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authorRobert Schumacher <roschuma@microsoft.com>2017-02-08 15:12:28 -0800
committerGitHub <noreply@github.com>2017-02-08 15:12:28 -0800
commit7ddae17e2f520e83d25f78c078bf8b8a58fff447 (patch)
tree87e2fc5c57a685367ec051b1efbdeb5d3ab43f4d /ports/glew
parent5e588ddb5be9e6e27cebcc3be2e1a27f3ca83a50 (diff)
parenta9f7fc6e90feaad50c1221ef9bd56e2620302215 (diff)
downloadvcpkg-7ddae17e2f520e83d25f78c078bf8b8a58fff447.tar.gz
vcpkg-7ddae17e2f520e83d25f78c078bf8b8a58fff447.zip
Merge branch 'master' into master
Diffstat (limited to 'ports/glew')
-rw-r--r--ports/glew/CONTROL2
-rw-r--r--ports/glew/portfile.cmake107
2 files changed, 68 insertions, 41 deletions
diff --git a/ports/glew/CONTROL b/ports/glew/CONTROL
index f38f2dc40..21051a475 100644
--- a/ports/glew/CONTROL
+++ b/ports/glew/CONTROL
@@ -1,3 +1,3 @@
Source: glew
-Version: 1.13.0
+Version: 2.0.0-1
Description: The OpenGL Extension Wrangler Library (GLEW) is a cross-platform open-source C/C++ extension loading library. \ No newline at end of file
diff --git a/ports/glew/portfile.cmake b/ports/glew/portfile.cmake
index 3b35830f6..c975ca099 100644
--- a/ports/glew/portfile.cmake
+++ b/ports/glew/portfile.cmake
@@ -1,60 +1,87 @@
include(vcpkg_common_functions)
-set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/glew-1.13.0)
+set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/glew-2.0.0)
vcpkg_download_distfile(ARCHIVE_FILE
- URLS "http://downloads.sourceforge.net/project/glew/glew/1.13.0/glew-1.13.0.tgz"
- FILENAME "glew-1.13.0.tgz"
- SHA512 8fc8d7c0d2cd9235ea51db9972f492701827bff40642fdb3cc54c10b0737dba8e6d8d0dcd8c5aa5bfaaae39c6198ba3d4292cd1662fbe1977eb9a5d187ba635f
+ URLS "https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0.tgz"
+ FILENAME "glew-2.0.0.tgz"
+ SHA512 e9bcd5f19a4495ce6511dfd76e64b4e4d958603c513ee9063eb9fe24fc6e0413f168620661230f1baef558f2f907cef7fe7ab2bdf957a6f7bda5fe96e9319c6a
)
vcpkg_extract_source_archive(${ARCHIVE_FILE})
IF (TRIPLET_SYSTEM_ARCH MATCHES "x86")
SET(BUILD_ARCH "Win32")
ELSEIF(TRIPLET_SYSTEM_ARCH MATCHES "arm")
- MESSAGE(FATAL_ERROR, " ARM is currently not supported.")
- RETURN()
+ MESSAGE(FATAL_ERROR " ARM is currently not supported.")
