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| author | Julien Bernard <julien.bernard@univ-fcomte.fr> | 2020-10-15 21:34:00 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-10-15 12:34:00 -0700 |
| commit | f893b2ea989263be09d794d24ca3f1737a287e2c (patch) | |
| tree | f9ccbe24701da38f1c6582776520dfa5cf4f9f50 /ports/gamedev-framework/CONTROL | |
| parent | 0b38206a15761344c4175a6028bdd57f96104fce (diff) | |
| download | vcpkg-f893b2ea989263be09d794d24ca3f1737a287e2c.tar.gz vcpkg-f893b2ea989263be09d794d24ca3f1737a287e2c.zip | |
[gamedev-framework] Update new version 0.18.0 (#14066)
* update to new version
* format vcpkg.json correctly
Diffstat (limited to 'ports/gamedev-framework/CONTROL')
| -rw-r--r-- | ports/gamedev-framework/CONTROL | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/ports/gamedev-framework/CONTROL b/ports/gamedev-framework/CONTROL deleted file mode 100644 index d152e8426..000000000 --- a/ports/gamedev-framework/CONTROL +++ /dev/null @@ -1,7 +0,0 @@ -Source: gamedev-framework -Version: 0.17 -Port-Version: 1 -Homepage: https://github.com/GamedevFramework/gf -Description: gf is a framework to build 2D games in C++14. -Build-Depends: sdl2, freetype, zlib, boost-algorithm, boost-filesystem, boost-heap, boost-container, stb, pugixml -Supports: !arm |
