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authorLily <47812810+LilyWangL@users.noreply.github.com>2020-06-11 16:36:10 +0800
committerGitHub <noreply@github.com>2020-06-11 01:36:10 -0700
commitefe434b688fdc5035ad0d81bf4e90dad504d04fa (patch)
tree121c7799a607432f96171934c5a1e640d0054d16 /ports/ms-angle/CONTROL
parent4050a5b27906753b2a9250396a7e966ea2d7545a (diff)
downloadvcpkg-efe434b688fdc5035ad0d81bf4e90dad504d04fa.tar.gz
vcpkg-efe434b688fdc5035ad0d81bf4e90dad504d04fa.zip
[ms-angle] Set ms-angle to empty package (#11458)
* [ms-angle] Remove invalid port * [ms-angle] Remove invalid port * [ms-angle] Add build depends angle
Diffstat (limited to 'ports/ms-angle/CONTROL')
-rw-r--r--ports/ms-angle/CONTROL7
1 files changed, 3 insertions, 4 deletions
diff --git a/ports/ms-angle/CONTROL b/ports/ms-angle/CONTROL
index 4ba095050..003ab3f3b 100644
--- a/ports/ms-angle/CONTROL
+++ b/ports/ms-angle/CONTROL
@@ -1,5 +1,4 @@
Source: ms-angle
-Version: 2018-04-18-2
-Description: The UWP version of a conformant OpenGL ES implementation for Windows, Mac and Linux.
- The goal of ANGLE is to allow users of multiple operating systems to seamlessly run WebGL and other OpenGL ES content by translating OpenGL ES API calls to one of the hardware-supported APIs available for that platform. ANGLE currently provides translation from OpenGL ES 2.0 and 3.0 to desktop OpenGL, OpenGL ES, Direct3D 9, and Direct3D 11. Support for translation from OpenGL ES to Vulkan is underway, and future plans include compute shader support (ES 3.1) and MacOS support.
-Supports: windows|uwp \ No newline at end of file
+Version: alias
+Description: Deprecated alias for ms-angle
+Build-Depends: angle \ No newline at end of file