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authorEven Rouault <even.rouault@spatialys.com>2021-11-25 11:53:21 +0100
committerGitHub <noreply@github.com>2021-11-25 11:53:21 +0100
commit3636c8f8e76be8bd9bf98810ead5ab1d77f6ecab (patch)
tree93a162fe11cdde7bef8bcc4b73c2c52becad8b60 /docs/source
parente93e86ce405fb642ba74c150d5a4661f68214c22 (diff)
parentcd07dcf0c4b60860188fc7829ebd20df835c68d4 (diff)
downloadPROJ-3636c8f8e76be8bd9bf98810ead5ab1d77f6ecab.tar.gz
PROJ-3636c8f8e76be8bd9bf98810ead5ab1d77f6ecab.zip
Merge pull request #2948 from mwtoews/cmake-ccache
CMake: add option USE_CCACHE=OFF to use ccache to compile C/C++ objs
Diffstat (limited to 'docs/source')
-rw-r--r--docs/source/install.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/docs/source/install.rst b/docs/source/install.rst
index 208b55d4..23224e23 100644
--- a/docs/source/install.rst
+++ b/docs/source/install.rst
@@ -465,6 +465,12 @@ All cached entries can be viewed using ``cmake -LAH`` from a build directory.
``TIFF_LIBRARY_DEBUG`` can also be specified to a similar library for
building Debug releases.
+.. option:: USE_CCACHE=OFF
+
+ Configure CMake to use `ccache <https://ccache.dev/>`_ (or
+ `clcache <https://github.com/frerich/clcache>`_ for MSVC)
+ to build C/C++ objects.
+
Building on Windows with vcpkg and Visual Studio 2017 or 2019
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