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authorSamu Laaksonen <laaksonen.sj@gmail.com>2012-09-25 20:00:41 +0300
committerSamu Laaksonen <laaksonen.sj@gmail.com>2012-09-25 20:00:41 +0300
commit685fe05def77b039221edf06c74af74915d536c5 (patch)
tree9c1a14b8f68bc0f801bdec3edc447d04fdbf7a4c /libtiled/maprenderer.cpp
parent29eabac0670574efd384182c065f53d08c42a483 (diff)
downloadprism-685fe05def77b039221edf06c74af74915d536c5.tar.gz
prism-685fe05def77b039221edf06c74af74915d536c5.zip
Initial code commit
Added some stuff for project base - tiled sources - few Qt based classes for gfx
Diffstat (limited to 'libtiled/maprenderer.cpp')
-rw-r--r--libtiled/maprenderer.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/libtiled/maprenderer.cpp b/libtiled/maprenderer.cpp
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+/*
+ * maprenderer.cpp
+ * Copyright 2011, Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
+ *
+ * This file is part of Tiled.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "maprenderer.h"
+
+#include <QVector2D>
+
+using namespace Tiled;
+
+/**
+ * Converts a line running from \a start to \a end to a polygon which
+ * extends 5 pixels from the line in all directions.
+ */
+QPolygonF MapRenderer::lineToPolygon(const QPointF &start, const QPointF &end)
+{
+ QPointF direction = QVector2D(end - start).normalized().toPointF();
+ QPointF perpendicular(-direction.y(), direction.x());
+
+ const qreal thickness = 5.0f; // 5 pixels on each side
+ direction *= thickness;
+ perpendicular *= thickness;
+
+ QPolygonF polygon(4);
+ polygon[0] = start + perpendicular - direction;
+ polygon[1] = start - perpendicular - direction;
+ polygon[2] = end - perpendicular + direction;
+ polygon[3] = end + perpendicular + direction;
+ return polygon;
+}