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authorJan HrubĂ˝ <jhruby.web@gmail.com>2017-03-13 08:56:05 +0100
committerGitHub <noreply@github.com>2017-03-13 08:56:05 +0100
commit665f4118f603c5858217ed7a2f2f824b18ff4fc5 (patch)
treef0167041edf71e90f2331b5025f603392a8de67a /ports/cppwinrt
parent1bec0fcb73073b5b1719f454c368a63f1bff625e (diff)
parent1c9873a0daf625f67474aaf3e163c592c27ecb65 (diff)
downloadvcpkg-665f4118f603c5858217ed7a2f2f824b18ff4fc5.tar.gz
vcpkg-665f4118f603c5858217ed7a2f2f824b18ff4fc5.zip
Merge pull request #1 from Microsoft/master
pull
Diffstat (limited to 'ports/cppwinrt')
-rw-r--r--ports/cppwinrt/CONTROL3
-rw-r--r--ports/cppwinrt/portfile.cmake18
2 files changed, 21 insertions, 0 deletions
diff --git a/ports/cppwinrt/CONTROL b/ports/cppwinrt/CONTROL
new file mode 100644
index 000000000..e49eefe99
--- /dev/null
+++ b/ports/cppwinrt/CONTROL
@@ -0,0 +1,3 @@
+Source: cppwinrt
+Version: feb2017_refresh-14393
+Description: C++/WinRT is a standard C++ language projection for the Windows Runtime.
diff --git a/ports/cppwinrt/portfile.cmake b/ports/cppwinrt/portfile.cmake
new file mode 100644
index 000000000..b0e808c84
--- /dev/null
+++ b/ports/cppwinrt/portfile.cmake
@@ -0,0 +1,18 @@
+include(vcpkg_common_functions)
+find_program(GIT git)
+
+set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/cppwinrt-february_2017_refresh)
+vcpkg_download_distfile(ARCHIVE
+ URLS "https://github.com/Microsoft/cppwinrt/archive/february_2017_refresh.tar.gz"
+ FILENAME "cppwinrt-february_2017_refresh.tar.gz"
+ SHA512 0e2ed94d65ae4c7297ae4d82d64a43fa59fac7b35fbe42ea939f135f0f6eb867f57fac70b6a9cc9a78912de75aa4482d48007f83a3781b147d237ae637fdaa0e
+)
+vcpkg_extract_source_archive(${ARCHIVE})
+
+# Put the licence file where vcpkg expects it
+file(COPY ${SOURCE_PATH}/license.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/cppwinrt/license.txt)
+file(RENAME ${CURRENT_PACKAGES_DIR}/share/cppwinrt/license.txt ${CURRENT_PACKAGES_DIR}/share/cppwinrt/copyright)
+
+# Copy the cppwinrt header files
+file(GLOB HEADER_FILES ${SOURCE_PATH}/10.0.14393.0/winrt/*)
+file(COPY ${HEADER_FILES} DESTINATION ${CURRENT_PACKAGES_DIR}/include/winrt)