Installation

via curl

bash <(curl -fsSL https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.sh)

via wget

bash <(wget https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.sh -O -)

via powershell

Invoke-Expression (Invoke-Webrequest 'https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.ps1' -UseBasicParsing).Content

Simple description

Package dependences

An official xmake package repository: xmake-repo

Build project

$ xmake

Run target

$ xmake run console

Debug target

$ xmake run -d console

Configure platform

$ xmake f -p [windows|linux|macosx|android|iphoneos ..] -a [x86|arm64 ..] -m [debug|release]
$ xmake
$ xmake f --menu

Package management

Support platforms

Support Languages

Support Projects

Builtin Plugins

Macros script plugin

$ xmake m -b                        # start to record
$ xmake f -p iphoneos -m debug
$ xmake 
$ xmake f -p android --ndk=~/files/android-ndk-r16b
$ xmake
$ xmake m -e                        # stop to record
$ xmake m .                         # playback commands

Run the custom lua script plugin

$ xmake l ./test.lua
$ xmake l -c "print('hello xmake!')"
$ xmake l lib.detect.find_tool gcc

Generate IDE project file plugin(makefile, vs2002 - vs2017 .. )

$ xmake project -k vs2017 -m "debug,release"

Generate doxygen document plugin

$ xmake doxygen [srcdir]

More Plugins

Please download and install from the plugins repository xmake-plugins.

IDE/Editor Integration

More Examples

Debug and release modes:

add_rules("mode.debug", "mode.release")

target("console")
    set_kind("binary")
    add_files("src/*.c") 
    if is_mode("debug") then
        add_defines("DEBUG")
    end

Download and use remote packages:

add_requires("libuv master", "ffmpeg", "zlib 1.20.*")
add_requires("tbox >1.6.1", {optional = true, debug = true})
target("test")
    set_kind("shared")
    add_files("src/*.c")
    add_packages("libuv", "ffmpeg", "tbox", "zlib")

Find and use local packages:

target("test")
    set_kind("shared")
    add_files("src/*.c")
    on_load(function (target)
        import("lib.detect.find_package")
        target:add(find_package("zlib"))
        target:add(find_package("openssl"))
    end)

Project Examples

Some projects using xmake:

Example Video

Contacts