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authorFrederik Carlier <frederik.carlier@quamotion.mobi>2018-08-08 13:15:13 +0200
committerRobert Schumacher <roschuma@microsoft.com>2018-08-08 04:15:13 -0700
commitcc00cf05fb70ddec3197ca0ee7cbd47cc1c8ccfe (patch)
tree87b03f77c112390421318a4a5876f8c36cd93b58 /scripts/cmake/vcpkg_install_msbuild.cmake
parentc70e9d895f7f5a1467b5562274637dd24459bdd7 (diff)
downloadvcpkg-cc00cf05fb70ddec3197ca0ee7cbd47cc1c8ccfe.tar.gz
vcpkg-cc00cf05fb70ddec3197ca0ee7cbd47cc1c8ccfe.zip
New packages: libimobiledevice, getopt, readline (#3504)
* Add libplist * Add libusbmuxd * Fix typos * Add getopt * Add libimobiledevice * Fix typos * Add libideviceactivation * Add ideviceinstaller * Include utilities * Install usbmuxd * Add readline * Fix readline on 64-bit windows * Add libirecovery * libideviceactivation: include tools * Bump versions to fix build issues * Bump versions * Add idevicerestore * [getopt][getopt-win32] Rename to getopt-win32 and only install on Windows Desktop * [readline][readline-win32] Rename to readline-win32 and only install for Windows Desktop * [vcpkg_from_github][vcpkg_apply_patches] Make PATCHES relative to the current port directory * [vcpkg_install_msbuild][vcpkg_check_linkage] Introduce vcpkg_install_msbuild() and vcpkg_check_linkage(). * [libimobiledevice et al] Use vcpkg_from_github() and vcpkg_install_msbuild() * [readline] Fix static builds
Diffstat (limited to 'scripts/cmake/vcpkg_install_msbuild.cmake')
-rw-r--r--scripts/cmake/vcpkg_install_msbuild.cmake220
1 files changed, 220 insertions, 0 deletions
diff --git a/scripts/cmake/vcpkg_install_msbuild.cmake b/scripts/cmake/vcpkg_install_msbuild.cmake
new file mode 100644
index 000000000..ad700dd35
--- /dev/null
+++ b/scripts/cmake/vcpkg_install_msbuild.cmake
@@ -0,0 +1,220 @@
+## # vcpkg_install_msbuild
+##
+## Build and install an msbuild-based project. This replaces `vcpkg_build_msbuild()`.
+##
+## ## Usage
+## ```cmake
+## vcpkg_install_msbuild(
+## SOURCE_PATH <${SOURCE_PATH}>
+## PROJECT_SUBPATH <port.sln>
+## [INCLUDES_SUBPATH <include>]
+## [LICENSE_SUBPATH <LICENSE>]
+## [RELEASE_CONFIGURATION <Release>]
+## [DEBUG_CONFIGURATION <Debug>]
+## [TARGET <Build>]
+## [TARGET_PLATFORM_VERSION <10.0.15063.0>]
+## [PLATFORM <${TRIPLET_SYSTEM_ARCH}>]
+## [PLATFORM_TOOLSET <${VCPKG_PLATFORM_TOOLSET}>]
+## [OPTIONS </p:ZLIB_INCLUDE_PATH=X>...]
+## [OPTIONS_RELEASE </p:ZLIB_LIB=X>...]
+## [OPTIONS_DEBUG </p:ZLIB_LIB=X>...]
+## [USE_VCPKG_INTEGRATION]
+## [ALLOW_ROOT_INCLUDES | REMOVE_ROOT_INCLUDES]
+## )
+## ```
+##
+## ## Parameters
+## ### SOURCE_PATH
+## The path to the root of the source tree.
+##
+## Because MSBuild uses in-source builds, the source tree will be copied into a temporary location for the build. This
+## parameter is the base for that copy and forms the base for all XYZ_SUBPATH options.
+##
+## ### USE_VCPKG_INTEGRATION
+## Apply the normal `integrate install` integration for building the project.
+##
+## By default, projects built with this command will not automatically link libraries or have header paths set.
+##
+## ### PROJECT_SUBPATH
+## The subpath to the solution (`.sln`) or project (`.vcxproj`) file relative to `SOURCE_PATH`.
+##
+## ### LICENSE_SUBPATH
+## The subpath to the license file relative to `SOURCE_PATH`.
+##
+## ### INCLUDES_SUBPATH
+## The subpath to the includes directory relative to `SOURCE_PATH`.
+##
+## This parameter should be a directory and should not end in a trailing slash.
