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2021-07-23[shaderc] Add fix for installing shaderc_util (#18979)Christoph Neuhauser
* Added fix for installing shaderc_util in port shaderc. * Restricted install of shaderc_util to static build.
2021-07-15[glslang] Update to 11.1.0 (#15719)Luke
* [shaderc] remove port since it does not build * [glslang] updated to version 11.1.0 * [glslang] Add python path * [glslang] baseline.json and glslang.json updated * Update portfile.cmake * Update CONTROL * Update port_versions * Update port_versions * Update port_versions * Update port_versions * Update port_versions * [glslang] port update to version 11.4.0 * [glslang] port version removed from json * [glslang] remove shaderc * [glslang] baseline update * [glslang] versions hash update * [glslang] portfile format fix + use of ${PORT} * [glslang] new hash * [glslang] revert portfile back * [glslang] portfile apply changes * [glslang] update hash for x86 windows * [glslang] update to 1.5.0 * [glslang] git-tree hash update * [glslang] remove old version 1.4.0 * [glslang] git-tree hash update * [glslang][shaderc] Update and fix targets to match upstream * Update versions Co-authored-by: Lukas Lipp <llipp@cg.tuwien.ac.at> Co-authored-by: JonLiu1993 <63675417+JonLiu1993@users.noreply.github.com> Co-authored-by: JonLiu1993 <13720414433@163.com> Co-authored-by: Robert Schumacher <ras0219@outlook.com>
2021-02-11[shaderc] Use build type to build targets (#16137)Jack·Boos·Yu
* [shaderc] Use build type to build targets * update version record * Update ports/shaderc/portfile.cmake Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * Update ports/shaderc/portfile.cmake Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com> * refresh version record Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
2020-10-28Delete use of vcpkg_test_cmake and vcpkg_common_functions. (#13065)Billy O'Neal
2019-07-31Add PREFER_NINJA to many ports (#7468)Phoebe
* Add PREFER_NINJA to many ports
2019-06-27[shaderc] update (#6689)Christophe Delacourt
* update shaderc * update shaderc * fix glslang cmake targets, re enable vcpkg_fixup_cmake_targets() * [spirv-tools] comment python distutils * remove comments, change path * glslang fix cmake targets * change version
2019-06-15[WIP] Add a Homepage URL entry for vcpkg ports (#2933)pravic
* [vcpkg] Add "Homepage" field to the CONTROL files.
2019-03-10Fix shaderc compilation with clang (#5622)tarcila
Using a patch already integrated upstream.
2019-02-15[shaderc] install executable files on linux and macos (#5372)Jon Spencer
2018-10-11[shaderc] Fix for build (#4398)Jens Weggemann
* [shaderc] Fix for build * [glslang] Use 'd' debug suffix on all platforms * [shaderc][spirv-tools] Restore missing cmake options
2017-10-12[several ports] Remove CMake double expansions inside if() directivesRobert Schumacher
2017-09-09vcpkg_configure_cmake (and _meson) now embed debug symbols within static ↵Alexander Karatarakis
libs (/Z7)
2017-09-05Update glslang shaderc spirv-toolsToby Chen
Update those ports to the versions listed in https://github.com/google/shaderc/blob/known-good/known_good.json
2017-08-31[shaderc] Bump versionAlexander Karatarakis
2017-08-31set glslangdir and glslang lib interface_include_directories in shaderc ↵vlj
cmakelist.
2016-12-21Modify shaderc so that it uses spirv-tools lib.vlj
2016-12-06[shaderc] Enable dynamic CRT. Explicitly search for python3. Add ↵Robert Schumacher
Build-Depends on glslang.
2016-12-04Add shaderc.vlj