aboutsummaryrefslogtreecommitdiff
path: root/ports/sdl2
diff options
context:
space:
mode:
authorRobert Schumacher <roschuma@microsoft.com>2018-03-11 23:41:51 -0700
committerRobert Schumacher <roschuma@microsoft.com>2018-03-11 23:42:54 -0700
commit9f9778ccff48981a691bf34f30ecc4bf2efd5ac1 (patch)
tree10ec609d13836ddc266345f441bae6f9e824056a /ports/sdl2
parentece289b9a6466dca885fd2555ed783d70dcad9bf (diff)
downloadvcpkg-9f9778ccff48981a691bf34f30ecc4bf2efd5ac1.tar.gz
vcpkg-9f9778ccff48981a691bf34f30ecc4bf2efd5ac1.zip
[many ports] Improve behavior on Linux and general cleanup
Diffstat (limited to 'ports/sdl2')
-rw-r--r--ports/sdl2/CONTROL2
-rw-r--r--ports/sdl2/portfile.cmake27
2 files changed, 25 insertions, 4 deletions
diff --git a/ports/sdl2/CONTROL b/ports/sdl2/CONTROL
index ffebda760..6f39484dd 100644
--- a/ports/sdl2/CONTROL
+++ b/ports/sdl2/CONTROL
@@ -1,3 +1,3 @@
Source: sdl2
-Version: 2.0.8
+Version: 2.0.8-1
Description: Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
diff --git a/ports/sdl2/portfile.cmake b/ports/sdl2/portfile.cmake
index 572fef829..a3cb80e3f 100644
--- a/ports/sdl2/portfile.cmake
+++ b/ports/sdl2/portfile.cmake
@@ -32,11 +32,32 @@ vcpkg_configure_cmake(
vcpkg_install_cmake()
-file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
+if(EXISTS "${CURRENT_PACKAGES_DIR}/cmake")
+ vcpkg_fixup_cmake_targets(CONFIG_PATH "cmake")
+elseif(EXISTS "${CURRENT_PACKAGES_DIR}/lib/cmake/SDL2")
+ vcpkg_fixup_cmake_targets(CONFIG_PATH "lib/cmake/SDL2")
+elseif(EXISTS "${CURRENT_PACKAGES_DIR}/SDL2.framework/Resources")
+ vcpkg_fixup_cmake_targets(CONFIG_PATH "SDL2.framework/Resources")
+endif()
+
+file(REMOVE_RECURSE
+ ${CURRENT_PACKAGES_DIR}/debug/include
+ ${CURRENT_PACKAGES_DIR}/debug/share
+ ${CURRENT_PACKAGES_DIR}/bin/sdl2-config
+ ${CURRENT_PACKAGES_DIR}/debug/bin/sdl2-config
+ ${CURRENT_PACKAGES_DIR}/SDL2.framework
+ ${CURRENT_PACKAGES_DIR}/debug/SDL2.framework
+)
-vcpkg_fixup_cmake_targets(CONFIG_PATH "cmake")
+file(GLOB BINS ${CURRENT_PACKAGES_DIR}/debug/bin/* ${CURRENT_PACKAGES_DIR}/bin/*)
+if(NOT BINS)
+ file(REMOVE_RECURSE
+ ${CURRENT_PACKAGES_DIR}/bin
+ ${CURRENT_PACKAGES_DIR}/debug/bin
+ )
+endif()
-if(NOT VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
+if(NOT VCPKG_CMAKE_SYSTEM_NAME)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/lib/manual-link ${CURRENT_PACKAGES_DIR}/debug/lib/manual-link)
file(RENAME ${CURRENT_PACKAGES_DIR}/lib/SDL2main.lib ${CURRENT_PACKAGES_DIR}/lib/manual-link/SDL2main.lib)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/lib/SDL2maind.lib ${CURRENT_PACKAGES_DIR}/debug/lib/manual-link/SDL2maind.lib)