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authorPMunch <peterme@peterme.net>2016-10-04 16:31:11 +0200
committerDominik Picheta <dominikpicheta@googlemail.com>2016-10-04 16:31:11 +0200
commitddbb34141503e451f9a6f9d321f269e6cfe7ce4d (patch)
tree5caec40429b5fd821d3d6c199584f7549e3401a9
parent7b79adc3e5f616170aecfd9567b1ea2f56bb9fcd (diff)
downloadpackages-ddbb34141503e451f9a6f9d321f269e6cfe7ce4d.tar.gz
packages-ddbb34141503e451f9a6f9d321f269e6cfe7ce4d.zip
Added SDL gamelib (#416)
* Added gamelib * Fixed spelling and changes tabs to spaces
-rw-r--r--packages.json13
1 files changed, 13 insertions, 0 deletions
diff --git a/packages.json b/packages.json
index 0984946..91f1a52 100644
--- a/packages.json
+++ b/packages.json
@@ -844,6 +844,19 @@
"web": "https://github.com/nim-lang/sdl2"
},
{
+ "name": "gamelib",
+ "url": "https://github.com/PMunch/SDLGamelib",
+ "method": "git",
+ "tags": [
+ "sdl",
+ "game",
+ "library"
+ ],
+ "description": "A library of functions to make creating games using Nim and SDL2 easier. This does not intend to be a full blown engine and tries to keep all the components loosely coupled so that individual parts can be used separately.",
+ "license": "MIT",
+ "web": "https://github.com/PMunch/SDLGamelib"
+ },
+ {
"name": "sdl2_nim",
"url": "https://github.com/Vladar4/sdl2_nim",
"method": "git",