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| author | Adam Johnson <AdamJohnso@gmail.com> | 2020-08-10 12:34:35 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-10 09:34:35 -0700 |
| commit | ed474ea9344a39d917e2b0719192502650cbd536 (patch) | |
| tree | 9727eb96ecfc31f8fdea29b59c9f3b4abbe3a3dd | |
| parent | 6234487442308afe7829dfd20a058b6e15a92db6 (diff) | |
| download | vcpkg-ed474ea9344a39d917e2b0719192502650cbd536.tar.gz vcpkg-ed474ea9344a39d917e2b0719192502650cbd536.zip | |
[physx] Add support for checked and profile builds. (#12710)
| -rw-r--r-- | ports/physx/CONTROL | 2 | ||||
| -rw-r--r-- | ports/physx/portfile.cmake | 4 |
2 files changed, 4 insertions, 2 deletions
diff --git a/ports/physx/CONTROL b/ports/physx/CONTROL index 3f813e5e2..7b8c12c2a 100644 --- a/ports/physx/CONTROL +++ b/ports/physx/CONTROL @@ -1,5 +1,5 @@ Source: physx
Version: 4.1.1
-Port-Version: 4
+Port-Version: 5
Description: The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs
Supports: !uwp
diff --git a/ports/physx/portfile.cmake b/ports/physx/portfile.cmake index e9b513c9b..2dcb5bdc1 100644 --- a/ports/physx/portfile.cmake +++ b/ports/physx/portfile.cmake @@ -109,7 +109,9 @@ vcpkg_execute_required_process( LOGNAME build-${TARGET_TRIPLET} ) -set(RELEASE_CONFIGURATION "release") +if(NOT DEFINED RELEASE_CONFIGURATION) + set(RELEASE_CONFIGURATION "release") +endif() set(DEBUG_CONFIGURATION "debug") vcpkg_build_msbuild( |
