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| author | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-10-18 23:58:18 +0300 |
|---|---|---|
| committer | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-10-18 23:58:18 +0300 |
| commit | a0f7ab0f77fa81b77d03de751e4a5f4e07c49d25 (patch) | |
| tree | 92c033e000f6796f3e679ee8ba58bf83844b84c5 /Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp | |
| parent | 2049e08432907f645f5a3786ea4f50a6456b77c4 (diff) | |
| download | prism-a0f7ab0f77fa81b77d03de751e4a5f4e07c49d25.tar.gz prism-a0f7ab0f77fa81b77d03de751e4a5f4e07c49d25.zip | |
Box2d precommit
Added
- box2d source codes to be added in project when there is no longer cba
- some base ideas to display classes
Improved
- level loading : layer with property "solid" is now loaded tile by
tile, this allows adding static rigid bodies to these items for
collision detection
Diffstat (limited to 'Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp')
| -rw-r--r-- | Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp b/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp new file mode 100644 index 0000000..0eb09cf --- /dev/null +++ b/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp @@ -0,0 +1,50 @@ +/* +* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org +* +* This software is provided 'as-is', without any express or implied +* warranty. In no event will the authors be held liable for any damages +* arising from the use of this software. +* Permission is granted to anyone to use this software for any purpose, +* including commercial applications, and to alter it and redistribute it +* freely, subject to the following restrictions: +* 1. The origin of this software must not be misrepresented; you must not +* claim that you wrote the original software. If you use this software +* in a product, an acknowledgment in the product documentation would be +* appreciated but is not required. +* 2. Altered source versions must be plainly marked as such, and must not be +* misrepresented as being the original software. +* 3. This notice may not be removed or altered from any source distribution. +*/ + +#include <Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h> +#include <Box2D/Common/b2BlockAllocator.h> +#include <Box2D/Dynamics/b2Fixture.h> + +#include <new> +using namespace std; + +b2Contact* b2EdgeAndPolygonContact::Create(b2Fixture* fixtureA, int32, b2Fixture* fixtureB, int32, b2BlockAllocator* allocator) +{ + void* mem = allocator->Allocate(sizeof(b2EdgeAndPolygonContact)); + return new (mem) b2EdgeAndPolygonContact(fixtureA, fixtureB); +} + +void b2EdgeAndPolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator) +{ + ((b2EdgeAndPolygonContact*)contact)->~b2EdgeAndPolygonContact(); + allocator->Free(contact, sizeof(b2EdgeAndPolygonContact)); +} + +b2EdgeAndPolygonContact::b2EdgeAndPolygonContact(b2Fixture* fixtureA, b2Fixture* fixtureB) +: b2Contact(fixtureA, 0, fixtureB, 0) +{ + b2Assert(m_fixtureA->GetType() == b2Shape::e_edge); + b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon); +} + +void b2EdgeAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB) +{ + b2CollideEdgeAndPolygon( manifold, + (b2EdgeShape*)m_fixtureA->GetShape(), xfA, + (b2PolygonShape*)m_fixtureB->GetShape(), xfB); +} |
