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| author | PMunch <peterme@peterme.net> | 2016-10-04 16:31:11 +0200 |
|---|---|---|
| committer | Dominik Picheta <dominikpicheta@googlemail.com> | 2016-10-04 16:31:11 +0200 |
| commit | ddbb34141503e451f9a6f9d321f269e6cfe7ce4d (patch) | |
| tree | 5caec40429b5fd821d3d6c199584f7549e3401a9 | |
| parent | 7b79adc3e5f616170aecfd9567b1ea2f56bb9fcd (diff) | |
| download | packages-ddbb34141503e451f9a6f9d321f269e6cfe7ce4d.tar.gz packages-ddbb34141503e451f9a6f9d321f269e6cfe7ce4d.zip | |
Added SDL gamelib (#416)
* Added gamelib
* Fixed spelling and changes tabs to spaces
| -rw-r--r-- | packages.json | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/packages.json b/packages.json index 0984946..91f1a52 100644 --- a/packages.json +++ b/packages.json @@ -844,6 +844,19 @@ "web": "https://github.com/nim-lang/sdl2" }, { + "name": "gamelib", + "url": "https://github.com/PMunch/SDLGamelib", + "method": "git", + "tags": [ + "sdl", + "game", + "library" + ], + "description": "A library of functions to make creating games using Nim and SDL2 easier. This does not intend to be a full blown engine and tries to keep all the components loosely coupled so that individual parts can be used separately.", + "license": "MIT", + "web": "https://github.com/PMunch/SDLGamelib" + }, + { "name": "sdl2_nim", "url": "https://github.com/Vladar4/sdl2_nim", "method": "git", |
