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path: root/ports/glslang/CMakeLists-targets.patch
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2021-07-15[glslang] Update to 11.1.0 (#15719)Luke
* [shaderc] remove port since it does not build * [glslang] updated to version 11.1.0 * [glslang] Add python path * [glslang] baseline.json and glslang.json updated * Update portfile.cmake * Update CONTROL * Update port_versions * Update port_versions * Update port_versions * Update port_versions * Update port_versions * [glslang] port update to version 11.4.0 * [glslang] port version removed from json * [glslang] remove shaderc * [glslang] baseline update * [glslang] versions hash update * [glslang] portfile format fix + use of ${PORT} * [glslang] new hash * [glslang] revert portfile back * [glslang] portfile apply changes * [glslang] update hash for x86 windows * [glslang] update to 1.5.0 * [glslang] git-tree hash update * [glslang] remove old version 1.4.0 * [glslang] git-tree hash update * [glslang][shaderc] Update and fix targets to match upstream * Update versions Co-authored-by: Lukas Lipp <llipp@cg.tuwien.ac.at> Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com> Co-authored-by: JonLiu1993 <13720414433@163.com> Co-authored-by: Robert Schumacher <ras0219@outlook.com>
2021-01-16[glslang] Provide glslang-default-resource-limits library. (#15624)Bartosz Taudul
* [glslang] Provide glslang-default-resource-limits library. * [glslang] Use Port-Version field. Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Update port_versions Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> Co-authored-by: NancyLi1013 <lirui09@beyondsoft.com>
2019-06-27[shaderc] update (#6689)Christophe Delacourt
* update shaderc * update shaderc * fix glslang cmake targets, re enable vcpkg_fixup_cmake_targets() * [spirv-tools] comment python distutils * remove comments, change path * glslang fix cmake targets * change version
2019-03-05[glslang] Export CMake package files (#5513)David Dubois
* Add patch file to make glslang known to pkg-config * Proper patch file * Fix paths in the patch file * Add missing space so patch file can apply * Remove debug/share directory * Export everything to the glslangConfig * Export the SPIRV target as well * Remove not-working patch for main CMake file * [glslang] Remove call to windows CRT changing function * [glslang] Remove unnecessary calls to install inside patch * [glslang] Check cmake imports correctly