From 051b33d36cfdde9e027ff456491d1704159864af Mon Sep 17 00:00:00 2001 From: Francis Lemaire Date: Mon, 25 Jan 2021 01:53:19 -0500 Subject: [gamenetworkingsockets] Add new port (#14937) * Added GameNetworkingSockets port * Fixing requested changes in PR * added `vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)` * added missing trailing newline * removed all entries in ci.baseline.txt Adding license field in manifest Updated library version * Formating manifest * Fixing platform supports in manifest * Refactor to OpenSSL only crypto backend * Fixing format * Adding version Co-authored-by: Andrew Simpson --- ports/gamenetworkingsockets/portfile.cmake | 31 ++++++++++++++++++++++++++++++ ports/gamenetworkingsockets/vcpkg.json | 12 ++++++++++++ versions/baseline.json | 4 ++++ versions/g-/gamenetworkingsockets.json | 9 +++++++++ 4 files changed, 56 insertions(+) create mode 100644 ports/gamenetworkingsockets/portfile.cmake create mode 100644 ports/gamenetworkingsockets/vcpkg.json create mode 100644 versions/g-/gamenetworkingsockets.json diff --git a/ports/gamenetworkingsockets/portfile.cmake b/ports/gamenetworkingsockets/portfile.cmake new file mode 100644 index 000000000..a419c6e46 --- /dev/null +++ b/ports/gamenetworkingsockets/portfile.cmake @@ -0,0 +1,31 @@ +vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY) + +vcpkg_from_github( + OUT_SOURCE_PATH SOURCE_PATH + REPO ValveSoftware/GameNetworkingSockets + REF v1.2.0 + SHA512 d179fd8f221236beb161723ca133c1f7c574f5d8d9364aaa0de27c64c8661b26b17e3395f42f5245276a05a1399146e56e462d3ec1bb23847955225a99f8d2e3 + HEAD_REF master +) + +set(CRYPTO_BACKEND OpenSSL) + +vcpkg_configure_cmake( + SOURCE_PATH ${SOURCE_PATH} + PREFER_NINJA + OPTIONS + -DGAMENETWORKINGSOCKETS_BUILD_TESTS=OFF + -DGAMENETWORKINGSOCKETS_BUILD_EXAMPLES=OFF + -DUSE_CRYPTO=${CRYPTO_BACKEND} + -DUSE_CRYPTO25519=${CRYPTO_BACKEND} +) + +vcpkg_install_cmake() +file(INSTALL ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright) + +vcpkg_fixup_cmake_targets(CONFIG_PATH "lib/cmake/GameNetworkingSockets" TARGET_PATH "share/GameNetworkingSockets") + +file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share") +file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") + +vcpkg_copy_pdbs() diff --git a/ports/gamenetworkingsockets/vcpkg.json b/ports/gamenetworkingsockets/vcpkg.json new file mode 100644 index 000000000..8daf49b82 --- /dev/null +++ b/ports/gamenetworkingsockets/vcpkg.json @@ -0,0 +1,12 @@ +{ + "name": "gamenetworkingsockets", + "version-string": "2020-09-02", + "description": "GameNetworkingSockets is a basic transport layer for games.", + "homepage": "https://github.com/ValveSoftware/GameNetworkingSockets", + "license": "BSD-3-Clause", + "supports": "!(static & windows) & !uwp & !(arm64 & windows)", + "dependencies": [ + "openssl", + "protobuf" + ] +} diff --git a/versions/baseline.json b/versions/baseline.json index db198be6f..2faf2ad2b 100644 --- a/versions/baseline.json +++ b/versions/baseline.json @@ -2048,6 +2048,10 @@ "baseline": "0.18.1", "port-version": 0 }, + "gamenetworkingsockets": { + "baseline": "2020-09-02", + "port-version": 0 + }, "gamma": { "baseline": "gamma-2018-01-27", "port-version": 2 diff --git a/versions/g-/gamenetworkingsockets.json b/versions/g-/gamenetworkingsockets.json new file mode 100644 index 000000000..52d5c8685 --- /dev/null +++ b/versions/g-/gamenetworkingsockets.json @@ -0,0 +1,9 @@ +{ + "versions": [ + { + "git-tree": "42d95ab20685b00bc64cad1500f559d5b185a3a5", + "version-string": "2020-09-02", + "port-version": 0 + } + ] +} -- cgit v1.2.3