#pragma once #include "CStringView.h" #include "vcpkg_Build.h" #include #include namespace vcpkg::PostBuildLint { enum class ConfigurationType { DEBUG, RELEASE, }; struct BuildType { enum class BackingEnum { DEBUG_STATIC = 1, DEBUG_DYNAMIC, RELEASE_STATIC, RELEASE_DYNAMIC }; static BuildType value_of(const ConfigurationType& config, const Build::LinkageType& linkage); BuildType() = delete; constexpr BuildType(const BackingEnum backing_enum, const ConfigurationType config, const Build::LinkageType linkage) : backing_enum(backing_enum), m_config(config), m_linkage(linkage) { } constexpr operator BackingEnum() const { return backing_enum; } const ConfigurationType& config() const; const Build::LinkageType& linkage() const; const std::regex& crt_regex() const; const std::string& to_string() const; private: BackingEnum backing_enum; ConfigurationType m_config; Build::LinkageType m_linkage; }; namespace BuildTypeC { using Build::LinkageType; using BE = BuildType::BackingEnum; static constexpr CStringView ENUM_NAME = "vcpkg::PostBuildLint::BuildType"; static constexpr BuildType DEBUG_STATIC = {BE::DEBUG_STATIC, ConfigurationType::DEBUG, LinkageType::STATIC}; static constexpr BuildType DEBUG_DYNAMIC = {BE::DEBUG_DYNAMIC, ConfigurationType::DEBUG, LinkageType::DYNAMIC}; static constexpr BuildType RELEASE_STATIC = { BE::RELEASE_STATIC, ConfigurationType::RELEASE, LinkageType::STATIC}; static constexpr BuildType RELEASE_DYNAMIC = { BE::RELEASE_DYNAMIC, ConfigurationType::RELEASE, LinkageType::DYNAMIC}; static constexpr std::array VALUES = { DEBUG_STATIC, DEBUG_DYNAMIC, RELEASE_STATIC, RELEASE_DYNAMIC}; } }