+##
+## ### ALLOW_ROOT_INCLUDES
+## Indicates that top-level include files (e.g. `include/zlib.h`) should be allowed.
+##
+## ### REMOVE_ROOT_INCLUDES
+## Indicates that top-level include files (e.g. `include/Makefile.am`) should be removed.
+##
+## ### RELEASE_CONFIGURATION
+## The configuration (``/p:Configuration`` msbuild parameter) used for Release builds.
+##
+## ### DEBUG_CONFIGURATION
+## The configuration (``/p:Configuration`` msbuild parameter)
+## used for Debug builds.
+##
+## ### TARGET_PLATFORM_VERSION
+## The WindowsTargetPlatformVersion (``/p:WindowsTargetPlatformVersion`` msbuild parameter)
+##
+## ### TARGET
+## The MSBuild target to build. (``/t:<TARGET>``)
+##
+## ### PLATFORM
+## The platform (``/p:Platform`` msbuild parameter) used for the build.
+##
+## ### PLATFORM_TOOLSET
+## The platform toolset (``/p:PlatformToolset`` msbuild parameter) used for the build.
+##
+## ### OPTIONS
+## Additional options passed to msbuild for all builds.
+##
+## ### OPTIONS_RELEASE
+## Additional options passed to msbuild for Release builds. These are in addition to `OPTIONS`.
+##
+## ### OPTIONS_DEBUG
+## Additional options passed to msbuild for Debug builds. These are in addition to `OPTIONS`.
+##
+## ## Examples
+##
+## * [libimobiledevice](https://github.com/Microsoft/vcpkg/blob/master/ports/libimobiledevice/portfile.cmake)
+
+function(vcpkg_install_msbuild)
+ cmake_parse_arguments(
+ _csc
+ "USE_VCPKG_INTEGRATION;ALLOW_ROOT_INCLUDES;REMOVE_ROOT_INCLUDES"
+ "SOURCE_PATH;PROJECT_SUBPATH;INCLUDES_SUBPATH;LICENSE_SUBPATH;RELEASE_CONFIGURATION;DEBUG_CONFIGURATION;PLATFORM;PLATFORM_TOOLSET;TARGET_PLATFORM_VERSION;TARGET"
+ "OPTIONS;OPTIONS_RELEASE;OPTIONS_DEBUG"
+ ${ARGN}
+ )
+
+ if(NOT DEFINED _csc_RELEASE_CONFIGURATION)
+ set(_csc_RELEASE_CONFIGURATION Release)
+ endif()
+ if(NOT DEFINED _csc_DEBUG_CONFIGURATION)
+ set(_csc_DEBUG_CONFIGURATION Debug)
+ endif()
+ if(NOT DEFINED _csc_PLATFORM)
+ if(VCPKG_TARGET_ARCHITECTURE STREQUAL x64)
+ set(_csc_PLATFORM x64)
+ elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL x86)
+ set(_csc_PLATFORM Win32)
+ elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL ARM)
+ set(_csc_PLATFORM ARM)
+ else()
+ message(FATAL_ERROR "Unsupported target architecture")
+ endif()
+ endif()
+ if(NOT DEFINED _csc_PLATFORM_TOOLSET)
+ set(_csc_PLATFORM_TOOLSET ${VCPKG_PLATFORM_TOOLSET})
+ endif()
+ if(NOT DEFINED _csc_TARGET_PLATFORM_VERSION)
+ vcpkg_get_windows_sdk(_csc_TARGET_PLATFORM_VERSION)
+ endif()
+ if(NOT DEFINED _csc_TARGET)
+ set(_csc_TARGET Rebuild)
+ endif()
+
+ list(APPEND _csc_OPTIONS
+ /t:${_csc_TARGET}
+ /p:Platform=${_csc_PLATFORM}
+ /p:PlatformToolset=${_csc_PLATFORM_TOOLSET}
+ /p:VCPkgLocalAppDataDisabled=true
+ /p:UseIntelMKL=No
+ /p:WindowsTargetPlatformVersion=${_csc_TARGET_PLATFORM_VERSION}
+ /m
+ )
+
+ if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
+ # Disable LTCG for static libraries because this setting introduces ABI incompatibility between minor compiler versions
+ # TODO: Add a way for the user to override this if they want to opt-in to incompatibility
+ list(APPEND _csc_OPTIONS /p:WholeProgramOptimization=false)
+ endif()
+
+ if(_csc_USE_VCPKG_INTEGRATION)
+ list(APPEND _csc_OPTIONS /p:ForceImportBeforeCppTargets=${VCPKG_ROOT_DIR}/scripts/buildsystems/msbuild/vcpkg.targets /p:VcpkgApplocalDeps=false)
+ endif()
+
+ get_filename_component(SOURCE_PATH_SUFFIX "${_csc_SOURCE_PATH}" NAME)
