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authorGriffin Downs <grdowns@microsoft.com>2019-02-27 16:44:17 -0800
committerGriffin Downs <grdowns@microsoft.com>2019-02-27 16:44:17 -0800
commit1908903508bf057ad05d8a344e5bc55477944cb6 (patch)
tree2a23595f1e7d8cc9a6358bfd44a00eb7368d8a1b /ports/angle/CONTROL
parentb0a2ff18c9f2c9131aed131f5bf0d97c0e23da8e (diff)
parent8564602d06d7c4ce236f96a4f0f3ba7c2d769cb0 (diff)
downloadvcpkg-1908903508bf057ad05d8a344e5bc55477944cb6.tar.gz
vcpkg-1908903508bf057ad05d8a344e5bc55477944cb6.zip
Merge branch 'master' of https://github.com/microsoft/vcpkg into dev/grdowns/4802
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1 files changed, 1 insertions, 1 deletions
diff --git a/ports/angle/CONTROL b/ports/angle/CONTROL
index 46e3407e8..dc348c48d 100644
--- a/ports/angle/CONTROL
+++ b/ports/angle/CONTROL
@@ -1,5 +1,5 @@
Source: angle
-Version: 2017-06-14-8d471f-5
+Version: 2019-01-14-c2ee2cc
Description: A conformant OpenGL ES implementation for Windows, Mac and Linux.
The goal of ANGLE is to allow users of multiple operating systems to seamlessly run WebGL and other OpenGL ES content by translating OpenGL ES API calls to one of the hardware-supported APIs available for that platform. ANGLE currently provides translation from OpenGL ES 2.0 and 3.0 to desktop OpenGL, OpenGL ES, Direct3D 9, and Direct3D 11. Support for translation from OpenGL ES to Vulkan is underway, and future plans include compute shader support (ES 3.1) and MacOS support.
Build-Depends: egl-registry