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| author | sdcb <sdflysha@qq.com> | 2016-11-25 16:42:12 +0800 |
|---|---|---|
| committer | sdcb <sdflysha@qq.com> | 2016-11-25 16:42:12 +0800 |
| commit | 266703eab8b6ecde6b64e2e1a6cd52be6cb6b4e3 (patch) | |
| tree | 53512ed38fa2182ad6fc6d32b5ef8b33478a8009 /ports/dxut/CONTROL | |
| parent | 2a8d61bf1bb74182f9a213ce4e640b05675f01df (diff) | |
| download | vcpkg-266703eab8b6ecde6b64e2e1a6cd52be6cb6b4e3.tar.gz vcpkg-266703eab8b6ecde6b64e2e1a6cd52be6cb6b4e3.zip | |
[dxut] switch dxut building static lib
dxut is by building static library by default, my previous PR forcing dxut building dynamic by creating a huge patch (basically add dllimport/dllexport everywhere).
This PR droped the huge patch and switch building static library (which is the upstream default behavior).
related issue:
https://github.com/Microsoft/DXUT/issues/8
Diffstat (limited to 'ports/dxut/CONTROL')
| -rw-r--r-- | ports/dxut/CONTROL | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ports/dxut/CONTROL b/ports/dxut/CONTROL index ee632dfab..56fefdb32 100644 --- a/ports/dxut/CONTROL +++ b/ports/dxut/CONTROL @@ -1,3 +1,3 @@ Source: dxut -Version: 11.14 +Version: 11.14-1 Description: A "GLUT"-like framework for Direct3D 11.x Win32 desktop applications
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