patch b/ports/sdl2/0004-sdl2-alias-on-static-build.patch new file mode 100644 index 000000000..4fffb1802 --- /dev/null +++ b/ports/sdl2/0004-sdl2-alias-on-static-build.patch @@ -0,0 +1,17 @@ +--- a/SDL2Config.cmake
++++ b/SDL2Config.cmake
+@@ -2,5 +2,14 @@
+ include("${CMAKE_CURRENT_LIST_DIR}/SDL2Targets.cmake")
+
++# on static-only builds create an alias
++if(NOT TARGET SDL2::SDL2 AND TARGET SDL2::SDL2-static)
++ if(CMAKE_VERSION VERSION_LESS "3.18")
++ # Aliasing local targets is not supported on CMake < 3.18, so make it global.
++ set_target_properties(SDL2::SDL2-static PROPERTIES IMPORTED_GLOBAL TRUE)
++ endif()
++ add_library(SDL2::SDL2 ALIAS SDL2::SDL2-static)
++endif()
++
+ # provide ${SDL2_LIBRARIES}, ${SDL2_INCLUDE_DIRS} etc, like sdl2-config.cmake does,
+ # for compatibility between SDL2 built with autotools and SDL2 built with CMake
+
diff --git a/ports/sdl2/0004-sdl2-macos-thread-detection-fix.patch b/ports/sdl2/0004-sdl2-macos-thread-detection-fix.patch deleted file mode 100644 index 4db047a5f..000000000 --- a/ports/sdl2/0004-sdl2-macos-thread-detection-fix.patch +++ /dev/null @@ -1,12 +0,0 @@ -diff --git a/cmake/sdlchecks.cmake b/cmake/sdlchecks.cmake ---- a/cmake/sdlchecks.cmake -+++ b/cmake/sdlchecks.cmake -@@ -847,7 +847,7 @@ macro(CheckPTHREAD) - # Run some tests - set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}") - set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} ${PTHREAD_CFLAGS} ${PTHREAD_LDFLAGS}") -- if(CMAKE_CROSSCOMPILING) -+ if(CMAKE_CROSSCOMPILING OR DARWIN) - set(HAVE_PTHREADS 1) - else() - check_c_source_runs(" diff --git a/ports/sdl2/portfile.cmake b/ports/sdl2/portfile.cmake index 84e57a89d..391ea4f76 100644 --- a/ports/sdl2/portfile.cmake +++ b/ports/sdl2/portfile.cmake @@ -1,18 +1,15 @@ -set(SDL2_VERSION 2.0.14) -vcpkg_download_distfile(ARCHIVE - URLS "https://www.libsdl.org/release/SDL2-${SDL2_VERSION}.tar.gz" - FILENAME "SDL2-${SDL2_VERSION}.tar.gz" - SHA512 ebc482585bd565bf3003fbcedd91058b2183e333b9ea566d2f386da0298ff970645d9d25c1aa4459c7c96e9ea839fd1c5f2da0242a56892865b2e456cdd027ee -) - -vcpkg_extract_source_archive_ex( +set(SDL2_VERSION 2.0.16) +vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH - ARCHIVE ${ARCHIVE} + REPO libsdl-org/SDL + REF release-2.0.16 + SHA512 45ce71f77b01f5fd886f92e5b3d96f1f72c7e0f70c09e615384a900533b941cad65bf6b54a125a9eeb8499e2056e9a8e54d4e654bccfca9730584792a2b18fbc + HEAD_REF master PATCHES 0001-sdl2-Enable-creation-of-pkg-cfg-file-on-windows.patch 0002-sdl2-skip-ibus-on-linux.patch - 0003-sdl2-fix-uwp-build.patch - 0004-sdl2-macos-thread-detection-fix.patch + 0003-sdl2-disable-sdlmain-target-search-on-uwp.patch + 0004-sdl2-alias-on-static-build.patch ) string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" SDL_STATIC) @@ -77,8 +74,7 @@ if(NOT VCPKG_CMAKE_SYSTEM_NAME) endforeach() endif() -file(COPY ${CMAKE_CURRENT_LIST_DIR}/vcpkg-cmake-wrapper.cmake DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT}) -configure_file(${SOURCE_PATH}/COPYING.txt ${CURRENT_PACKAGES_DIR}/share/${PORT}/copyright COPYONLY) +configure_file(${SOURCE_PATH}/LICENSE.txt ${CURRENT_PACKAGES_DIR}/share/${PORT}/copyright COPYONLY) vcpkg_copy_pdbs() set(DYLIB_COMPATIBILITY_VERSION_REGEX "set\\(DYLIB_COMPATIBILITY_VERSION (.+)\\)") diff --git a/ports/sdl2/vcpkg-cmake-wrapper.cmake b/ports/sdl2/vcpkg-cmake-wrapper.cmake deleted file mode 100644 index c99178db1..000000000 --- a/ports/sdl2/vcpkg-cmake-wrapper.cmake +++ /dev/null @@ -1,8 +0,0 @@ -_find_package(${ARGS})
-if(TARGET SDL2::SDL2 AND NOT TARGET SDL2::SDL2-static)
- add_library( SDL2::SDL2-static INTERFACE IMPORTED)
- set_target_properties(SDL2::SDL2-static PROPERTIES INTERFACE_LINK_LIBRARIES "SDL2::SDL2")
-elseif(TARGET SDL2::SDL2-static AND NOT TARGET SDL2::SDL2)
- add_library( SDL2::SDL2 INTERFACE IMPORTED)
- set_target_properties(SDL2::SDL2 PROPERTIES INTERFACE_LINK_LIBRARIES "SDL2::SDL2-static")
-endif()
diff --git a/ports/sdl2/vcpkg.json b/ports/sdl2/vcpkg.json index f4e9e9c8d..56e6aa57e 100644 --- a/ports/sdl2/vcpkg.json +++ b/ports/sdl2/vcpkg.json @@ -1,7 +1,6 @@ { "name": "sdl2", - "version-string": "2.0.14", - "port-version": 4, + "version": "2.0.16", "description": "Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.", "homepage": "https://www.libsdl.org/download-2.0.php", "features": { diff --git a/versions/baseline.json b/versions/baseline.json index 01181049e..3230e72a9 100644 --- a/versions/baseline.json +++ b/versions/baseline.json @@ -5765,8 +5765,8 @@ "port-version": 0 }, "sdl2": { - "baseline": "2.0.14", - "port-version": 4 + "baseline": "2.0.16", + "port-version": 0 }, "sdl2-gfx": { "baseline": "1.0.4", diff --git a/versions/s-/sdl2.json b/versions/s-/sdl2.json index a0ba35556..59df83a08 100644 --- a/versions/s-/sdl2.json +++ b/versions/s-/sdl2.json @@ -1,6 +1,11 @@ { "versions": [ { + "git-tree": "66a51e068567b3b76ebb844ba7b4336abc7c35ce", + "version": "2.0.16", + "port-version": 0 + }, + { "git-tree": "44061d4f51d8cba5625da7b41ef712976d9416e8", "version-string": "2.0.14", "port-version": 4 |
