aboutsummaryrefslogtreecommitdiff
path: root/triplets
AgeCommit message (Collapse)Author
2020-09-05Add community triple arm64-linux and arm-linux. (#11880)xyb
Verify the following command on both 32 bits and 64 bits OS on Raspberry pi 3. ./bootstrap-vcpkg.sh ./vcpkg install boost
2020-09-04Fix [boost] MSVC 2013 v120 Build (#10645)Manuel Kugelmann
2020-08-05Fix arm64-osx triplet not building for arm64 (#12716)Deadpikle
2020-07-23[vcpkg] Add initial s390x support (#12534)Andrei Lebedev
Signed-off-by: Andrei Lebedev <lebdron@gmail.com>
2020-07-07[triplets][osx] add support for arm64 'apple silicon' (#12259)Matt Jarjoura
* [triplets][osx] add support for arm64 'apple silicon' * [osx] moving to community for now * [osx][triplets] make sure to update .gitignore as well
2020-07-06[vcpkg] Add mingw dynamic libs triplet (#12101)Long Nguyen
* Update .gitignore * Add mingw dynamic lib triplets * Only copy pdbs if not using *-mingw triplets * Using VCPKG_POLICY_DLLS_WITHOUT_LIBS as a workaround * Rename *-mingw to *-mingw-dynamic Co-authored-by: Billy Robert O'Neal <bion@microsoft.com>
2020-06-02[vcpkg] add x86-wasm.cmake to community triplets (#11323)Mohammed Alyousef
* add x86-wasm.cmake to community triplets The EMSDK enviroment variable is normally defined when first installing Emscripten. * Rename x86-wasm.cmake to wasm32-emscripten.cmake * Update wasm32-emscripten.cmake * Update wasm32-emscripten.cmake * Add wasm32 and wasm64 arch to docs * Create wasm64-emscripten.cmake * remove wasm64 * Delete wasm64-emscripten.cmake * Add wasm32 to list of identifiers * add emscripten VCPKG_CMAKE_SYSTEM_NAME support * add path check to EMSDK cmake toolchain
2020-05-21[vcpkg] Add static triplet for arm64-windows (#11431)Owen Rudge
2020-04-15Add initial iOS support (#6275)alcroito
* Add iOS community triplets and toolchain support Added an iOS toolchain to enable building packages for iOS. The toolchain is used when a triplet's VCPKG_CMAKE_SYSTEM_NAME is set to iOS. To configure which architecture should be built, as well as other iOS specifics, the following triplet variables can be set: - VCPKG_TARGET_ARCHITECTURE - VCPKG_OSX_SYSROOT - VCPKG_OSX_DEPLOYMENT_TARGET - VCPKG_OSX_ARCHITECTURES The following VCPKG_TARGET_ARCHITECTURE values are currently supported: - arm, arm64, x64, x86. The following VCPKG_OSX_SYSROOT values are currently supported: - iphoneos, iphonesimulator, or an absolute path to the device or simulator Xcode SDK. VCPKG_OSX_DEPLOYMENT_TARGET can be set to control the minimum iOS delopyment target for the built libraries. CMAKE_OSX_ARCHITECTURES is derived from VCPKG_TARGET_ARCHITECTURE, so generally it should not be set. In case if someone needs to target a more specific architecture (like armv7k or arm64e), it can be set in the triplet via VCPKG_OSX_ARCHITECTURES. Note that only certain combinations of the architecture and sysroot will work: simulator SDKs only provide x86-based libraries, etc. The toolchain also sets CMAKE_SYSTEM_PROCESSOR for certain configurations, because certain packages (like libpng) depend on the processor type. Added 4 community iOS triplets that build static libraries: - arm-ios, arm64-ios, x86-ios, x64-ios. The non-arm triplets target the iOS simulator. The triplets build static libraries because they are easiest to integrate into an iOS project. Dynamic libraries or frameworks require code signing on iOS, which complicates integration. Added heuristics to try and automatically detect what iOS triplet to use when building your own CMake project (so when a CMake project sets CMAKE_TOOLCHAIN_FILE to buildsystems/vcpkg.cmake), if no explicit triplet is provided (VCPKG_TARGET_TRIPLET is undefined). The heuristic checks for the values of CMAKE_SYSTEM_NAME and CMAKE_OSX_ARCHITECTURES. Note that for this to work, CMAKE_OSX_ARCHITECTURES needs to be set before the first project() call in your CMake project. Added workaround so find_package finds vcpkg installed packages when targeting iOS. This is done by saving / restoring the value of CMAKE_FIND_ROOT_PATH while also adding the vcpkg package root in the find_package override macro. The workaround can be removed once vcpkg upgrades to CMake 3.15.0 or higher where the issue is fixed. Fixes: #6003 * Fix building libpng and pcre2 targetting iOS Fixes: #6003
2020-03-13[community triplets] Add x64-osx-dynamic (#10348)Martin Vejdarski
2020-02-12Add triplets for static libraries with dynamic CRT on Windows (#10028)Victor Romero
* Add triplets for static libs with dynamic CRT * Update .gitignore
2020-01-17Add support for building with MinGW (#9137)Cristian Adam
* Add support for building with MinGW Tested with MSYS2 MinGW 8.3.0, gcc-mcf.lhmouse MinGW 9.2.1, and StephanTLavavej/mingw-distro! * Add MinGW toolchain From your MinGW configured shell you could just use vcpkg to configure packages. An x64-mingw triplet would look like: ``` set(VCPKG_TARGET_ARCHITECTURE x64) set(VCPKG_CRT_LINKAGE dynamic) set(VCPKG_LIBRARY_LINKAGE static) set(VCPKG_ENV_PASSTHROUGH PATH) set(VCPKG_CMAKE_SYSTEM_NAME MinGW) ``` * Add MinGW community tripplets x64 tested with https://github.com/StephanTLavavej/mingw-distro x86, arm64, arm tested with https://github.com/mstorsjo/llvm-mingw
2020-01-17Community Triplets 🤝 (#7976)Victor Romero
* Move untested triplets to Community Triplets * Document community triplets * Load community triplets by default and alert when using one * [triplets] Merge documentation of community triplets * Bump version
2018-04-23Add triplets for x64-linux and x64-osxAlexander Karatarakis
2018-01-03Add preliminary support for arm-windows and arm64-windows triplets (#2371)Jacek Blaszczynski
* Add preliminary support for arm-windows and arm64-windows triplets Visual Studio 15.4 shipped with new VC tools targeting arm and arm64 for desktop. This change allows for recognition and usage of new triplets supporting arm and arm64 Windows desktop and server targets. * Remove unnecessary changes * Part 2 * Part 3 * Make detection of Arm64 _VCPKG_TARGET_ARCHITECTURE precise * Enforce usage of Visual Studio CMake generatorfor arm and temporarily arm64 targets * Address code review feedback, clean libjpeg-turbo port.cmake * [libjpeg-turbo][tiff] Reduce changes to existing libraries. * [vcpkg-cmake] Simplify toolchain selection logic and improve comments
2017-10-12vcpkg: initial ARM64 supportMikhail Paulyshka
2017-03-14triplets: remove dead codeMikhail Paulyshka
2016-10-07Change VCPKG_BUILD_SHARED_LIBS to VCPKG_LIBRARY_LINKAGE with valuesAlexander Karatarakis
dynamic or static
2016-10-05Triplet files now define variables for arch, linkage, etcAlexander Karatarakis
2016-09-18Initial commitAlexander Karatarakis