aboutsummaryrefslogtreecommitdiff
path: root/ports/gamedev-framework/portfile.cmake
blob: 04347db48ff153acc24c57824bb253c46f011a1f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
vcpkg_fail_port_install(
    ON_ARCH "arm"
)

vcpkg_from_github(
    OUT_SOURCE_PATH SOURCE_PATH
    REPO GamedevFramework/gf
    HEAD_REF master
    REF v0.18.1
    SHA512 7d027bc9c56ad60e242f44c40e79039a0b95fb01b805cba529089a9a7e4e3ca79986d05f6906653065b96cc39d9d9e79aeafb72524453508468a30d6cf7609cf
)

vcpkg_configure_cmake(
    SOURCE_PATH ${SOURCE_PATH}
    PREFER_NINJA
    OPTIONS
        -DGF_VCPKG=ON
        -DGF_USE_EMBEDDED_LIBS=OFF
        -DGF_BUILD_GAMES=OFF
        -DGF_BUILD_EXAMPLES=OFF
        -DGF_BUILD_DOCUMENTATION=OFF
        -DGF_SINGLE_COMPILTATION_UNIT=ON
        -DBUILD_TESTING=OFF
        -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS}
    OPTIONS_RELEASE -DGF_DEBUG=OFF
    OPTIONS_DEBUG -DGF_DEBUG=ON
)

vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/gf TARGET_PATH share/gf)
vcpkg_copy_pdbs()

file(REMOVE_RECURSE
    "${CURRENT_PACKAGES_DIR}/debug/share"
    "${CURRENT_PACKAGES_DIR}/debug/include"
    "${CURRENT_PACKAGES_DIR}/share/doc"
    "${CURRENT_PACKAGES_DIR}/debug/bin/gf_info.exe"
    "${CURRENT_PACKAGES_DIR}/bin/gf_info.exe"
)

if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
    file(REMOVE_RECURSE
        "${CURRENT_PACKAGES_DIR}/bin"
        "${CURRENT_PACKAGES_DIR}/debug/bin"
    )
endif()

file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)