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authorEven Rouault <even.rouault@spatialys.com>2019-04-26 18:18:30 +0200
committerEven Rouault <even.rouault@spatialys.com>2019-04-26 18:18:30 +0200
commit00980bf63fae6d350f425c44a648f33d7c09a931 (patch)
tree4a8aa7085f3bb01cfaa713e5ac6450dffec77ff2 /src/projections/qsc.cpp
parent210df01d861f4d75b3e4c698b9394d6d48989169 (diff)
downloadPROJ-00980bf63fae6d350f425c44a648f33d7c09a931.tar.gz
PROJ-00980bf63fae6d350f425c44a648f33d7c09a931.zip
Prefix inverse and forward functions by their projection names
This is mostly to have better OSSFuzz report. Currently a lot of bug summaries are like `proj4/standard_fuzzer: Divide-by-zero in s_inverse` By prefixing the projection name, we will get better reports, like `Divide-by-zero in airy_s_inverse` This also makes it slightly easier to set a breakpoint by function name.
Diffstat (limited to 'src/projections/qsc.cpp')
-rw-r--r--src/projections/qsc.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/projections/qsc.cpp b/src/projections/qsc.cpp
index 409afb38..98e3755e 100644
--- a/src/projections/qsc.cpp
+++ b/src/projections/qsc.cpp
@@ -119,7 +119,7 @@ static double qsc_shift_lon_origin(double lon, double offset) {
}
-static PJ_XY e_forward (PJ_LP lp, PJ *P) { /* Ellipsoidal, forward */
+static PJ_XY qsc_e_forward (PJ_LP lp, PJ *P) { /* Ellipsoidal, forward */
PJ_XY xy = {0.0,0.0};
struct pj_opaque *Q = static_cast<struct pj_opaque*>(P->opaque);
double lat, lon;
@@ -235,7 +235,7 @@ static PJ_XY e_forward (PJ_LP lp, PJ *P) { /* Ellipsoidal, forward */
}
-static PJ_LP e_inverse (PJ_XY xy, PJ *P) { /* Ellipsoidal, inverse */
+static PJ_LP qsc_e_inverse (PJ_XY xy, PJ *P) { /* Ellipsoidal, inverse */
PJ_LP lp = {0.0,0.0};
struct pj_opaque *Q = static_cast<struct pj_opaque*>(P->opaque);
double mu, nu, cosmu, tannu;
@@ -382,8 +382,8 @@ PJ *PROJECTION(qsc) {
return pj_default_destructor (P, ENOMEM);
P->opaque = Q;
- P->inv = e_inverse;
- P->fwd = e_forward;
+ P->inv = qsc_e_inverse;
+ P->fwd = qsc_e_forward;
/* Determine the cube face from the center of projection. */
if (P->phi0 >= M_HALFPI - M_FORTPI / 2.0) {
Q->face = FACE_TOP;