ELSE()
SET(BUILD_ARCH ${TRIPLET_SYSTEM_ARCH})
ENDIF()
-if(NOT EXISTS ${SOURCE_PATH}/build/vc12/glew_shared14.vcxproj)
- message(STATUS "Upgrading projects")
- file(READ ${SOURCE_PATH}/build/vc12/glew_shared.vcxproj PROJ)
- string(REPLACE
- "<PlatformToolset>v120</PlatformToolset>"
- "<PlatformToolset>v140</PlatformToolset>"
- PROJ ${PROJ})
- string(REPLACE
- "opengl32.lib%"
- "opengl32.lib\;%"
- PROJ ${PROJ})
- file(WRITE ${SOURCE_PATH}/build/vc12/glew_shared14.vcxproj ${PROJ})
-endif()
+# TODO: Maybe switch to glews' cmake build system in the future
+FOREACH(LINKAGE shared static)
+ if(NOT EXISTS ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}14.vcxproj)
+ message(STATUS "Upgrading " ${LINKAGE} " project")
+ file(READ ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}.vcxproj PROJ)
+ string(REPLACE
+ "<PlatformToolset>v120</PlatformToolset>"
+ "<PlatformToolset>v140</PlatformToolset>"
+ PROJ ${PROJ})
+ string(REPLACE
+ "opengl32.lib%"
+ "opengl32.lib\;%"
+ PROJ ${PROJ})
+
+ if (LINKAGE STREQUAL "static")
+ string(REPLACE
+ "MultiThreadedDebugDLL"
+ "MultiThreadedDebug"
+ PROJ ${PROJ}
+ )
+ endif()
+ file(WRITE ${SOURCE_PATH}/build/vc12/glew_${LINKAGE}14.vcxproj ${PROJ})
+ endif()
+ENDFOREACH(LINKAGE)
message(STATUS "Upgrading projects done")
-vcpkg_build_msbuild(
- PROJECT_PATH ${SOURCE_PATH}/build/vc12/glew_shared14.vcxproj
-)
+if (VCPKG_LIBRARY_LINKAGE STREQUAL static)
+ vcpkg_build_msbuild(
+ PROJECT_PATH ${SOURCE_PATH}/build/vc12/glew_static14.vcxproj
+ )
+else()
+ vcpkg_build_msbuild(
+ PROJECT_PATH ${SOURCE_PATH}/build/vc12/glew_shared14.vcxproj
+ )
+endif()
+
message(STATUS "Installing")
-file(INSTALL
- ${SOURCE_PATH}/bin/Debug/${BUILD_ARCH}/glew32d.dll
- ${SOURCE_PATH}/bin/Debug/${BUILD_ARCH}/glew32d.pdb
- DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin
-)
-file(INSTALL
- ${SOURCE_PATH}/bin/Release/${BUILD_ARCH}/glew32.dll
- ${SOURCE_PATH}/bin/Release/${BUILD_ARCH}/glew32.pdb
- DESTINATION ${CURRENT_PACKAGES_DIR}/bin
-)
-file(INSTALL
- ${SOURCE_PATH}/lib/Debug/${BUILD_ARCH}/glew32d.lib
- DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib
-)
-file(INSTALL
- ${SOURCE_PATH}/lib/Release/${BUILD_ARCH}/glew32.lib
- DESTINATION ${CURRENT_PACKAGES_DIR}/lib
-)
+if (VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
+ file(INSTALL
+ ${SOURCE_PATH}/bin/Debug/${BUILD_ARCH}/glew32d.dll
+ DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin
+ )
+ file(INSTALL
+ ${SOURCE_PATH}/bin/Release/${BUILD_ARCH}/glew32.dll
+ DESTINATION ${CURRENT_PACKAGES_DIR}/bin
+ )
+ file(INSTALL
+ ${SOURCE_PATH}/lib/Debug/${BUILD_ARCH}/glew32d.lib
+ DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib RENAME glew32.lib
+ )
+ file(INSTALL
+ ${SOURCE_PATH}/lib/Release/${BUILD_ARCH}/glew32.lib
+ DESTINATION ${CURRENT_PACKAGES_DIR}/lib
+ )
+else()
+ file(INSTALL
+ ${SOURCE_PATH}/lib/Debug/${BUILD_ARCH}/glew32sd.lib
+ DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib RENAME glew32.lib
+ )
+ file(INSTALL
+ ${SOURCE_PATH}/lib/Release/${BUILD_ARCH}/glew32s.lib
+ DESTINATION ${CURRENT_PACKAGES_DIR}/lib RENAME glew32.lib
+ )
+endif()
+
file(INSTALL
${SOURCE_PATH}/include/GL
DESTINATION ${CURRENT_PACKAGES_DIR}/include