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-rw-r--r--ports/gamedev-framework/CONTROL1
-rw-r--r--ports/gamedev-framework/portfile.cmake2
2 files changed, 2 insertions, 1 deletions
diff --git a/ports/gamedev-framework/CONTROL b/ports/gamedev-framework/CONTROL
index 851a07f95..d152e8426 100644
--- a/ports/gamedev-framework/CONTROL
+++ b/ports/gamedev-framework/CONTROL
@@ -1,5 +1,6 @@
Source: gamedev-framework
Version: 0.17
+Port-Version: 1
Homepage: https://github.com/GamedevFramework/gf
Description: gf is a framework to build 2D games in C++14.
Build-Depends: sdl2, freetype, zlib, boost-algorithm, boost-filesystem, boost-heap, boost-container, stb, pugixml
diff --git a/ports/gamedev-framework/portfile.cmake b/ports/gamedev-framework/portfile.cmake
index 8ee146e65..511bf9c23 100644
--- a/ports/gamedev-framework/portfile.cmake
+++ b/ports/gamedev-framework/portfile.cmake
@@ -27,7 +27,7 @@ vcpkg_configure_cmake(
)
vcpkg_install_cmake()
-vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/gf)
+vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/gf TARGET_PATH share/gf)
vcpkg_copy_pdbs()
file(REMOVE_RECURSE