+ if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "release")
+ message(STATUS "Building ${_csc_PROJECT_SUBPATH} for Release")
+ file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
+ file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
+ file(COPY ${_csc_SOURCE_PATH} DESTINATION ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel)
+ set(SOURCE_COPY_PATH ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel/${SOURCE_PATH_SUFFIX})
+ vcpkg_execute_required_process(
+ COMMAND msbuild ${SOURCE_COPY_PATH}/${_csc_PROJECT_SUBPATH}
+ /p:Configuration=${_csc_RELEASE_CONFIGURATION}
+ ${_csc_OPTIONS}
+ ${_csc_OPTIONS_RELEASE}
+ WORKING_DIRECTORY ${SOURCE_COPY_PATH}
+ LOGNAME build-${TARGET_TRIPLET}-rel
+ )
+ file(GLOB_RECURSE LIBS ${SOURCE_COPY_PATH}/*.lib)
+ file(GLOB_RECURSE DLLS ${SOURCE_COPY_PATH}/*.dll)
+ file(GLOB_RECURSE EXES ${SOURCE_COPY_PATH}/*.exe)
+ if(LIBS)
+ file(COPY ${LIBS} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
+ endif()
+ if(DLLS)
+ file(COPY ${DLLS} DESTINATION ${CURRENT_PACKAGES_DIR}/bin)
+ endif()
+ if(EXES)
+ file(COPY ${EXES} DESTINATION ${CURRENT_PACKAGES_DIR}/tools/${PORT})
+ vcpkg_copy_tool_dependencies(${CURRENT_PACKAGES_DIR}/tools/${PORT})
+ endif()
+ endif()
+
+ if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL "debug")
+ message(STATUS "Building ${_csc_PROJECT_SUBPATH} for Debug")
+ file(REMOVE_RECURSE ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
+ file(MAKE_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
+ file(COPY ${_csc_SOURCE_PATH} DESTINATION ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg)
+ set(SOURCE_COPY_PATH ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg/${SOURCE_PATH_SUFFIX})
+ vcpkg_execute_required_process(
+ COMMAND msbuild ${SOURCE_COPY_PATH}/${_csc_PROJECT_SUBPATH}
+ /p:Configuration=${_csc_DEBUG_CONFIGURATION}
+ ${_csc_OPTIONS}
+ ${_csc_OPTIONS_DEBUG}
+ WORKING_DIRECTORY ${SOURCE_COPY_PATH}
+ LOGNAME build-${TARGET_TRIPLET}-dbg
+ )
+ file(GLOB_RECURSE LIBS ${SOURCE_COPY_PATH}/*.lib)
+ file(GLOB_RECURSE DLLS ${SOURCE_COPY_PATH}/*.dll)
+ if(LIBS)
+ file(COPY ${LIBS} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib)
+ endif()
+ if(DLLS)
+ file(COPY ${DLLS} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/bin)
+ endif()
+ endif()
+
+ vcpkg_copy_pdbs()
+
+ file(REMOVE_RECURSE
+ ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-dbg
+ ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}-rel
+ )
+
+ if(DEFINED _csc_INCLUDES_SUBPATH)
+ file(COPY ${_csc_SOURCE_PATH}/${_csc_INCLUDES_SUBPATH}/ DESTINATION ${CURRENT_PACKAGES_DIR}/include/)
+ file(GLOB ROOT_INCLUDES LIST_DIRECTORIES false ${CURRENT_PACKAGES_DIR}/include/*)
+ if(ROOT_INCLUDES)
+ if(_csc_REMOVE_ROOT_INCLUDES)
+ file(REMOVE ${ROOT_INCLUDES})
+ elseif(_csc_ALLOW_ROOT_INCLUDES)
+ else()
+ message(FATAL_ERROR "Top-level files were found in ${CURRENT_PACKAGES_DIR}/include; this may indicate a problem with the call to `vcpkg_install_msbuild()`.\nTo avoid conflicts with other libraries, it is recommended to not put includes into the root `include/` directory.\nPass either ALLOW_ROOT_INCLUDES or REMOVE_ROOT_INCLUDES to handle these files.\n")
+ endif()
+ endif()
+ endif()
+
+ if(DEFINED _csc_LICENSE_SUBPATH)
+ file(INSTALL ${_csc_SOURCE_PATH}/${_csc_LICENSE_SUBPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
+ endif()
+endfunction()