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2018-09-04[GraphicsMagick] bug-fix: image files won't load (#4215)David Ludwig
* [GraphicsMagick] bug-fix: image files won't load GM (GraphicsMagick) was failing to load image files, notably PNG or JPEG images, as it was being compiled with support for 'GraphicsMagick Modules'. These are files with names specific to GM, and of the format, 'IM_*.dll'. vcpkg's install process was not setting these up. This patch makes sure that when GM is built, it embed's GM's own image-loading code into graphicsmagick.dll. * [vcpkg_extract_source_archive_ex] Add PATCHES argument * [openmesh] Use direct download instead of gitlab * [blaze] Use PATCHES argument * [graphicsmagick] Use vcpkg_extract_source_archive_ex
2018-08-22[blaze] Fix the SHA512 in the 'portfile.cmake' (#4138)igl42
* [blaze] Fix the SHA512 in the 'portfile.cmake' * [blaze] Use commit SHA to avoid future tag movement. Fix patches.
2018-08-21Update to Blaze 3.4 (#4128)igl42
2018-07-02[cmark][gl3w][libpopt][libraw][libssh][live555] Fixes, mostly around ↵Robert Schumacher
changing download locations.
2018-02-19[blaze] Update SHA512. Fixes #2841.Robert Schumacher
2018-02-11[blaze] update to Blaze 3.3Klaus Iglberger
2017-12-19Update downstream libraries to use modularized boostRobert Schumacher
2017-11-01[blaze] Fix remaining stray _INVALID_ROOT_Robert Schumacher
2017-10-26[blaze] Add dependencies and install *-config.cmake files.Robert Schumacher
2017-08-30[blaze] Use vcpkg_from_bitbucket in portfileFabien Péan
2017-08-20[blaze] update to Blaze 3.2Klaus Iglberger
2017-07-17[blaze] initial portAuroraDysis