aboutsummaryrefslogtreecommitdiff
path: root/ports/blaze
diff options
context:
space:
mode:
authorDavid Ludwig <dludwig@pobox.com>2018-09-04 19:20:46 -0400
committerRobert Schumacher <roschuma@microsoft.com>2018-09-04 16:20:46 -0700
commitd68cc287f994bc6505473a8264018f5abf5a5183 (patch)
treea7407df945add857ef2a568c473a9ab06f45e235 /ports/blaze
parent6af7c99555a03235994bc6dfe495ad07369088c6 (diff)
downloadvcpkg-d68cc287f994bc6505473a8264018f5abf5a5183.tar.gz
vcpkg-d68cc287f994bc6505473a8264018f5abf5a5183.zip
[GraphicsMagick] bug-fix: image files won't load (#4215)
* [GraphicsMagick] bug-fix: image files won't load GM (GraphicsMagick) was failing to load image files, notably PNG or JPEG images, as it was being compiled with support for 'GraphicsMagick Modules'. These are files with names specific to GM, and of the format, 'IM_*.dll'. vcpkg's install process was not setting these up. This patch makes sure that when GM is built, it embed's GM's own image-loading code into graphicsmagick.dll. * [vcpkg_extract_source_archive_ex] Add PATCHES argument * [openmesh] Use direct download instead of gitlab * [blaze] Use PATCHES argument * [graphicsmagick] Use vcpkg_extract_source_archive_ex
Diffstat (limited to 'ports/blaze')
-rw-r--r--ports/blaze/portfile.cmake4
1 files changed, 0 insertions, 4 deletions
diff --git a/ports/blaze/portfile.cmake b/ports/blaze/portfile.cmake
index 53e845b70..a44808249 100644
--- a/ports/blaze/portfile.cmake
+++ b/ports/blaze/portfile.cmake
@@ -6,10 +6,6 @@ vcpkg_from_bitbucket(
REF bbe39c81b68eb0d8647da703899e1ee4a82cdfd3
SHA512 84eb8226672d9d11d194d165e7aaa333a0d49ca090bb94472f19242e5f2ad0c3e08a30cdafe055cff51b210b603533f879800bd6784f3ffdb0d9eeca65d58b25
HEAD_REF master
-)
-
-vcpkg_apply_patches(
- SOURCE_PATH ${SOURCE_PATH}
PATCHES
avoid-src-dir-generation.patch
)