--- layout: default title: {{ site.name }} --- ## Installation #### via curl ```bash bash <(curl -fsSL https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.sh) ``` #### via wget ```bash bash <(wget https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.sh -O -) ``` #### via powershell ```bash Invoke-Expression (Invoke-Webrequest 'https://raw.githubusercontent.com/tboox/xmake/master/scripts/get.ps1' -UseBasicParsing).Content ``` ## Simple description ## Package dependences An official xmake package repository: [xmake-repo](https://github.com/xmake-io/xmake-repo) ## Build project ```bash $ xmake ``` ## Run target ```bash $ xmake run console ``` ## Debug target ```bash $ xmake run -d console ``` ## Configure platform ```bash $ xmake f -p [windows|linux|macosx|android|iphoneos ..] -a [x86|arm64 ..] -m [debug|release] $ xmake ``` ## Menu configuration ```bash $ xmake f --menu ``` ## Package management ## Support platforms * Windows (x86, x64) * Macosx (i386, x86_64) * Linux (i386, x86_64, cross-toolchains ...) * Android (armv5te, armv6, armv7-a, armv8-a, arm64-v8a) * iPhoneOS (armv7, armv7s, arm64, i386, x86_64) * WatchOS (armv7k, i386) * Mingw (i386, x86_64) ## Support Languages * C/C++ * Objc/Objc++ * Swift * Assembly * Golang * Rust * Dlang * Cuda ## Support Projects * Static Library * Shared Library * Console * Cuda Program * Qt Application * WDK Driver (umdf/kmdf/wdm) * WinSDK Application ## Builtin Plugins #### Macros script plugin ```bash $ xmake m -b # start to record $ xmake f -p iphoneos -m debug $ xmake $ xmake f -p android --ndk=~/files/android-ndk-r16b $ xmake $ xmake m -e # stop to record $ xmake m . # playback commands ``` #### Run the custom lua script plugin ```bash $ xmake l ./test.lua $ xmake l -c "print('hello xmake!')" $ xmake l lib.detect.find_tool gcc ``` #### Generate IDE project file plugin(makefile, vs2002 - vs2017 .. ) ```bash $ xmake project -k vs2017 -m "debug,release" ``` #### Generate doxygen document plugin ```bash $ xmake doxygen [srcdir] ``` ## More Plugins Please download and install from the plugins repository [xmake-plugins](https://github.com/xmake-io/xmake-plugins). ## IDE/Editor Integration * [xmake-vscode](https://github.com/xmake-io/xmake-vscode) * [xmake-sublime](https://github.com/xmake-io/xmake-sublime) * [xmake-idea](https://github.com/xmake-io/xmake-idea) * [xmake.vim](https://github.com/luzhlon/xmake.vim) (third-party, thanks [@luzhlon](https://github.com/luzhlon)) ## More Examples Debug and release modes: ```lua add_rules("mode.debug", "mode.release") target("console") set_kind("binary") add_files("src/*.c") if is_mode("debug") then add_defines("DEBUG") end ``` Download and use remote packages: ```lua add_requires("libuv master", "ffmpeg", "zlib 1.20.*") add_requires("tbox >1.6.1", {optional = true, debug = true}) target("test") set_kind("shared") add_files("src/*.c") add_packages("libuv", "ffmpeg", "tbox", "zlib") ``` Find and use local packages: ```lua target("test") set_kind("shared") add_files("src/*.c") on_load(function (target) import("lib.detect.find_package") target:add(find_package("zlib")) target:add(find_package("openssl")) end) ``` ## Project Examples Some projects using xmake: * [tbox](https://github.com/tboox/tbox) * [gbox](https://github.com/tboox/gbox) * [vm86](https://github.com/tboox/vm86) * [more](https://github.com/tboox/awesome-xmake) ## Example Video ## Contacts * Email:[waruqi@gmail.com](mailto:waruqi@gmail.com) * Homepage:[tboox.org](https://tboox.org) * Community:[/r/tboox on reddit](https://www.reddit.com/r/tboox/) * ChatRoom:[Char on telegram](https://t.me/tbooxorg), [Chat on gitter](https://gitter.im/tboox/tboox?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) * Source Code:[Github](https://github.com/xmake-io/xmake), [Gitee](https://gitee.com/tboox/xmake)