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authorBruno Carvalho <b.camara@live.com>2020-12-04 20:33:20 -0300
committerGitHub <noreply@github.com>2020-12-04 15:33:20 -0800
commit222f276c0b9fbf733ee1bcc328c3d8f248cdfddf (patch)
tree43111eae14c84c0ac0b54194a0d863602ce73268 /ports/chipmunk/CONTROL
parent8b0b2671ce67a2425c66c47fff8117737abbb055 (diff)
downloadvcpkg-222f276c0b9fbf733ee1bcc328c3d8f248cdfddf.tar.gz
vcpkg-222f276c0b9fbf733ee1bcc328c3d8f248cdfddf.zip
[Chipmunk] build via cmake (#14776)
Diffstat (limited to 'ports/chipmunk/CONTROL')
-rw-r--r--ports/chipmunk/CONTROL1
1 files changed, 1 insertions, 0 deletions
diff --git a/ports/chipmunk/CONTROL b/ports/chipmunk/CONTROL
index 7437c78d8..d5948caf7 100644
--- a/ports/chipmunk/CONTROL
+++ b/ports/chipmunk/CONTROL
@@ -1,4 +1,5 @@
Source: chipmunk
Version: 7.0.3
+Port-Version: 1
Homepage: https://github.com/slembcke/Chipmunk2D
Description: A fast and lightweight 2D game physics library. \ No newline at end of file