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| author | Adam Johnson <AdamJohnso@gmail.com> | 2021-04-28 18:52:34 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-28 15:52:34 -0700 |
| commit | 59ea102312180ae2972e0bb47cef2cfce407b407 (patch) | |
| tree | fd9bf1f8f8ddb5104e250e5fa9d603c50dfb686d /ports/physx/CONTROL | |
| parent | b9a6b3985ff9e84a28e4280b673298fedf8f2c17 (diff) | |
| download | vcpkg-59ea102312180ae2972e0bb47cef2cfce407b407.tar.gz vcpkg-59ea102312180ae2972e0bb47cef2cfce407b407.zip | |
[physx] Update to 4.1.2 (#17453)
* [physx] Update to 4.1.2
* [physx] Update to vcpkg-cmake
* [physx] x-add-version
Diffstat (limited to 'ports/physx/CONTROL')
| -rw-r--r-- | ports/physx/CONTROL | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/ports/physx/CONTROL b/ports/physx/CONTROL deleted file mode 100644 index c35db5c1b..000000000 --- a/ports/physx/CONTROL +++ /dev/null @@ -1,5 +0,0 @@ -Source: physx
-Version: 4.1.1
-Port-Version: 7
-Homepage: https://github.com/NVIDIAGameWorks/PhysX
-Description: The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs
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