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| author | Bradley Austin Davis <bdavis@saintandreas.org> | 2020-01-06 11:53:55 -0800 |
|---|---|---|
| committer | dan-shaw <51385773+dan-shaw@users.noreply.github.com> | 2020-01-06 11:53:55 -0800 |
| commit | 1f88f2098bed988792bd10fd9fffc82c3a1e9069 (patch) | |
| tree | 1ee914c9b539713fe0c57e7789634675600a2853 /ports/basisu/CONTROL | |
| parent | 5d251aaf54c9f93416034c94ff6fc263e5e76e98 (diff) | |
| download | vcpkg-1f88f2098bed988792bd10fd9fffc82c3a1e9069.tar.gz vcpkg-1f88f2098bed988792bd10fd9fffc82c3a1e9069.zip | |
[basisu] update from upstream repository, add support for pvrtc2 (#9425)
* [basisu] update from upstream repository, add support for pvrtc2
* [basisu] tweaks to portfile
Diffstat (limited to 'ports/basisu/CONTROL')
| -rw-r--r-- | ports/basisu/CONTROL | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ports/basisu/CONTROL b/ports/basisu/CONTROL index e8b19db22..81e17c2de 100644 --- a/ports/basisu/CONTROL +++ b/ports/basisu/CONTROL @@ -1,5 +1,5 @@ Source: basisu
-Version: 1.11-2
+Version: 1.11-3
Homepage: https://github.com/BinomialLLC/basis_universal
Description: Basis Universal is a supercompressed GPU texture and video compression format that outputs a highly compressed intermediate file format (.basis) that can be quickly transcoded to a wide variety of GPU texture compression formats.
Build-Depends: lodepng
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