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-rw-r--r--ports/gamenetworkingsockets/portfile.cmake5
-rw-r--r--ports/gamenetworkingsockets/vcpkg.json2
2 files changed, 4 insertions, 3 deletions
diff --git a/ports/gamenetworkingsockets/portfile.cmake b/ports/gamenetworkingsockets/portfile.cmake
index d43357bb5..c0b2e487d 100644
--- a/ports/gamenetworkingsockets/portfile.cmake
+++ b/ports/gamenetworkingsockets/portfile.cmake
@@ -3,8 +3,8 @@ vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO ValveSoftware/GameNetworkingSockets
- REF 681ce028953088fc585c239bdf39c4cd9f516737 #2021-04-26
- SHA512 9d5453aa1e82a672a05c2c54c94c446e2b4a2bb46474d3a0c191a57c146aa58c35974ebecf46b59a68f7c74e10b2c3baf240c3d4e99728cb9d349fcf051b3512
+ REF 9875f39ad3fae8c913daa310c7ff0a7a54b1e6c2 # v1.3.0
+ SHA512 edf814ef10a11b67045d90d589a3bd6471fa46bc3f16cf1e83d1806df6bb48306dcda4096a2ff80fee78b24ce36d164cd46808680c9f5f8f546455fce7bf9aa0
HEAD_REF master
)
@@ -24,6 +24,7 @@ vcpkg_install_cmake()
file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)
vcpkg_fixup_cmake_targets(CONFIG_PATH "lib/cmake/GameNetworkingSockets" TARGET_PATH "share/GameNetworkingSockets")
+vcpkg_fixup_pkgconfig()
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share")
file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include")
diff --git a/ports/gamenetworkingsockets/vcpkg.json b/ports/gamenetworkingsockets/vcpkg.json
index cef2f2505..84aff5eae 100644
--- a/ports/gamenetworkingsockets/vcpkg.json
+++ b/ports/gamenetworkingsockets/vcpkg.json
@@ -1,6 +1,6 @@
{
"name": "gamenetworkingsockets",
- "version-date": "2021-04-26",
+ "version": "1.3.0",
"description": "GameNetworkingSockets is a basic transport layer for games.",
"homepage": "https://github.com/ValveSoftware/GameNetworkingSockets",
"license": "BSD-3-Clause",